Dungeon of Desire and Transformation 0.4.9
Achieved 4,000 browser plays and 300 downloads on itch.io.
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Pickup (please also check the changelog)
Version Change Warning
Old Online Links
Overview of Current Gameplay
What this game is aiming for
What this game is NOT aiming for
This is HTML-based with minimal JavaScript. What looks like a game is nothing more than moving back and forth between several web pages.
Future implementation plans
In particular, the lack of content is something that even the creator oneself acknowledge, so please keep that in mind when playing. Thanks for the constructive feedback.
If you have any ideas for NPC interactions, weapons, armor, story development, etc., please post a comment on Patreon!
You, a member of the Royal Knights, have been dispatched to a border town where a dungeon has recently formed.
According to preliminary information, the town is in chaos and the residents are in distress due to the dungeon's effects.
Your mission is to conquer the dungeon and destroy it. However, you will also be affected by the dungeon's effects.
You: A member of the Royal Knights. Sent to a border town to conquer a dungeon.
Liam: An adventurer you met in the border town.
The tavern girl: Silent and mysterious.
The blacksmith: He makes weapons and armor for you, but that's not all.
The shrine maiden: She can reduce corruption.
0.4.9:
0.4.3:
0.4.2:
2025-07-03 0.4.1:
2025-07-02 0.4.0: The Answer to Boredom and Grind
The weapon system has been significantly updated. There may be some bugs, but I will fix them if reported.
2025-06-29 0.3.2, 0.3.3:
2025-06-29 0.3.1:
2025-06-29 0.3.0:
2025-06-27 0.2.1:
2025-06-26 0.2.0:
Dungeon depth 10 and corruption level 9 are the limits.Nothing will happen if you proceed further.
2025-06-25 0.1.0 : 4 types of enemies, 4 weapons, 2 types of armor, 3 NPC events, and 3 shops implemented
This is a promising idea, but the existing game is very limited and not much fun.
There is a lack of transformations - there is some limited feminization - and triggering them requires quite a bit of grind and often purposely losing repeatedly. The author says they've fixed grind. They have not.
It's quite easy to get deep in the dungeon but there's little amusement in doing so, as there are few enemies and you either defeat them or get the exact same penalty over and over again.
There is not much variety of enemy and the dungeon ends up being grindy and repetitive, despite (apparent) changes to try and fix this. The real fix would be more content - a lot more.
The most fun is in the tavern and town, where you can trigger a few "unique" scenes, though these tend to be bugged to repeat, and many scenes that should be unique are bugged to repeat.
There's a lack of quality of life features. Showing gems in the top bar would be a big plus.
Actually, there's room to show all your stats all the time, but the game doesn't show much - this could easily be improved.
You can't upgrade your armor at the blacksmith, which seems odd given the fuss made about getting it.
There's really only one equipment item - your weapon - this provides some very limited variation to combat that doesn't matter as it's easy to beat every enemy with physical attacks.
What lets this down - apart from basic bugs, of which there are quite a few - is the lack of content or transformations. Most games like this do something with outfits, growing different attributes, intelligence loss, and more kinks overall.
This has feminization, mostly irrelevant stat changes, and it's almost impossible to shrink your penis much.
There is AI art, and it's not very interesting but I don't hate it. Many people may hate it just for being AI though.
Might be worth a look after several major updates, but for now, probably best avoided due to lack of content and variety.
Usually with AI slop, your only hope is some half decent writing, but it's clear this is just a formulaic and bland grinding game. if you are lucky enough to find a scene, it's short (which is preferable in this case), unpersonalized, repetetive, and abhorently bland. all signs point to AI being used in all fascets of the project. do with that information what you will. can't reccomend.
Short but promising start. Annoying to win any battles after losing holy sword though. Not sure if it's just bad rng but I've only run into 2 largely unhelpful weapons in over 20 minutes of gameplay
Good start, I'm looking forward to future updates.
Highly inspired by "Under the Labyrinth" and some other TF dungeon crawler, but if the updates keep coming, this one may have replayability potential IF at some point the TF can branch, otherwise it's like the others and you just keep getting "more feminine".
But don't get me wrong, this concept it well made, quick and easy to read, no wall of text, mostly gameplay.
I am looking up to this one.