idk wtf is wrong with everyone but this game is awesome! From the start you included my favorite transformation of all (age regression), and though I wish it could've gone back even younger, it shows enough merit and intellect to include a transformation theme everyone can enjoy.
I definitely feel you should include an actual walkthrough for your walkthrough snippet, or at least the codes which I presume get us to the final area. I got the 8 so far but that was it. Either way this game is DEEPLY underappreciated and deserves a lot more respect than anyone else is willing to dish out!
- Babyluka21, 5/5
This game is just...okay. No offense to the creator or anything, but it mostly just feels like an alright puzzle game with some interesting bad ends. There really isn't much for me to say for this one. It's just...okay.
rating marked up because this game is still young.
I do not like maze type game, looking for items in a big house with little clues and background, not to mentioned that you gameover every other corner. you talk with somebody and you gameover. you check out a furniture and you gameover. you turn the wrong corner and you gameover. I gameovered 5 times in 5 minutes. gameovers were done in seconds, while spending other times walking the house and reloading the game.
with rpg maker which is not an eyes-appealing graphic engine, more words should be put inside the game.
I don't normally review, but I felt I had to after reading the previous, as their main point is a lack of a save system. This game is made in RPG Maker, and does indeed have a save system. You can save at any point in the game (when there aren't text bubbles up) by hitting escape or B, then going to save. You can then hit continue when you start up a new game, or restart at any time by hitting 12.
I'm giving it a 4 because the dialogue and story seem well written, but most of the paths and possibilities are fairly short and end quite abrubptly. It feels like a good start if some of the endings are place holders. But as is, the game just kind of ends on one or two lines when you make certain choices.
I debated between giving this a 3 or a 4 star rating for a while before finally settling on 4 to err on the side of generosity. But the more I think about it the more I lean towards switching it to a 3.
The good news for this game is that there are a lot of possible endings and quite a few puzzles that you can encounter.
The bad news is that every single time you choose to do something that causes an ending you have to completely restart from scratch and you can not save the game at any point. It gets very boring very fast having to redo everything from scratch. Especially if you're like me and feel like you 'must' explore all content.
The other bad news is that some of the endings are VERY hard to find. You have to walk up and interract with places that do not seem like they are interractable, or you have to make choices which seem counter-productive just to get the best endings.
I feel safe to say that I have probably found all endings after running through the entire content dozens of times. Although even the 3 'best' endings that I found do not really feel like a complete victory.
All talk after this are endings and thus should be ignored if you don't want to have spoilers.
The 3 best endings that I have found are:
Pick your poison of which ending is the best although believe it or not number 3 from my list is currently listed in-game as the best ending. The number 2 from my list is a quick ending just like many bad ends, but since you 'do' escape I list it as a good end.
The other endings are all far worse. One ending temporarily turns you male again but then a demented cat-girl turns you into their toy and turns you back into a girl before 'playing' with you. The other ones are even worse and include bimboification, slave status, mindless maid, storybook character, mindless guard, mindless dancer (x2), etc.
Even worse, to find every single one of the endings you have to restart the entire thing from scratch over and over. This failing point in the game design is the main reason why I do not count this game as a 5 and even wonder whether giving it a 4 is being too generous.