The world’s a mess. Everything went to shit a while ago — the crash, the shortages, all of it. Millions of people lost everything. I was one of them. No job, no money, no real future. Just trying to get through the day.
Then something weird happened. I got picked for this program run by a company called SIFA Corp. No one really knows what they’re about, but they’ve still got money, resources, tech — somehow. Now they say they’re working on a way to fix everything with something called The Loop. I don’t really get how it works — something with quantum tech or timelines or whatever — but according to them, it could change the world. No more hunger, no more poverty, no more scraping to survive.
Shuffle Me is a Deckbuilder, Card Battler, Rogue Like game. We were testing many things on EP:Backrooms, and now I can say that the game is good.
However, we keep the development.
I'll write more here later :D
It's a rogue like game. So not much plot here. Though I plan to add some development and short stories for certain characters.
You can see them in the game xD
Comming soon
v1.0.1 Bug Fix Changelog
Fixed Tutorial. Now it should work fine
Fixed a bug with Shin's card "Creamy Inside"
Added "Avatar Randomization" with some cool options in Cheat Room
Cash grab, avoid.
I am dying for a new and improved version of TF Card Battle or Tits Tails Tackle: Triple Triad. But the review by Red-XIII (or whatever their name was) wasn't lying. If you click at the top "More by this author" you will see they have released the same game for three years! This is just a money grab with no innovation. Their last one "EP:Backrooms" is a like-for-like copy paste.
This is just a cash grab with inbuilt ads for the premium version, don't bother. It'll be stuck in limbo, reap cash, then re-release under a new name. It's a shame because there's a real market out there, if only a real dev or team could meet it.
Man, these reviews are harsh.
It's good. I enjoyed it. There are a lot of gameplay decisions here that are fun and engaging. I love chosing the enemy attack as a method of letting the player control the experience.
Only negative is that some of the features, like the player doll, seemingly are behind a paywall. Which is a bummer.
It's otherwise a pretty good roguelike deck builder thing that could use some iteration (post 1.0.1) to be fantastic.
Please set this game to display as costing $4, without a subscription to their Patreon this has nothing. This is a cheap way to avoid the death sentence that is paid content on this site.
Just as bad as their previous work.
They spent a lot of time refining their mini-game-like main gameplay loop but did nothing with their recurring issues of poor TF impact and continuity.
Made by a trio of an artist, a coder and a "game desinger".
Wanna make a quick guess what the resulting game misses almost entirely?
Yup, it's writing. Which is nothing to mourn for a normal game but for a TF one that's a death sentence.
Let's put it like this - can you imagine a game where your have, say, tetris or swap-3 or some such casual game experience for a main game loop and a picture to the side that changes as you grow closer to loosing?
Done? Well, that seems to be SIFA's ideal of a "TF" game.
Have fun if that's your thing I guess?
Oh, but before you start downloading, keep in mind that the aforementioned picture to the side is pretty much a paid-only feature. Free version is more or less just the "tetris" part.
It looks like this might be an interesting game, the idea of non-linear transformations, the broad set-up and tutorial are all good. However, for most intents and purposes, this is a commercial game. Most of the advertised content (or the said non-linear transformation of the PC in question, the main draw of the game) is not available in the freee demo.