Considering the author mentions this being an experiment more than anything, bravo! The potential is here for something very unique if they decide to start developing something more in depth in the future.
Contentwise this seems more like a proof of concept. I love the idea and had lots of fun playing this extremely short game.
It also supports VR which I am unbearably excited to try with this game, as soon as I have a VR headset.
Even without VR, a game like this, with lots more of content and possibilities would be a dream come true to me.
This was very short, and very simple. But what's here is superbly well executed. I would have *appreciated* one handed controls, given that the female body you start to inhabit is quite nice, but it was still workable. I would love to see something like this come around again. The ability to look down and see the changes on my avatar's body, from his/her perspective, was a treat.
Uh...I couldn't figure out the name, though. Alice and Claire didn't work and my imagination quickly abandoned me. So I haven't seen the ending.
Edit: After learning on the forums that the name changes (nice touch, btw) I've gotten to the ending with a different name. Though the ending was not quite as fun as the game. It's basically watching a final scene while the narrator talks. There's not much interactivity and it drags a little. Still, as far as 'I'm being feminized' simulators go this is probably one of the most immersive yet.
Was blown away by the great amount of effort put into this game. And you are truly talented.
Really cool game. It's hard to run on my computer though and is a little bit buggy (nothing too game breaking).
If anyone was curious about what happens if you guess the name before you're female; the game doesn't care and it ends the same anyways.
Not made with Unity, but with the UE4 engine so my old laptop was smoking hot. But, after a PowerPoint presentation worth of frames, I got through the game fairly quickly. Very good concept and is promising for future full 3D games.
Loved it. For what it is, it works well. Seemed a little glitchy for me, but could have easily been my computer. Only thing I wish could have been more foreshown, and maybe a bit more focus, is the feminizing aspect. But that's asking a lot with the design engine. Though...feminization and sissification are my favorites. Would love to see a more lengthy and detailed version, or another game that's longer and more detailed in the TF, in the future. Will definitely pay attention to this developer. Might even patreon.
Great little game.
I noticed one bug, when you put down the bear you can get thrown out of the room. Not really gamebreaking but it is kind of funny
Loved it, will patreon.
It is exactly what the author says it is. That's not a bad thing at all. Enjoy it for what it is- a 10 minute diversion.
As a proof of concept, I'd say the author is on the right track. It's nice that they didn't feel the need to release an 'alpha' or a 'demo' that promises things in some nebulous future.
awesome little game! short but sweet.
sadly it's another example of how entitled some people feel about writing bad critics to things that don't fit into their world where every game developer has three years to work full time on a free game for a niche sex fetish site. grow up, people. this is a great little project!
Very well made. Short, but can be replayed a few times. Overall, very high quality and recommended.
EDIT: Everyone's welcome to their opinion, but for a game to be posted a single time as a finished product and it seems to run from beginning to end, and does what's advertised, that's a win in my book. Now, if you love chocolate and complain about the strawberry tart, that's on you. Be honest with your opinions and admit your biases before posting!
EDIT: My feelings are far from hurt. I'm laughing at the irony that someone who thinks nothing is above criticism gets their panties in a bunch because someone might have criticised them! Also interesting that someone who gave a criticism that a game takes 5 minutes to play writes a review that takes longer to read, and is by far much duller than said game. Carry on making this place so much better with your... contributions.
Not that great to be honest. Easy to get bewildered by the novelty that it's got "3d graphics" (as some people in the reviews already have), but apart from that, there's really little to write home about. Essentially this feels like an experimental tech demo than a game (which is what the creator describes it as). Sluggish movement aside, you'll be finished with this game in about 5 or so minutes.
Gameplay boils down to a word guessing game. It's hangman, but instead of forming a little stick guy on the gallows, the player character turns into a woman. Clicking 5 or so objects (in a very small room) from an fps perspective to figure out the word (or name in this case), with the player having some sort of tf after each item. Though to be honest I only really noticed after the final 2. The mirrors are all too low and foggy to really see what's going on at all. Though you can see the player model by looking down, so that's a thing.
Writing isn't all that great, honestly subpar. Especially considering this person's earlier game (Perchance to Dream), which was well written, had depth, well thought out and planned, had a neat premise/setting, and interesting mechanics. This is just your typical "revenge tf" styled fare, complete with douchey frat jock, and an overly-zealous, revenge-seeking chick that was wronged in the past by the MC. That's about how deep it goes as well. It's all surface level. Which is disappointing to me, since I really enjoyed this author's writing style and professionalism with his last game.
There's no replayability to be found, the name switches up so you can't just load back up and guess it instantly, but you'd be hard pressed to actually guess the name before any significant changes happen that lock you into the default ending (Which happens after about 3 clues). Item placement stays exactly the same.
As far as graphics go, they're alright I guess for someone's first delve into 3d game design. Speaking from a place of actual 3d experience though, they do leave a bit to be desired. Player model is okay at best, with the face being pretty ugly. Odds are the creator just took a DaZ model or something similar and ported it into the game. It's fine, but not really what I'd call attractive in any sense. Not to mention there's some real bad deformations going on in the wrist area whenever the player's hand does anything. As far as the room goes, it's all pretty "this is my first 3d" tier. That's not a bad thing, and they'll only get better with practice, but things are really out of proportion and really basic. Textures and lighting could use some work as well. Again, this sort of thing will only get better with practice, and if the creator decides to continue with the whole 3d thing, they definitely should practice. Outside of just making games to release. Personally I'm of the camp that 3d doesn't really add anything to this sort of thing (mostly considering that most 3d porn games come with appropriate amount of jank and lack of quality). But the creator is free to explore whatever avenues they want to tell the story they want. I just don't consider this to be a particularly good one.
Overall it's an alright experiment, and as described, is mainly an entry for the "Escape Room" contest. It also achieves what the creator set out to do, a tf game from a first person perspective (though all the changes are narrated in second person), so I can't fault them for that. On it's own though, it really doesn't stand all that well as all that great a game, and compared to their other game (Perchance to Dream), it's severely lacking in almost every facet.
Gonna give it a 4/10
3d was an interesting experiment that took some bravery, but I think the game overall suffered as a result.
Still, looking forward to other games by this creator. Definitely one to keep an eye on.
Just because something exists, does not excuse it from criticism. Just because someone made something and put it out, does not excuse it from criticism. The other people in the reviews saying something is "unfair" because negative points are raised are wrong. This isn't an echo chamber, if all you have to say are nice and pretty things with cupcakes and rainbows, then nothing will improve. All the points raised in this critique/review are valid. Just because something is "half" of something, doesn't excuse it from critique. And just because a review is negative, doesn't make it invalid because it hurts your feelings to read it.
I'm surprised by negative reviews here. It is what it is, a little game or half a game - as the author says in his comments.
I say: well done, ignore unfair critique, go forward and create more. Thanks for your work, DesiDee.
- Its 3d
- it uses unreal engine and runs like garbage
- no options screen to disable the horrid motion blur
- buggy the object transitions can get stuck and your character can get locked to position breaking the game forcing a restart
- there is nothing to do beyond solve the name
- seems like more a tech demo for animations than a game
- no way to turn the audio off, be warned playing the game with the sound on
Awesome little game, especially for basically a tech demo/proof of concept. Very short and simplistic, but that is what it was designed to be.
PLEASE keep at this. I'd love to see this implemented into a more in-depth game. Pie-in-the-sky dream, having something like Trap Quest combined with 3D, first person graphics would be exceptional.
Cute little game, and it entertained me about as long as the arthor suggested it would. It's not perfect of course, but as a tech demo/experiment, it is certainly successful at that.
If you've ever wanted to look down at your body to see your dick shrinking away and jiggling breasts growing on your chest, this game is for you. It makes me wish I had a VR rig. If I have one complaint, it's that the camera does not stay in the character model's head during the transformation sequences, breaking the illusion. I wish the game simply didn't have the stumbling animation. If I could have another complaint, it's the lack of an inverse y-axis option, but at least this isn't an action game. Other than that, it's basically a tech demo, there is only one ending, and the number of transformations you've experienced isn't competely relevant to the end sequence. I managed to guess the answer without touching anything one time, and as soon as I activated the ending, my character was suddenly at around stage three or four of the transformation, though the skin texture featuring body hair was unchanged, so that was kind of funny. None of that detracts from the experience, since it is clearly meant to be a short romp in which you get to watch yourself change from a first person perspective, and that's unique enough to be worthwhile, though I certainly hope there's more of that kind of thing to come.
It's a little annoying trying to navigate around the room but it's not meant to be more than an ode to the early/mid 90s computer games. It's cute, even if a bit cringe-inducing for some of us old enough to "get" the look of the game
Cute, very cute game. Felt a bit like an old old PC CD-ROM game called Myst, and had plenty of stuff to interact with. This was super short, and would do well as the intro to a larger game, but was still good. The models were well done, interface had that kind of glitch with the movement stop tho. Can't save, eirher, but not sure you need to with its length.
One feature I rlly rlly liked was that the name is randomized, so you can't just go to the closet and solve it! Nicely done! =^_^=
For what it is, it is well done. The game ends when the transformation is complete (and follows the directions given from there). The end. Story is over.
This isn't the only game that has taken this approach, but I will never understand why people take this approach. It seems to me that this is the beginning of a story, not the end of one. Imagine if the story of Harry Potter ended after he took the train and saw Hogwarts for the first time. "Harry Potter discovered that Hogwarts was a school run by wizards. The end."
Once transformed into a woman against his will, how does she adapt? What happens next, after she escapes this strange room and enters the outside world? The adventure would be just beginning.
To bad that it´s complete cause it´s an awesome game. the graphics and the mechanics are good and the story as well, tho pretty short. i´d like to see and extended version one day.
wow! this game blew me away! great concept. liked it alot. little short, and little rough around the edges, but that's nitpicking. this game is worth playing!!!!
The pacing, the movement speed and the way you move during transformations is awesome.
I didnt try this with my Rift, but I imagine that to be awesome. Try to bind the camera to the head node though!
A small bug: When interacting with the items i sometimes got stuck until i interacted again.
You should mark what you are about to interact with as well.
PLEASE continue with this!
Short but fantastic. Now if only there was a VR version.
Very well done, I love it! Maybe add a way to keep the twig and berries :)
Really really liked the concept for this game! Wonder why there isn't more stuff like this around.
Hope you make more like this some time, only complaint i really have is that the camera might be a bit too high and of course that i wish there was more.
A fun little game, quick but pretty cool set up.