I thought I'd excluded all RPG maker games, due to being so outdated, it has tiny unresizable windows that take up about a 12th of my 1440p screen, never mind those with 4k.
While I don't blame the authors for that, I do blame them for picking a archaic engine, that refuses to adapt to modern widesreen formats, and resolutions
This is even worse it's a Unity game locked to a tiny window by the author, it starts with an story intro, that put me off more with each paragraph, but lost me totally the moment the intro finished.
I was then presented with an unintelligle interface with no idea what the uiser was supposed to do. I found by reading the website laer it was some sort of card game, Not for me.
First of all: the Mac version doesn't work. The app file that you unzip actually is another zip for an app and then that app just doesn't start. Something is broken here. It's not Unity's fault though. I'm a Unity developer myself and it never exported something so weird for me. (So I had to use Windows to play.)
Also, why is the window size fixed to 300 pixels or something? It's tiny and the Unity Display resolution dialog is not only hidden at startup, but completely disabled, so I can't even change it by pressing alt on startup. I had to use the windows display magnifying glass at 300% to see ANYTHING. Please choose "Hidden by Default" instead of "Disabled" in the build settings.
As for the game, I like the concept, but there are several problems.
- If there's TF content it's hidden very well (should be more in front later?)
- The enemy is very powerful and the player's actions don't feel impactful at all (it's probably supposed to feel this way to give the impression of a powerful enemy and the players struggle, but that almost never makes for a good gameplay experience)
If these things are going to be fixed over time which I'm sure they will, I'm looking forward to playing this again. But also, I think it'll need a lot more versions before this is an enjoyable experience.
I'm all for making a unique game but don't make it so unique that you are the only one that knows how to play it. This is waaaaay to complicated for a simple adult game.
Use the additional tabs please, such as the 'Changelog' tab so our overview isn't 10 pages long mostly due to the updates.
Also while you update the Change Log, it's only for the people who'll be getting it anyway, perhaps wait until you update the Free version before posting the Change Log Deets here?
Very small cards and I have no idea how to play as it isn't well explained. Maybe make it bigger.