You are a young man trapped in a room by a crazy, albeit very talented, genetic scientist. She also happens to be a vengeful ex girlfriend. You can see where this is going.
• Escape the room meets the TFGamesSite
• I wanted to play a TG game with artwork through the eyes of the protagonist, but I couldn't find anything satisfying. So I made it myself.
• Finished. I'll try to fix any major bugs, and will DEFINITELY try to get a Mac version out if the opportunity presents itself, but otherwise I prefer to concentrate on my next project.
• Full 3D, first person game
• Roughly 10 min playtime
• My first attempt at a 3D game - so this is half a game, half an experiment to see if I could actually pull it off. So it's a pretty shallow premise and story, sorry!
• To Mac users: I'm sincerely sorry, but this game is currently only for PC. I want to make a Mac version, but Unreal won't export to Mac without an Apple computer. I'm trying to find a solution and will get a Mac version up if at all possible!
Links (v1.0.0) 600Mb:
Very well made. Short, but can be replayed a few times. Overall, very high quality and recommended.
EDIT: Everyone's welcome to their opinion, but for a game to be posted a single time as a finished product and it seems to run from beginning to end, and does what's advertised, that's a win in my book. Now, if you love chocolate and complain about the strawberry tart, that's on you. Be honest with your opinions and admit your biases before posting!
EDIT: My feelings are far from hurt. I'm laughing at the irony that someone who thinks nothing is above criticism gets their panties in a bunch because someone might have criticised them! Also interesting that someone who gave a criticism that a game takes 5 minutes to play writes a review that takes longer to read, and is by far much duller than said game. Carry on making this place so much better with your... contributions.
Not that great to be honest. Easy to get bewildered by the novelty that it's got "3d graphics" (as some people in the reviews already have), but apart from that, there's really little to write home about. Essentially this feels like an experimental tech demo than a game (which is what the creator describes it as). Sluggish movement aside, you'll be finished with this game in about 5 or so minutes.
Gameplay boils down to a word guessing game. It's hangman, but instead of forming a little stick guy on the gallows, the player character turns into a woman. Clicking 5 or so objects (in a very small room) from an fps perspective to figure out the word (or name in this case), with the player having some sort of tf after each item. Though to be honest I only really noticed after the final 2. The mirrors are all too low and foggy to really see what's going on at all. Though you can see the player model by looking down, so that's a thing.
Writing isn't all that great, honestly subpar. Especially considering this person's earlier game (Perchance to Dream), which was well written, had depth, well thought out and planned, had a neat premise/setting, and interesting mechanics. This is just your typical "revenge tf" styled fare, complete with douchey frat jock, and an overly-zealous, revenge-seeking chick that was wronged in the past by the MC. That's about how deep it goes as well. It's all surface level. Which is disappointing to me, since I really enjoyed this author's writing style and professionalism with his last game.
There's no replayability to be found, the name switches up so you can't just load back up and guess it instantly, but you'd be hard pressed to actually guess the name before any significant changes happen that lock you into the default ending (Which happens after about 3 clues). Item placement stays exactly the same.
As far as graphics go, they're alright I guess for someone's first delve into 3d game design. Speaking from a place of actual 3d experience though, they do leave a bit to be desired. Player model is okay at best, with the face being pretty ugly. Odds are the creator just took a DaZ model or something similar and ported it into the game. It's fine, but not really what I'd call attractive in any sense. Not to mention there's some real bad deformations going on in the wrist area whenever the player's hand does anything. As far as the room goes, it's all pretty "this is my first 3d" tier. That's not a bad thing, and they'll only get better with practice, but things are really out of proportion and really basic. Textures and lighting could use some work as well. Again, this sort of thing will only get better with practice, and if the creator decides to continue with the whole 3d thing, they definitely should practice. Outside of just making games to release. Personally I'm of the camp that 3d doesn't really add anything to this sort of thing (mostly considering that most 3d porn games come with appropriate amount of jank and lack of quality). But the creator is free to explore whatever avenues they want to tell the story they want. I just don't consider this to be a particularly good one.
Overall it's an alright experiment, and as described, is mainly an entry for the "Escape Room" contest. It also achieves what the creator set out to do, a tf game from a first person perspective (though all the changes are narrated in second person), so I can't fault them for that. On it's own though, it really doesn't stand all that well as all that great a game, and compared to their other game (Perchance to Dream), it's severely lacking in almost every facet.
Gonna give it a 4/10
3d was an interesting experiment that took some bravery, but I think the game overall suffered as a result.
Still, looking forward to other games by this creator. Definitely one to keep an eye on.
Just because something exists, does not excuse it from criticism. Just because someone made something and put it out, does not excuse it from criticism. The other people in the reviews saying something is "unfair" because negative points are raised are wrong. This isn't an echo chamber, if all you have to say are nice and pretty things with cupcakes and rainbows, then nothing will improve. All the points raised in this critique/review are valid. Just because something is "half" of something, doesn't excuse it from critique. And just because a review is negative, doesn't make it invalid because it hurts your feelings to read it.
I'm surprised by negative reviews here. It is what it is, a little game or half a game - as the author says in his comments.
I say: well done, ignore unfair critique, go forward and create more. Thanks for your work, DesiDee.
- Its 3d
- it uses unreal engine and runs like garbage
- no options screen to disable the horrid motion blur
- buggy the object transitions can get stuck and your character can get locked to position breaking the game forcing a restart
- there is nothing to do beyond solve the name
- seems like more a tech demo for animations than a game
- no way to turn the audio off, be warned playing the game with the sound on
Awesome little game, especially for basically a tech demo/proof of concept. Very short and simplistic, but that is what it was designed to be.
PLEASE keep at this. I'd love to see this implemented into a more in-depth game. Pie-in-the-sky dream, having something like Trap Quest combined with 3D, first person graphics would be exceptional.