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Game Information
Release Date
Last Update
Orig PC Gender
Adult Themes

The Essence of Gender
by ugre101

Hello, I’m back again and plan to stay longer this time.


The game is a 3D sandbox game, quite bare on content atm. 

Content avaible:

  • Movement: run & swim around map.
  • Different maps: Go to boat and switch to other map.
  • Combat: On second map find enemies and figth them.
  • Fuck: static eye contact with some simple gender tf
  • Save: Load and save game
  • Dorm: bring enemies home after causing them to orgasm enough times.
  • Dorm Upgrades: Passive muscle, fat & essence gain.
  • Body tf
    • Fat Gain
    • Muscle gain
    • Height growth & Shrink
  • RPG: Level system with perks.
  • Items: Simply items for now, boost pregnancy stats & fat gain.

Optional Content avaible

  • Vore


Right now I have gotten the game to a point where behind the hood most things are working but not implemented so players can interact with it.

I have chosen to switch the game to a third person 3D style, as while I was experimenting with unity it was the style i liked the most.

For avatars I have chosen to use Daz3D while it doesn’t work the best with Unity(URP)  it is the best option I have found especially because Daz can export morphs so combined with blender, it allows the avatars to be transformed(gender, fat, muscle, pregnancy, vore).


About GitHub I’m not sure what to do with it as right now the game contains assets I don’t own to share.

If you encounter a bug please report it to me, I try find as many as possible before build but it's hard to find them all alone. Also if you find some UI or similar annoying tell and I might be able to improve it.

Main Focus right now:

  • Fix broken stuff

  • Vore
    • try making morphs for organ vore
  • Quests;
  • Event system a UI to talk with quest givers.
    • A backend system to build dialogue trees, I hope in future to be able to have a Github release without all assets I don’t own while it would a boring “game” it would be a tool where people can build items,perks, dialogues, quests and etc to mod the game. A dream for now but if I build the tools right from the beginning it won’t be an impossible dream.

  • A system to be able to change max height dynamically so that giant player still can enter buildings and stuff.
  • Simple customization of player avatars stuff like hair color and skin tone.
  • Add some way to tell player when alt vore methods are done.
  • Make organs scale with height.

0.173 More fixes & Perks


  • Save after using items now works.
  • Some other stuff I can't remember, I really need to start writing stuff down when I fix/add.


  • Two new perks
  • Start options Beta, testing a new start where you can choose start gender and also gain gender specific perk but the perks doesn't give anything right now except doll which boosts essence drain a little.
  • Option to toggle of multi organ as it's text only atm.


  • Did some stuff with addressable which should bring ram usage down some not sure if it's significant, but it's good that I learned it going forward. 

0.171 Fixes & perks

Bug fixes

  • You can now properly use escape to exit shops.
  • Shrink potion now shrinks
  • Perks properly resets when reloading save
  • Vore mode toggle fixed
  • Some other stuff I have forgotten


  • Added toggle for giving essence if you want to just give your excess essence or if you want to drain yourself to give more.


  • Recycle perk, shrink & remove unwanted organs.
  • Haggler perk, charm bonus and a small discount when buying items.
  • Transmute perk, transmute your partners essence when they orgasm.



  • Dialogue system, I have only added one test dialogue with a character in the market. Most progress has been on the backend as I have with the help of online courses built a real dialogue node builder so that I can easily add more dialogue without needing to code anything in the future. Building solid editor tools takes a longer time now but long term it will speed up development significantly.
  • Two more vore perks
  • Two related shops in the market with height stuff
  • You can now enter the Inn, nothing inside it for now except you can sleep by looking at the stairs up and it’s basement is flooded. I will change later so you sleep by going to bed or talking to the innkeeper.
  • Temp height limit system so that giant players can enter areas with roof, only the Inn have it for now.
  • Empty cave, added it just to test sub areas next to the river I’m a bit uncertain on the loading distance meaning how close you should be before areas load.
  • Witch shop; Sells healing items, one uses teleport to exit item and a combat spell.


  • How fat & muscle works, they are both now more like a percent than a total value meaning that 22 fat on 220cm character is more than 22 on a 160 character. This is to make it easier to shrink & grow character temporarily.
  • The math of hover text offset should now be the same on all types of screens I hope.


  • Switched to a multi scene workstyle which should speed up scene loading a lot, might cause some lag spikes if they are very noticeable please tell me and I will try to improve it.
  • Added a boat next to the Inn to allow better teleporting between village areas.
  • Level menu and vore menu UI button now switches color when you have unused points.
  • Reduced game size should also have significant ram usage improvement.
  • Vore menu, when clicking on a vore container it now shows it’s prey.

Worked on but not implemented

  • Hair color picker
  • Services shop, like Inn sleep options & meals.





  • New player namning fix
  • Dorm buildings old save fix




  • Added arrow keys to movement bindings.


Kinda added


Icons for temp effects, but it isn't fully done however you should be able to see how much is left of the item buffs and I might be a bit buggy as it isn't done.




  • Vore; Rebirth perk
  • Vore; reworked the vore morphs and added some more, ran into problems and it took longer than I planned and I need to continue next build.
  • Muscle morphs
  • Gym; Train muscle & lose fat
  • Inn; Sleep and gain temp buffs In the future I plan to make it so you can enter the Inn.
  • Family tree ; See your linage of children, will expand it in future builds.

Dorm; upgrades which allows your followers to

  • Gym: Passive muscle gain.
  • Kitchen: Maintain or gain weight
  • Essence stone: Very slow essence gain, will add faster ways in future.


  • Growing and shrinking height now shrinks/grows muscle & fat too.
  • Layout of area where herb shopkeeper is, also made it so that area disable it itself when player is out of range to save performance.
  • Increased Max avatar height, 
  • How fat and muscle ratio are calculated.
  • Changed Battle & After battle terrain to bring down it's size to improve load speed, it's maybe a bit to simple now but I will try to improve a bit till next build.


  • Added a raycast when loading a save so that you shouldn’t be able to get stuck after loading. Even if I have changed the terrain.
  • Day care is now saved so while you can’t see children for now they are at least saved for when I make a way to see them.
  • Splitted battle UI from battle scene to improve load times, on average it’s half a second faster for me, not much but it’s a start
  • Added LOD’s to hair as hair apparently had 200k triangles so should improve performance.
  • Save screen should work better now, at least for me it does.

Know bugs

  • Some sound slider doesn’t do shit.



Latest Reviews - View All Reviews

Review by freebird17

Version reviewed: 0.171 on 10/10/2021

I really like this game, it shows a lot of promise. I played it back when it was still a 2D, 8-bit looking game, and it was still fun then, but I want to say great work on transforming it from there. The game definitely still needs a lot of work, but the foundations are definitely strong. There are a good amount of bugs at the moment, such as the saves not showing up unitl you quit the game (or not saving at all), body transformations requiring a reload to display, and a few others, and the graphics could definitely use an upgrade. But I think that with some polishing, this will be a great game.

Review by Noknet

Version reviewed: 0.162 on 09/23/2021

I'm not exactly sure what the game is supposed to be about.  You start as some nude woman running around the landscape, and fighitng random people.  The fighting consists of either hitting a fight button or a tease button.  When you win, you can drain their masculinity or femininity.  I assume that if you drain enough masculinity, they become female and you become male.  I didn't play long enough to find out.  If you are defeated, you're treated to a screen that says that you were defeated and that consequences will be provided in a future release.


There are a couple shops that sell things like contraceptives etc and a gym that I suppose is supposed to let you exercise (but I didn't get it to work).


That was pretty much it as far as I could tell.

Review by TenbatsuNo

Version reviewed: 0.161 on 09/20/2021

(0.043) I played the game about a year ago, and the graphics were very basic, you're a square on a 2D map, but the game was easily understandable. Now, you're just a picture of some random character sliding on the map, attacking other pictures, and the game is less than understandable because of aforementionned graphics and also because the code is broken, making the sentences into pure gibberish.

I had a good amount of time before playing that game, just getting as much essence as possible and molding people into what I want. Now it looks just ugly, and I don't wanna spend more than 5 minutes on it.

(0.161) The game has now nothing to do with previous versions. It's a 3D world with very bare-bones mechanics. I really don't like the direction this game has taken unfortunately, unlike other people, since I prefer text description over pictures and 3D rendering.


Review by enaz56

Version reviewed: 0.14 on 08/27/2021

0.14 review

Definitely more game here now, i love where you're going with it!

0.11 review
An impressive concept! I really liked the previous game's mechanics, and if you're able to sort out the attribute stealing stuff in unity thats going to be amazing.

Review by Jeb94

Version reviewed: 0.13 on 08/23/2021

Interesting technology demonstrator but without a story it's not much of a game.  There is potential for something fun here but it's not there yet.  

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