Maze

Author: KumikoKazura
Version: 0.2.0
Last Updated: 2020-10-08 06:22:28


Review by foxdsx
Version reviewed: 0.2.0 on 2020-10-08 09:49:59

Hi

i will be polite and fair

xth floor has no exit

out of 10

game owers 3

dungeon lay out 2

encounters 2

programing 1

styl 3

story 1

game flow 0

thats 12/70 er lets forget about it.


Review by Althalus
Version reviewed: 0.1.4 on 2020-09-24 20:08:38

It's interesting, but it needs a lot of work to make it more than a quick time sink.


Review by Jondei
Version reviewed: 0.1.4 on 2020-09-24 16:03:45

Cool idea, needs a lot of work though to be an alright time killer. Don't see much of a story coming out of a game like this.


Review by Nerevar
Version reviewed: 0.1.3 on 2020-09-23 16:36:51

It's relatively small and simple, but I think its a decent initial submission.

You navigate mazes, and have random encounters, which you have some control over the outcomes of, but probably you'll get turned into one of the denizens of the maze. It's a bit too simple for me to call it rogue-like, but it's somewhat fun to explore and see what's here. If you're looking for an epic adventure, this isn't it, at least yet. If you're looking for a little transformation game that isn't strictly linear, you could have fun with this for a bit.

It's a fine concept. The transformations can be rather sudden, and many (though not all) seem to end in game over full transformations with narrative passages about your fate.

It's not too ambitious, it knows what it is, and while it could use some refinement and enrichment, it's not bad.

Try it if this sounds like something that you'd enjoy.


Review by aegis7
Version reviewed: 0.1.3 on 2020-09-23 08:16:08

Honestly, not a lot here. It's a pretty basic game, explore a randomly generated maze and TFs events happen at you. It does have a couple areas of weakness, primarily TF descriptions. You get one generic line that doesn't change per event, and all you get to describe your current state is a flat percentage of how masculine you are. Once you get below 0, you get a single line game over. Other TF events (Latex, dollification, etc) have a bit more detail, but are also instant game overs. You can at least choose to avoid most TF events, which is a nice, if somewhat jarring, bonus.

The interface is particularly bad, as the buttons to traverse the maze tend to jump around between rooms, leading to a lot of accidental inputs. The maze itself is a series of long, occasionally branching corridors, really nothing of note.

The English is choppy, but far from the worst I've seen on this site. It just doesn't help that the overall writing is nothing special.

Overall, nothing to write home about at this stage. Still, if it were signifigantly refined this might turn into a decent little game.