It ended far too soon so I guess I like it!
The game's clame to fame is its writing style: a motley inner monologue ranging from some bog-standard scene descriptions to a multitude of sarcastic wisecracks, nimble diversions, wordplay and wall breaking. This also somewhat carries over to (most) NPC dialogues. All the punchy and entertaining black humor (dissociated motormouthing about one's slavery!) is, indeed, not thematically consistent, but certainly unique among the games in this site (which is more impressive considering that the authors might not be native English speakers - Blinn, Kohlbassa, Borch, really?). All in all, one doesn't need the sexual aspect to enjoy the overall experience - which is not helped by completely unexceptional Daz renders. Note: the several present dialogue branches do lead to healthy chunks of unique content.
I like the general direction, but I do have some complaints about the writing style:
Basically, this game tries a bit too hard to balance itself between serious storytelling and comedic relief. Generally speaking, it's better to focus primarily on one and let the other stand as a sidenote. Two examples that come to mind are "Perverted Education" and "The Making of a Slut."
PE focuses primarily on serious storytelling. The creators take the content quite seriously. As a result you essentially get a game where a meek, pervy kid is coerced into a life of sexual servitude. There's a few giggles to be had throughout the story. But the story itself remains quite serious. It's a serious game with some funny moments.
On the flip side you have TMoaS. This is the story of some idiot with poor impulse control letting the ladies in his immediate surroundings control every aspect of his life. Pretty much the whole story is a joke. There is an aura of seriousness to some events throughout the story, but that just feeds into the massive joke that is the MC's life. It's a funny game with some serious moments.
Where "shattered"'s whiting style fails is that random jokes are strewen all over the place (many of them immersion breaking) in an atmosphere that seems VERY serious. It comes off as kinda dumb to be honest. You'd be best off with the PE route for this story as the atmosphere is serious in its own right. As for comedic relief: focus more on situations that are inherently funny rather than 4th wall breaking quips that add nothing to the story in their own right.
Off to a realy good start. Well written, nicely illustrated. Very linear so far, hopefully there will be some branching paths as the game progresses.
Loved it....finally a proper sissy VN game :-) Thankyou and can't wait for next update. x
Good start. It'll be interesting to see the different paths. Some spelling mistakes but nothing serious.I'll definitely keep an eye out for future updates.