Magical Camp

Author: HLF
Version: pre-0.5c
Last Updated: 2022-07-24 21:56:43

Review by AMagicalCampFan2
Version reviewed: pre-0.5c on 2022-08-04 02:15:41

This is, by far, my favroute game on this site. It is one of, if not the best game this site has to offer. If you're a fan of RPG's like Earthbound, and want a fun game where the MC slowly becomes a female (or not, depending on the players actions), with a well writen, funny, and engageing story, loveable characters, monster girls (both friend and foe), (somewhat optional) Combat that's sometimes tough, but fair, and boss' that often require strategy to beat, as well as over 30 hours of content (at minimum), then you defenitly need to play this game.

I recomend playing blind for your first time, and accepting whatever happens to you, but there is a wiki (that's currently updated to account for 0.4.8 content, and should be updated again once 0.5 Officaly comes out) that was a boon for when l got stuck in a certian water level. It helped me get my character to become the cute Girly (Magical) "Girl" "She" is today. And who knows, maybe in a few updates, I'll be able to fully convert her into a girl. (it's possable in the current version, but only if you take spesific steps, some of which I did not take)

Now, a review isn't complete without a basic summery of the content. Sure, you can read the fetish tags and the description, but still.

The game revolves around a guy who happens to find himself stuck in a camp for training magical girls, and to avoid a fate worse then death, crossdresses and pretends to be a new magical girl. From there, the player can decide their fate. Will they escape with their masculenity intact? (Yes, it's actualy possable, but takes some work) Or will they embrace the oppertunity, and become a powerful (and cute) Magical Girl, along-side their quirky comrads?

There are 2 ways to get transformations in the game:

1: "Accdentaly", either by loseing to certian enemys* (most just give fun game overs) or being given them by events/NPC's (for example, the hair loss tf at the start of the game) (Accdentaly is in quotes cause you can intentionaly go for them by looking at the wiki, so the Player intended to transform, but the PC didn't) (These are the vast majority of the Tf's in the game) *most of these TF's are avalable by other means, so don't feel forced to lose to boss' (though you should at least once, as it causes some fun/kinky things to happen, and there's a poison bottle item spesificaly designed to let you do this.)

2: These are more intentional, though more as a side effect of the PC's actions in their atempts to get stronger. That's all i'll say, as it's a Core feature of the game, and kinda a spoiler.


TL;DR: This is my Fav Game on here, and possably the best game on this site, and well worth a download.

Review by superman89
Version reviewed: pre-0.5c on 2022-08-01 17:00:58

Not a bad game but unless I'm missing something I see zero art minus the character avatars? I've cleared the first three dungeons and maybe the art comes later with more transformation but something tells me I'm not. You'd think when you start transforming you'd get a look other than text at "you now have a bubble but". I wouldn't invest much into this with no art of any kind but love the music.

Also, who's idea was it to NOT put in a way to auto-run? I don't think I'm missing any option menu since I don't see one to begin with?

Edit. After giving this game the benefit of the doubt and being in quarentine with nothing else to do I continued on with the game.

In short the actual plot itself isn't bad but the quest system is a huge mess. There is no hint system or actual quest system for that matter that most rpgm of this type have or character point system, i.e the affection points. Unless I'm missing some feature.

I shouldn't have to go to some website to find my way or do this otherwise you're screwed from completeting this other event. I restarted once after I figured I screwed up something.

Played for another hour and once again realized I screwed up again by finishing the slime dungeon again but didn't get Catherine? out in time or something so I couldn't get her to do something later on.

Also I discovered that I needed C4 to blow a pillar but I can't aquire that because I tossed away the maid headband and the can't get bitten iirc by another character. No way am I restarting and playing for another 2 hours with a chance that this might happen again.

It's just a mess with no real order whatsoever. Still love the music in the dungeons and the turning off encounters was also a nice touch. The art is so so and not enough to warrant wanting to play again after further development of the game. Why would I have to lose to see art? I'll pass and reminds me of another game where if you lose your girl/s get molested. Name eludes me atm.

Good luck with the game.

Review by gummigator
Version reviewed: pre-0.5c on 2022-07-30 18:08:46

Addressing the review below me, a lot of the art is tied to losing to bosses, so if that's something that is dissuading you from trying this game, I would reccomend giving it a try and just allowing bosses to beat you. Most of the time this won't trigger a bad end and you'll just get a minor transformation.

Review by bipbattler
Version reviewed: pre-0.5c on 2022-07-28 16:08:19

Easily one of the best games on tfgames. The story is great; the characters are distinct from each other and well written, there is so much content compared to other games on this site. The rpg combat, story, lore, and character interactions are well balanced and are interconnected in a cohesive way. If you haven't played it, I would stop reading and just go play it. I love how the systems are connected. If you want to do well in content, you need to recruit and interact with the other characters, but it's always to your detriment. TF content is tricky to get right, especially when it's "involuntary". There's a balance, right? On the one hand, my character wants to avoid being changed. He has a life to go back to, and he wants to get back as fast as possible, with the least amount of change. But I the player wants to see him change into a magical girl, I want to see every terrible tf happen to him. What I want and what the character wants are in direct opposition to each other, so the job of the game designer is to balance this, and they do a great job of this in Magical Camp. I encourage you to play for yourself, and if you like involuntary tf with actual stakes, set it to normal difficulty. starting spoilers

In Magical Camp you meet a magical girl that accidentally allows you to get teleported back to the magical girl headquarters: a place that is simultaneously extremely hostile towards men, but also is the safest place for sentient beings on this small island floating through space. The rest of the island is not that challenging for magical girls, but you are a human, so leaving camp means you will die a death of the self and be transformed into whatever form the monster of the week thinks is thematically appropriate. Luckily, the magical girl that brought you here is stupid in the nicest way possible, her and a friend who recognizes you from her childhood put together a decent magical girl disguise to allow you to stay in camp undetected. At first you have to fake magic, but because of magic, you gradually develop powers of your own. This is where the cohesion of game mechanics starts to shine. This game is an RPG so you have stats and skills that are used in turn based combat. You only get these skills by training/spending time with other girls in the camp before and after going to a dungeon each day. And you have to find and get to know these characters by spending time with them. The game naturally guides you into these interactions by encouraging you to find a girl to eat dinner with each evening. And each interaction is a genuinely interesting and engaging encounter between characters with subtle lore fragments sprinkled in that easily invests you into the world. Nearly every character comes from humble or troubled beginnings, and is quite distinct from each other, but they all want to grow and become better magical girls. Since, as far as they know, you are both magical and a girl, they naturally want to "help" you reach the same end they do, usually through the use of magic, so getting new powers usually comes at the cost of mental or physical transformations. Failing boss encounters also lead to transformation scenes, but exclusively hinder the main character's goal of getting out unscathed. I found this game to have a great difficulty curve, so rpg combat seems fair and balanced. Personally I don't like JRPGs, I see them as a slough, but I am often lured into a false sense of security by the rather simple random encounters, so when I enter the final boss I am usually under prepared, so I lose the fight. But because losing a fight means you get magically teleported back to your room in the camp. I can just restock and rush into the final chamber. It's a little like dark souls in that sense. But more importantly, it means the player's goals and the character's goals are aligned and I don't have to intentionally forfeit a boss fight to get to my favorite content. 

That's what makes this game great. It is written and designed in a way so that both I the player and character can make rational decisions. For example, after you save the nymph, she will offer to teach you nature magic, but if you accept she tricks you and you grow boobs, fool me once shame on you. Then you go back to here and can ask her, WTF was that about, there isn't an option to do it again, because why would the character want that? Instead when you end the conversation, she asks you to wait she tells you she is genuinely concerned for your safety (you are the weakest "girl" in the camp) and makes a fairly compelling argument as to why you would want the magic despite the boobs, coupled with the fact that you are trying to blend in, when she proposes the power up it is genuinely tempting to go along with it. There is also a good example of fair warning, If you failed the first boss you get sensitive in the tits the mirror in your room tells you that anytime you consult it, (since the character portrait doesn't reflect any changes to the character's physical appearance that mirror does most of the heavy lifting for summarizing the overall state of your character), and that character that powers up your nature magic has literal signposting that warns you of her being a notorious groper, so if you agree then mid grope sesh you get too excited and expose your true genitalia, and she kills the main character (kinda, he is transformed in body and mind, instantly, and you get a game over so basically eric died and a cute sexy picture was left over).

Review by FakeNameyFakeNamey
Version reviewed: pre-0.5c on 2022-07-27 00:35:01

So, I'm now going through my... third replay of this game. I really love it. After the first run, on subsequent runs I usually turn on the 'debug mode' to skip the random encounters before bosses. I really love the content of this game. That being said, even for someone like me that's beaten the games multiple times, it's still pretty easy to forget what all you still need to do. I do think there could still be some very straightforward quality of life improvements in the 'overworld' map--I think that any dungeon that still has an undefeated magico could have a flashing star or something. I think that's important, because given you may be intentionally losing boss fights, it's actually pretty easy to forget whether you finished the boss fight or not. 

Anyway, that one minor suggestion aside, I mostly just love the new content with each update, and really look forward to seeing the full .5 release. There's a reason people list this game as one of the best on the site, and that's because it is!

Review by mcnty
Version reviewed: 0.4.8d on 2022-04-30 17:32:47

I can't believe how much content is in this game. I decided to try the latest update on a whim, and ended up re-playing most of the game, and I've already put 13 hours in. Scenes aren't just thrown in randomly either -- they're cohesive plotlines with foreshadowing and suspense. The characters have distinctly different voices and personalities. This isn't a game you get in and out of quickly, but it's a game you'll remember.

Review by Mono
Version reviewed: 0.4.8d on 2022-04-25 00:14:29

Very good game with lots of content.

It would be nice to have a save option when you're about to head for a game end due to a player choice after winning a tough fight.

Review by newsbox
Version reviewed: 0.4.8d on 2021-08-29 18:36:55

Great game after all this time. Great story and good game mechanics.


However there are issues with later bosses. At least it seems you are way to weak, couldn't get past without using a save game modifier to bump up the stats.


Also no real quest tracking. Meaning you come back after months of not playing and you are lost where you are going.

Review by TheZapper
Version reviewed: 0.4.7b on 2021-07-28 01:30:31

I avoided this game for some time, because the "magical girl" theme didn't really appeal to me, and I've been disappointed by a lot of the RPG Maker efforts on this site. That said, I saw the game touted by a lot of people as being very good, so I gave it a shot, and despite my misgivings, I think it's one of my new favorite games on this site.

First off, let me just say that, if you're looking for fap material, this game probably isn't going to do the job for you. The erotic content is pretty infrequent, and the transformations are spread out and gated behind a number of events, some of which you'll probably need a guide to find (check the discussion thread in the forums for a link to one, or check the Wiki). It's important to get that out of the way, because if that's what you're looking for, you won't really find it here.

What is here is an honest-to-god good RPG. Seriously, this game has clearly had a lot of thought put into it, and it is a game first and foremost, rather than primarily being a piece of TF media or porn (though again, it does have those qualities). It tells an interesting story, the characters are fun, charming and off-beat, the dialogue is very well-written (which is kind of a rarity for this site), and the gameplay is actually very good. As your party grows and you get more equipment and skills, there's a challenging game to be found that requires some strategic thinking and understanding. And the characters, though they gain skills and stats through story intervals, do have a degree of customization; equipment upgrades aren't just "buy an iron sword and sell your bronze sword," they alter stats in a meaningful way and you'll want to keep them around if you need to change your strategy. Similarly, the Cores system lets you equip certain spells, and it's an interesting trial and error process to find which Cores work best on which characters depending on what you're going for.

The most customizeable character is your main, whom you can upgrade at the cost of transforming more, and even alter his stats as he becomes more and more feminine. Depending on how you want to RP it, this can be very interesting; will you try to hold onto your masculinity and deal with being weaker as your teammates become stronger and stronger, or will you sacrifice it to become a magical powerhouse? And there is a lot of content here, easily 20 hours' worth or more if you don't try to rush through, and that's not counting alternate paths you can take.

My only real complaint here is that the TFs can be hard to find, and it's possible to do them out of order and get yourself stuck not able to achieve the degree of transformation you want. But obviously this is a game in development, and more content continues to be added, so I assume this is something that'll be resolved in the future. So if you want to play a really good, free RPG that just happens to feature sex and TFs, this is a great use of your time. I highly recommend it, and will be looking forward to future updates.

Review by WendyJ
Version reviewed: 0.4.7b on 2021-06-13 22:34:08

A fun, engaging, at times silly, way to pass the time.  Easily my favourite out of what's on this and one other site I frequent.

I've read quite a few of the reviews posted here and ... while each has valid points, I still feel this is a fun game.  No, it's not a game on par with the big money titles.  However, how much have you had to pay for it?  Sure, you can donate ... and I have, but you aren't required to do so just to play it.  It is, however, a bit of fun fluff.  It's very replayable, the music doesn't nag -- Except in one dungeon.  When I've had my fill of swarms, I can turn them off ... wish I could pick between 0, 1/4, 1/2, 3/4 or  full on swarm, but I'll take what I can get.  The dialogue is cute and has even had me laughing, which says something.  One or two of the puzzles were enough to get me actually thinking.  Hey, this is supposed to be fun!  Well, it was, I just didn't want to think back then.  There are characters you love, characters you hate and characters you love to hate.  It even has its frustrating moments.  Yet, for all that, it has me coming back again and again.

Yes, it has been getting a bit darker, yet I do have faith in the developers.  It was getting on my nerves when I couldn't get my shards, darn it!

For all it's faults, and it has them, like all games do, it ranks up there in my number one slot -- and not because of the genre, but because it's FUN.  I don't have to run from something when I'm incapable of fast and accurate button pushing, OR make welll timed jump after well timed jump etc ... and failed time and again, as has happened in LBA, another of my faves.  It challenges my mind, not my failing reflexes.

On a scale of 1 through 10, this one gets a 9.5 for sheer replayable fun.  Hey, no-one's perfect.  Even the son of god lost his temper with the money changers in the temple and god lost his with the Garden of Eden, the great flood, as well as Sodom and Gomorah.  As I said, NO-ONE is perfect -- me especially.

Well done.  I look forward -- WITH BATED BREATH -- for the next installment.

Review by Tizzzy
Version reviewed: 0.4.7b on 2021-02-21 18:12:00

9/10, but i need more Alice, love that girl to bits, lemme be a doll plz nd thank u

Review by daisycyoas
Version reviewed: 0.4.7 on 2020-05-27 10:30:15

This is simply a great game with a huge amount of content. My newest save says I spent 26 hours playing this game and I still have at least 2 more boss fights to get through.

+++ Interesting plot, though not at the first glance. The way this game starts is silly, and I bet a lot of players quit early thinking something along the lines of "this is stupid, why would I want to play a game about a guy pretending to be a cute magical girl?". That's what I thought about 2 years ago, I quit the game before reaching the first boss. Recently I gave this game a second try and I absolutely don't regret it. The plot turns out to be much deeper and while the game continues to be narrated in a (usually) light-hearted way, I still felt increasingly invested into it. Yeah, it's not overly ambitious, but if you're looking for something that's an adult version of animes you perhaps liked as a kid, this is it.

++ Well written dialogues. There's a lot of humor that doesn't feel forced or out of place.

+ This is like the first RPG Maker game that I played where combat wasn't a tedious, fun-killing grind. Getting new equipment and spells also feels rewarding instead of just making you feel like you can do the same thing faster. This is important because clearing dungeons is like 80% of Magical Camp's gameplay.

+ One of the very few games with background music that you don't want to mute or at least keep at 5% after 10 minutes of gameplay.

+ Likeable characters. Maybe at first your team feels like a group of weirdos and flat-out psychos, but they're never frustrating to deal with and later you actually start caring about them.

+/- Porn is very rare, and is limited mostly to bad ends and one available romantic route that's accessible quite late into the game (other routes are only planned to come in future updates).

+/- As I said above, clearing dungeons is a bread and butter of this game. You can disable normal monster encounters, but that probably feels awkward, like playing an action game without action.

+/- There are plenty of physical and mental transformations in this game that your character can undergo, but it's hard to feel their negative/"girlyfying" impact. The game feels the same regardless of whether you're just a dude in a dress, or someone after 6-7 transformations, with big boobs, girly hips and a mental compulsion to wear girly hair decorations. Yeah, most of those transformations influence your combat stats, but the changes to your character's body and mind still feel a bit underwhelming.

+/- Some boss fights can be very challenging, especially if you face them before undergoing multiple empowering transformations.

+/- There is a lot of easy to miss, often unintuitive stuff in the game. I guess you can say it feels rewarding to discover those things on your own, but I still think the game should give the player more hints on what to do. Fortunately, the game has a rich wiki that you can use as a walkthrough and a source of information about things you could miss.

Overall, I strongly recommend giving Magical Camp a try. Maybe not for porn, as it's just an icing on the cake, but certainly for an engaging adventure in an unusual setting. 

Review by animenotreal
Version reviewed: 0.4.7 on 2020-05-09 09:11:46

One of the best games on this site. I implore anyone who likes this game to support the author on Patreon. I think he deserves it more than many of the other people on this site.

I do wish to comment on how the game is progressing. While the new locations are unique and entertaining, it still feels like the game's story is not moving froward. While the early game is characterized by great story and character development, the late game just involves beating a new dungeon, getting a new transformation, rinse and repeat. That is not to say that the dungeons and transformations are not unique, but the process does get repetitive. I think that the author can fix this in two ways. First, more character development for Veronica and Alice. Currently the only character than you can romance is Natalie, which almost defeats the point of doing any events with the other two girls. Your relationship with each character should also afffect how the story and dungeons play out, not just in the form of a simply stat boost. Maybe add some special event in each dungeon based on which girl you are in a relationship or something like that. This will add a lot of replayablity to this game and keep it from feeling repetitive in the late game.

The second thing the author should focus on is how the transformations affect gameplay. Currently they are simply for cosmetic effect and some characters may comment on them, but in reality they play very little role in the story. That should change in my opinion. Your transformations should affect how you interact with characters and how they interact with you (this is present to some extent, but needs a lot of development). The transformations currently can lead to several stat changes, but they should have a greater influence in how the player approaches a dungeon. For example, having certain transformations can allow for the player to beat the dungeon in a different way.

Obviously this cannot be done overnight, but I would prefer that the author focus on these aspects of the game, rather than have each new update be a new dungeon and new transformation, which does not feel exciitng, but quite repetitive by that time you actually reach it in the late game. Once the dungeons have been reworked to add replayability, then it would make sense to add new dungeons. However, these are just my thoughts and I will download and play the game either way. Great game, 3/10- ign.

Review by Somedude02
Version reviewed: 0.4.7 on 2020-05-09 01:18:47

The person who wrote it all is very inteligent and hardworking. The game is great and entertaning

The library challenge is just like a question from an advanced IQ Test, you must see the patterns...won't give the anwser.

Review by xdxd
Version reviewed: 0.4.6e on 2020-04-18 17:30:36

Haven't gone through all the content yet, but I'm loving it. Immersive, fun, often hilarious. Most characters are enjoyable, the MC can be a bit dumb, but is still relatable. Better than many games I've spent money on. Seriously worth giving a try.

Biggest problems:

-No middle ground in terms of encounters: you either disable them, or gotta be plenty careful not to find yourself triggering fights every few seconds.

-If you're a bit forgetful, like me, you may get lost. As far as I know, there's no journal in the game.

Biggest compliment I can leave here:

I've always hated the fact that I get turned on by these sort of themes, yet, if it wasn't for that, I wouldn't have found this little jewel of a game.  Congrats to everyone involved.  


Review by danget
Version reviewed: 0.4.6 on 2020-01-07 17:16:07

I love this game. The characters, the setting, and the story are all fantastic. I know I might have to wait a long time before it is finished but I am nothing if not a patient person. I find this story interesting enough to be worth waiting on.

There is enough content already for a very enjoyble game, I hope there is a lot more to come.

Review by Jhal3mbustion
Version reviewed: 0.4.5e on 2020-01-04 05:18:07

I used to love this game. Now I hate it. The only reason I loved it was because I thought it could be more than super slow releases and just more and more complexity without much of a payoff, but I was wrong. The story just gets darker and darker. The characters are revealed to be more flawed than is interesting. The dungeons are pretty deep but they are a real nuisance to play through (battles are good to me, puzzles and exploration are really painful)

I think this game would work 100x better if it was scaled down. HLF and the team can't handle a game this big as they keep trying to make things bigger and better for the heck of it. After all these years, the game needs some form of conclusiveness and good will in it, but there is only evil and hiatuses to be found. Everything in this game is gray to black morality. It was inspired by Madoka Magica but I was hoping it wouldn't take this flaw from it since it basically prevented the show from being truly deep. Just because the world is disappointing or harsh doesn't mean we should believe there is no light in it. I can guarantee that the game will end in tragedy and a bunch of forces converging on each other rather than characters sorting things out and finding a new way to do things. It's just uncreative, like most dark works of fiction out there.

The game could use a soft experience level system even though you get social link buffs and significant equipment. RPG Maker's default stat system is not well designed for small numbers and there have been no changes to it, it would seem. The level of stats in the game rarely feels significant enough and getting sudden boosts feels a bit too unrewarding. The main character being the typical magicless/Harry Potter-esque protagonist who feels like they are borrowing powers and lessons but simply are better just because is really holding the story back as well. Magic gets less impressive over time, with what is supposed to be an all out attack not being that much better than attacks you can use more effortlessly.

The game just gets worse in design over time. Characters are progressing their arcs and stuff, but it feels like there is less of a plan the more things go on. Waiting years for this game is not worth it. It probably will be a disappointment even to newcomers once it gets finished.

Review by kazer
Version reviewed: 0.4.5e on 2019-12-23 15:34:52

Enjoyable, plenty of content and some (unfortunately) also missable. Encounters can get grindy, for which there is the debug-option, but as a gamer some unlockable shortcut would be preferrable as that option feels like cheating.

I think I've played upto end of current content (or at least I don't find anything new to do), looking forward to future additions (could there be new compulsions for the character? temporary transformations to non-human?). 

Under Wine it can crash sometimes so need to save often.

Hopefully there's continuation for this.

Review by PvtRyan96
Version reviewed: 0.4.5e on 2019-08-11 04:49:25

To preface, consider that this game's merits are compelling enough that it's obligating me to write my first review despite having been a semi-regular consumer of games of this nature on this site for several years now.

Anyway, I discovered this game after having missed it through scores of searches for TG-themed games. I didn't even find it directly, but instead as a reference in another game's description (Better Earth, I think), saying that the author took Magical Camp as an inspiration. I went in expecting nothing, and was rewarded with (for now) 15 hours of hilarious, tailor-made narrative purpose-built to titilate and entertain in equal measures. If you haven't played it, the description is wholly accurate -- you are a man disguising yourself as a magical girl, slowly losing (or... perhaps gaining?) yourself to a glacially-paced feminine transformation of which every step of is carefully metered out in tiny doses and packaged inside unique scenarios. It's not, say, Corruption of Champions, where the open-ended nature of your transformation necessitates the transformation scenes being as adaptable and plain as possible in order to work.

No, this game has very, very linear transformations. You can miss out on some, but there's plenty to be had. Of course, that comes with drawbacks/mixed bags, too. Namely, it's not always clear how to get the transformation you want and what's in store if you take a particular action, though the game's pretty good about giving you transformations you'll like if you play like the girly girl you are inside (whoops did that slip out?). Also, a hefty amount of the better transformations are gated behind losing to the various bosses of the game, so that doesn't sit the best with me. It's hot to have it forced upon you to an extent, but the reality is that you have to rip and tear through a dungeon to get to a given boss, pop your insta-lose key item (thank goodness that's a thing, by the way), get the transformation, wake up back at home base, then turn on the debug option to disable encounters (which is only toggle-able at home-base), quickly dash through the dungeon again, then fight the boss for real to advance the plot, which is a bit annoying. In my blind playthrough, this was made worse by me not knowing if the narrative operated on a Persona-like calendar system, or if it just gated my progress until I completed a story event that opened more up. So, I didn't know if I was "wasting time" or not by losing to the boss and taking an extra day to beat any one given boss. Also, call it a gamer pet peeve, but using debug options as to not be frustrated by having to do this whole ritual for every boss also feels slightly dirty. I'd like it if there was some option to somehow beat the boss while also still letting them "get a shot off" on you, like through a dialogue option in a scripted sequence (perhaps about dodging the dying boss's desparation attack or something; that's how I would do it, personally).

That said, it's worth it. Personally, I would highly recommend going through that whole song and dance to get as many of the transformations as possible. They're quite well-written and tease you in just the right way (and some come with unique CGs; so don't miss out). To segue that into a slightly different topic, I feel like I have to compliment this game seeming like the creator really wracked their brain for different ways to split up the transformation from dude into magical girl into as many components as possible. Off the top of my head, body hair, hairstyle, willingness to wear hair ornaments, facial structure, shoulders, waistline, hips, legs, breasts (several times), ass (pls give more ass growth opportunities), nipples, professional aspirations, penis size (several times), and more are all distinct bite-sized feminization transformations to undergo. Of course, that leaves me to discuss the ugly reality that it's quite the necessity that you indeed keep your penis throughout the game so far. If you think about the nature of the game, you have to understand that that fact is absolutely necessary -- otherwise the premise and tension would fall apart. So, understand that the pussy is quite out of reach, and that your character not wanting/resisting the transformation narratively is really the best part, even if you don't share those feelings. In that way, I'd encourage a new player to think of themselves as a sort of muse for the PC rather than self-inserting into them, helping "slip" them girly thoughts.

Anyway, beyond that, I have to highly compliment the writing. Digging into it would be unforgivable spoilers, but it's tailor-made for a late-millenial weeb-material-consuming internet-savvy audience, so while your mileage may vary, I was the victim of a several laugh attacks throughout. The game world is charming, too, and the lore is simultaneously unobtrusive and fairly well-thought-out. Perhaps that's just the four-ish years of development time at work; I don't know, but what I do know is that it's a comfortable and entertaining fusion of magical girl, sci-fi, high fantasy, weeb culture, and cute degeneracy. I wouldn't have it any other way. The party, likewise, is colorful and endearing, and also both comedic and well-developed (even for the game being about... half-done, by my sandpaper-level rough estimate?). Let it be known, my favorite (spoilers) is Veronica, and I implore the author to give her more dates.

In terms of gameplay, it's largely an RPGmaker affair, but it has unique elements to it. There are no levels to gain, since all your power increases come completely from your story actions/interactions, which makes grinding wholly unnecessary and helps the game stay balanced, but at the same time, it also means that you might get frustrated that enemies who gave you trouble two hours ago... still give you trouble now, even though you've clearly powered-up since then. There are also a couple of frustrating design decisions I take issue with. Namely, the game doesn't give you many ways to deal with enemies that constantly inflict you with stat-down conditions (which are semi-common); secondly, I feel very strongly that this game should not confront the player with as many luck-based instant-kill moves as it does. These are annoying in any game, but I find them especially irritating here. Instead, I suggest that they be replaced with either a "doom" status condition like in some RPGs that can be stalled or cured before it claims a character's life, or certain-kill multi-turn charge-attacks. Either case gives the player time to prepare and adjust strategy to compensate accordingly, instead of getting stuck in the nauseating loop of reviving party members to 1 HP and praying the enemy doesn't so much as blink in their general direction during that turn. Thirdly, some animations take far too long to finish (a late dungeon has an enemy that can attempt to inflict poison to every individual party member with a somewhat-lengthy animation) and slow down the battles significantly. If those three things were addressed, the gameplay would climb from fulfilling about 80% of its potential to about 90%.

However, on the whole, this game is a solid 8/10 even on a bad day, and I found myself simultaneously shocked at just how meaty the game already is and immensely hungry for more once it was all over. It is perhaps one of the best games on this site, or if not, it's at least one of if not my absolute favorite; I need to spend more time thinking about that. What I don't need to think about, however, is my willingness to shill this game to the people I know that would be interested in it. I hope this game gets far more exposure than it has been up until now, because it's quite deserving of it.

Review by ImYomYom
Version reviewed: 0.4.5e on 2019-06-02 17:05:30

I really like this game! 


It lacks of RPG elements, but it's pretty enjoyable. I found my self last night playing until 5AM, so... Yeah. It's a little bit addictive.


The mobs fights are not that great, you're going to get bored of them slowly, but in the first hours they're AWESOME. Maybe the rewards are not that amazing, but reading the dialogues of Natalie, Alice, Victoria, Isabelle and even Eric it's really good! 

If you don't speak english, or lost some detail skipping dialogues, probably you will not know what to do and will just kill mobs out there because why not. But hey, there's plenty guides on the forum!


Overall, it's a really, really good game. 9/10. The boss fights are REALLY AWESOME.

Review by Suning
Version reviewed: 0.4.5e on 2019-06-02 12:34:05

i have to agree with Red-XIII, while the game as an adventure (datesim) game ( which is going by events and talks with different routes) this game is 10/10. But as a RPG this game is pretty much what rpg maker offers in standard, i always turn combat off because not only it is a waste of time, but also you earn nothing worthy for it. gold? the shop items are not that good and since there is no level and no skill learn against monster neither status upgrade by fightning mobs, why bother with them? don't get me wrong, i am not complaining about the game just saying that only boss fight are kinda fun but normal mobs are pretty much useless...


So combat wise 5/10

Date sim and other stuff 10/10

overall i will give a 9/10 from this site since i really like the game



huh seems like people doesn't understand what i mean.

@Coder_01 @velvetalabaster

no i never said the combat is bad or unbalanced i do like the boss fight and i know you can obtain new with events and yes even with skip combat you still can get the map skills since it counts as you did the battle except that you don't obtain gold.

My point is how useless the adds are, if it were only a boss dungeon the game would be almost the same let's face it, the mobs are almost useless. there is shop that you can use gold yes but equipment in there are not THAT better than the ones you get in the dungeon.

and what i mean the RPG it self is standard, well it is something that i wouldn't give high rate because yes it IS standard but that is not a complain just something that i wouldn't give a +. I would give a 7 for combat it were boss only since the dungeons itself are just a waste of time.

i know most people doesn't like grind, but this game doesn't even have a reason for it like most RPG does, if you grind and get expensive equipments and high level in other RPG games the boss battle will be way easier and faster.

Of course i am not saying i want this game put a grind system, just saying that at least make the battle for adds useful like gain extra status  for manual battle, shop has more variety of equipments specially when you try the no TF route which is the harder since your status won't increase a lot.

Review by Coder_01
Version reviewed: 0.4.5e on 2019-06-02 10:58:35
Just chiming in to say that I consider this game to be one of the better on this site.  Further, I think it's perhaps *the* best that is still under active development.
The amount of content, number of variations and degree of interactivity are, collectively, quite impressive.  You'll rarely find games with more content here, and those are typically very linear in progression with few variations.  You'll often see games which tease the promise of greater variation, but how often do those fizzle out and become abandoned before having 10% of the content already found in Magical Camp.
If this game were abandoned tomorrow, it would still rest in the top 10 of games people should try when they first discover these forums.  With continued development I think it stands to become 'the best', a highly subjective award which nevertheless recognizes the sheer amount of work put into the game.
With regard to "the shop items are not that good and since there is no level and no skill learn against monster neither status upgrade by fightning mobs, why bother with them?"
There are at least 2 elements akin to a level in game, one ability scaling power with the number of cores you've absorbed and the other with the number of 'magic anomalies' absorbed.
There are also several occasions where your character gains access to new powers/abilities or can take advantage of new tactical opportunities in a dungeon by overcoming non-boss encounters.  In many cases these are often hinted at with flavor text after encountering or defeating the first of a give type of enemy.  If you've gone ahead and disabled encounters, however, you will not see any of these.

Review by bob.bob.jjjj
Version reviewed: 0.4.5e on 2019-06-02 04:04:08


I think you're completely misinterpreting where the 'bad combat balance' comments are coming from. it's not that people are finding the game too hard, quite the opposite in fact. The game is mind-numbingly easy. Like you mentioned, the game isn't level-based and any party can pretty feasibly take on any boss...but when the main lore/in-game incentive for the cores and social events are the character getting stronger, and most of the other transformations come from losing combat...this is a bad thing. It makes the rpg aspect a cakewalk with flavour text at best, and, for people like me who really like to get into character, detrimental to the experience at worst as it makes all the transformations effectively voluntary choices rather than the inevitable spiral it wants to be.

To clarify though, I absolutely love this game. it's one of my favourite on this site and the writing is truly excellent. but it's simply a fact that the combat is poorly balanced, and I've taken to pretending natalie can't heal and never dodging enemies to make it a little more reasonable.

Review by velvetalabaster
Version reviewed: 0.4.5e on 2019-06-02 00:44:30

A lot of people are accusing this game of having bad combat balance, to the point thta it seems like its becoming a case of herd-think. This game's combat balance is some of the best I've ever played on an RPG Maker game and that is solely due to the fact that combat itself is entirely non-level based and only stat and equipment based, with both of those being provided as rewards for participating in social events with other characters, like in the Persona series.


This means that level grinding is never necessary, every boss is defeatable by any party as long as you are doing social events as they arrive (which is the main draw of the game as the writing is excellent). Also, enemy encounters can be dodged on the map and there's even a debug that disables all non-boss combat, which makes this game practically speed-runnable.


I will admit though, there is one thing that might trip people up, and that's the assumption that the MC is meant to be a physical damage dealer. He/She is definitely not a physical fighter, and will slowly gain massive magical damage as they slowly become more magical girl-like over the course of the game, so don't bother trying to build ATK on them. I did so in my first playthrough and, yeah, it totally doesn't work. Leave physical damage to Veronica.


Anyway, love the game and give it a solid 10/10 (which means "Must Play", not "Perfect") and suggest everyone to give it a try. It is definitely a modern masterwork that's going to/has inspired a lot of other creators with its quality.


Review by foxdsx
Version reviewed: 0.4.5d on 2019-06-01 11:21:36


My thoughs of this game

the story itself is good

event based character progression, weak shoping, bad combat balace makes the rpg side baad and not needed.

the art work is ok

If you see this as a sissyfication dating game then you will not be dissapointed at all.

Review by JoeW
Version reviewed: 0.4.5d on 2019-06-01 01:59:39

 I have been following this game since about 100 or 200 comments.  A long time. Red-XIII all the games I've played here has limitations in RPG because of limited resources.  HLF in MGC is emphasizing how much M2F is going on which results in different social paths. The dungeons are a mechanism to allow the MC transformation and his social paths. But as I mentioned before the limitations of one person developing the game and now a few assistance doesn't allow a breathe of rpg to be included immediately with each update.  There are over 6 possible social interactions pathes planned but only one has made it beyond friendship. Throughout the camp rpg, the secret of prior interactions of the MC with people in the camp is slowly being revealed.  I wish it was bit faster.


One nice thing I like about the development is that it strives to be compatible with old saves, until the last update. It is planned that future updates will be able to use the old saves again for a few more years. I will not try to rate this against the other games only to say it is one of the 5 games that I follow that I really look forward to and participate constructively with.


On a more technical note.  MGC is getting custom artwork done that includes pictures of the main characters and a variety of sprites and unique facesets. Yes it does still has some stock facesets but more and more of those are being replaced for the major npcs. 

Review by aom_dude
Version reviewed: 0.4.5b on 2019-05-31 13:19:09


I find your review equally irritiating. For one thing it's presenting your own preferences as an objective definition of what makes a game; for another it seems woefully ignorant of the fact that you can completely turn off the wandering encounters. If your entire dissatisfaction with Magical Camp is that it forces you to do too much combat that you find unlikeable (which is what you certainly seem to be saying), just flip the switch right outside your room. This does mean you miss out on some small things, but you can always turn the switch back on when you feel willing to grind for lumes or whatever else.

As a side note, I half agree with you on combat in this game. I actually find the combat really interesting and engaging in small bursts (mostly just the boss battles), but not so much that I'm willing to go through the dozens and dozens of fights the game normally asks you to, especially when I have to reload an earlier save because I want to change some of my choices.

But even if MGC's combat was objectively bad, or for that matter even if it didn't have any combat at all, that wouldn't necessarily make it a bad game. As simplistic as it is, navigating the choices of the story, as well as exploring various maps and finding secrets, is interaction and choice, which makes it gameplay - at least by commonly accepted definition. Perhaps you disagree on that definition, but I don't think it's fair to call it a failure of a game just because you feel that way.

TL;DR: just turn the encounters off, dummy!

Reply edit to Red-XIII: You do seem to have a better perspective of things than your initial review presented so I don't really have any more reason to argue. Just conversationally, though, I've played plenty of RPGs of many, many different styles, from RPGs submitted here to AAA JRPGs, to western CRPGs both modern and classic. And while this game lacks somewhat in build variety (progression is in a sense, mostly linear), it has just enough to make boss fights fun for me. You're absolutely right to point out that the encounter rate is too high but I enjoy what I do participate in. It reaches a much higher standard than I'd expect from a free porn game.

Also, since I realize I should probably have at least some reviewing in my review, I will add that my personal complaint with this game is skipping dialogue you've already seen is annoying to do, especially when there are choices in the conversation.

Review by Red-XIII
Version reviewed: 0.4.5b on 2019-05-31 02:46:11



Portals of Phereon, Strive for Power, Nightgames Mod, Yon-yon's zombie game, it's sequel, Trap Quest, Queen of the Seas, Cursed, Slave Maker, Latex Dungeon Advance, and at least 3 other RPG-maker escape games which I don't remember by their names (all 3 translated from Japanese IIRC).


There, not even in the top 10, let alone top 3.


Don't get me wrong, this is a solid, noteworthy entry, but NOT as a game, only as a game-shaped story. There's a big difference between the two, and it deserves special mention in this case.


MGC tells an endearing story, but as a GAME it's mediocre at best.


It started out quite promising because with no-leveling from combat and spacious short dungeons filled with slow enemy sprites it looked like it took one of the main RPG-maker games problems (zeroed out replayability due to having to repeat all the combat) to a cage match. But then instead of continuing on with the program and beating the crap out of it MCG pulled out a ring and proposed instead.


Let's face it – combat in MGC does NOT hold a candle to professional-grade RPGs, yet the amount of it has grown to staggering size with all dem updates, AND it's actively being forced on the player in various ways. I've seen worse (There are games out there that force you into a fight every 7 steps and require you to actually go with it all the time instead of escaping if you want to stand a chance of making it through the next area) but not MUCH worse when it comes down to bogging the player down with combat.


You wanna know how to DO rpg combat take a look at either Zombie games or LDA mentioned above. The former are so meticulously planned that their combat is closer to a math puzzle then actual combat (also featuring a newgame+ mode to facilitate replayability), the later is a shining example how to make grinding through RPG combat enjoyable. If you wanna know how NOT to do it, well, look no further, you've got a good example right here.


Again, Don't get me wrong, MGC is a solid entry. It has an endearing story and it's both good enough and unique enough to spawn it's own “inspiration-child” projects (namely Orchard University and Afterlife, which, on a side note, I consider to be superior to MGC in all aspects but the length of development).


But seeing it prised as a GAME when it failed at gameplay so spectacularly just rubs me the wrong way. I mean it, forced mediocre RPG gameplay only bogs down what is otherwise one of the best STORIES on this site. Best part of MGC from the get-go was it's “social” content – story, character interaction events, PC TFs, etc. But instead of focusing on its strong side it focused on bogging itself down with combat content, the amount of which is staggering, and the quality of which is disappointingly bland.


You wanna know what one of the best tf GAMES look like go take a look at the entries I've mentioned at the top. If there's even a hint of a GAMER in you you should be able to tell the difference (except maybe with slave maker and cursed, their gameplay values are on the less prominent side).


@ aom_dude

Never said I'm dissatisfied with MGC as a whole. And while the amount of combat you'd have to normally go through is my biggest concern (and IMHO it's biggest flaw as an rpg) that's not the entirety of it.


I though I made the main point pretty clear, but I guess I did not. So here goes.

There's NOTHING particularly outstanding about MGC as an RPG.

It's not bad or anything, but it's not noteworthy in any positive way either.


Hence I was making a counterpoint to the previous statement(s) of other reviewer(s) about it being one of the top games. The ones I listed are the top examples of games that either focus on gameplay or just have good gameplay along other things. They aren't unquestionably better then MGC as a whole, never claimed that. They did however achieve better results as GAMES.


As for the encounter switch I'm fully aware of that one. Heck I was the first person to ask for it to be implemented back in early stages of this game's development. I use it a lot, and I'm grateful for it's existence, but while it certainly helps it doesn't solve the entirety of the issue.


I can't exactly enjoy MGC as an rpg with 95% of combat turned off in it can I?

You can't use it to just tone the amount of encounters down a notch or three.

So it's either too many or none. Just the right amount for the perfect enjoyment is NOT achievable like this.


And one last thing – I'm not saying my opinion is the one true whatever.

Clearly there are people out there who disagree with me (we wouldn't be having this little review clash otherwise).

But who's else opinion do you expect me to judge games by if not my own?

I've seen what I consider to be a picture that missed half the view and I pointed out what I believe was missing from it.


I'm not trying to insult any other reviewers, or the author, or one of the best projects on this site. (Again, MGC IS one of the best entries here, just not one of the best games).


Just trying to tell people not to expect a gameplay gem in here, because IHMO this is not where they'd find one.

P.S. about definitions...

As simplistic as it is, navigating the choices of the story, as well as exploring various maps and finding secrets, is interaction and choice, which makes it gameplay - at least by commonly accepted definition. Perhaps you disagree on that definition, but I don't think it's fair to call it a failure of a game just because you feel that way.”


There's a reason why I mentioned those escape games. Sorry that I can't name them (can't remember their names still), but they did the “exploring various maps and finding secrets” part better, because they focused on that. One of them didn't have combat at all, the other two combined it with combat.


And a typical VN does Plot/Story/Character choices better. At the very least better through convenience and accessibility.


I'm not blaming MGC for failing in those btw. An RPG isn't supposed (though it still may if it chooses) to focus on them to bigger extent than MGC does.


However MGC did not have much success in the kind of gameplay that it FOCUSED on, and this is why it did not archive anything praiseworthy as a game.

It's still good enough to do the job as "something to munch on" as you go through the story (long as you manage not to choke on the amount of it), so it's not exactly a damning quality, but enjoyable it is not.


At least not unless you have lower standards in the field. If you genuinely find MGC combat enjoyable I strongly recommend playing more RPG games in general (and not just on this site). Chances are you'll find vast majority of them AT LEAST as enjoyable as MGC is. I know I do.


Review by Atcay
Version reviewed: 0.4.5b on 2019-05-27 19:23:19

Seriously one of if not the best game on this site (it should be in your top 3 at least), if you haven’t played it then you are missing out. The creators have obviously put in tons of effort. Not to mention the people working on this are happy to help with problems you may have regarding the game, I had one that was crashing the game and they were quick to respond and sort it out (it was my own fault they had already fixed the problem but I was accidently using an older version) but seriously I had better customer service from the people working on Magical Camp than I do for services I pay for.


Pros: Handles TF extremely well, both mental and physical

        Long as [email protected]$%, which is in my book is a really good thing

        Interesting dynamic characters that develop as the story goes on

        Creators actively ask the community what they want resulting in a game that people love

        Fun gameplay (I love it but if you grow tired of it you can disable mobs and only fight bosses at anytime)

        Lots of hidden parts (explore for the love of God)


Cons: It ends (big one in my opinion)

         Limited save slots (30 is a lot but I want more cause I’m greedy and want to save at every interesting moment

Review by polinh1
Version reviewed: 0.4.5 on 2019-05-26 09:27:26

The best TF game available on this website. The game is so clean and well developed in so many aspects from the gameplay to the story and even the romance paths (well there's only 1 but there's more to come). The controls are standard but what keeps this game apart from the rest are

1. few bugs, especially game breaking bugs

2. various dungeons, ranging from mini dungeons to large, segmented ones which aren't really difficult except for one optional boss, which you can use stun/bound attacks to stop it from killing you

3. a solid team of developers aimed to make the fullest use of the "Magical Camp" and engages the players

True, the new update requires a reset from the beginning, but it is very worthwhile to see what exciting content the developers have to offer, and we are so close to see the final ending and getting revenge on Yoshida.

P.S. Maybe consider having a debug menu where we could get equipment we missed or learn skills we missed, it kinda starts to restart from certain save points since some dungeons aren't replayable

Rating: 9.5/10. (A 10/10 once it is completed)

Review by themadqueen
Version reviewed: 0.4.1b on 2019-04-09 22:15:18

Babyluka, there's already an AR gameover when you talk to Nele without disguising your voice. There may be more too.


Anyway, I tend to dislike RPGmaker games, but this one had me playing for a few hours straight yesteday. Excellent combination of fun gameplay and a compelling story. I do wish there was more in the line of an avatar viewer, but the content that's here is terrific. 

Review by dirax
Version reviewed: 0.4.1b on 2019-04-05 15:58:20

my first game i ever played for RPG maker and it blown me away so much content to explore and characters are well developed and adorable, love the transformation and would love to see an update some day, defnitely one of my favorites

Review by cecilmcgee
Version reviewed: 0.4.1b on 2019-01-27 14:54:11

This game is amazing so far. M\Definitely in my top 5

Review by Trexaloy
Version reviewed: 0.4.1b on 2018-11-22 08:47:10

This gae is easily the best game I've ever played on this site, on top of the character develepment and in-depth storyline, the gameplay and the thought of playing continually amazes me. One of the greats and could probably win a few contests on this site. I sincerely hope that this game will be completed beacuse the author deseves all the support he can get/

Review by babyluka21
Version reviewed: 0.4.1b on 2018-11-19 09:26:49

Definitely a fun game and nice to see constant updates from a dedicated programmer/gamer! Out of curiosity, with the AR tag added to this, is there going to be any future or current scenes where the main character gets a game over or a level where they physically get turned into a baby? Just curious, still love the artwork, and love the new updates and artworks with each patch! 

Review by Volendi
Version reviewed: 0.4.1b on 2018-11-10 15:35:21

This and afterlife are the 2 big games on this site that I eagerly await updates on...  Alone Amongst Demons, despite its rough state, is probably about as finishd as it's going to get.  But this and afterlife... seriously, prolly check the sait every week or so at least, with a "are they updated yet?"  Like a kid at Christmas!  Love the TFs, ofc, else it wouldn't be on TF Gamesite.  The story, tho!  Some games are flimsy "oh, you transformed... <CharName bushes it off or immediately accepts it>"  Not this!  The story is deep, the characters are well developed and have real personalities, and the system is (so far) well balanced!  Play this, and you will NOT be disappointed!  Well, you will be at the end, simply bc content ends and you'll want more RIGHT NOW!!!  It is worth the wait for quality like this, please have patience (do as I say, no as I do, lol)!  Better than a bunch of paid stuff, imo!  Could easily make Steam, if it wasn't for some content, like Undertale did.  Undertale is even on consoles now, so it can happen!  (would rofl at this being on Nintendo Switch, with Nintendo of America's historical views on some things... =^_^=).

Review by Ambi
Version reviewed: 0.4.1 on 2018-10-31 04:07:29

This is a great game!  It is my favorite RPG Maker Game and I haven't even played the new content.  This is a game that has a long, slow, (mostly) involuntary feminization of the protagonist AND a detailed, involving story.  This is a game with characters that are well developed, with their own personalities, motives and plotlines that you interact with.  This is a game I played carelessly, enjoyed thoroughly and then started playing again, enjoying it even more the second time – and now I’m gonna do it again! There is a huge amount of content here!  This is one of those rare games that is well written and has so much to do in it that you can play it for a good long time and actually care about what happens. 

Putting a good story inside a video game is hard, so I really can’t praise HLF enough here. The story is involving, well-paced and extensive. Character motivations are realistic and help you to predict what MAY happen at times and there is a long, slow, involuntary feminization that is 'accidental/intentional' by circumstance.  You know some people want the MC to go a certain way, but what would happen if you went that way?  Thank goodness you can save your game and find out.

By the time you’re halfway done playing, you’ll know the main 6 characters their background and how they behave.  You’ll even remember their names.    

There is a subtlety in the progression and transformation of the main character that is an extra cherry on the top of this game. The skills that the characters develop at certain points in the story have purpose, are discussed in the game between characters and even help the motif of the transformation along.  You can tell whose spells belong to who in the game – because they fit their characters.  

If you are a fan of well made RPG Maker games, slow semi-involuntary feminization, magical girls or transformations in general - You REALLY should give this game at least a few hours!  : )    

ALSO – If you need help getting through some of the puzzle dungeons like I did...  Circle’s wonderful, huge, detailed walkthrough has helped me. here is the link to it.

(( Of course it contains EVERY spoiler! ))


Review by lilone
Version reviewed: 0.4.1 on 2018-10-30 22:50:39

Really fun game! I'm glad it was made and can't wait for the it to be complete but then I will just want more!

Review by SandmanGrove
Version reviewed: 0.4e on 2018-08-21 03:35:28

Played another version before this one possibly over a year a go if not more. I enjoyed it then and I enjoyed it now even more.

Lots of new content, very fun overall, it almost was (then) but now is my nomba 1 game on TF. As a special note, I really enjoy the rich care for detail this game has, keep up the great work.


I don't know how hard it is to create a game from the ground up, so I can only say; best of luck to all of the contributers, for sure I appreciate it.

Review by TDAWG66
Version reviewed: 0.4e on 2018-08-17 15:52:53

This is game is great and finally an update. However, I'm stuck. IDK what to do get to the Magico at slime basement, maybe the pillars? But IDK how to break it.

Review by Balist
Version reviewed: 0.4e on 2018-08-10 08:05:52

Love the game, can be confusing in some places.

Only thing I would change is add the abiliy to disable sound, I can disable it in system but would be faster if it was in the game.

Review by randomwave
Version reviewed: 0.4e on 2018-08-05 16:06:55

Yes, I love the game. It can be confusing. Im stuck as well Im not sure what to do with the strange trinket. Cant speak to Yoshida either. (Try using zero instead of O. O0....)

Review by hathios
Version reviewed: 0.4e on 2018-08-05 15:54:27

I have a Problem. I am inside MC mind/chest dungeon and try to find the last key in the town area.


The password I found is not working I wrote it down like sugessted.

If I am not wrong it is ColOssus.

And Now I am stuck there.

Review by Titouille313
Version reviewed: 0.4e on 2018-07-31 15:23:06

i thought this day would never come, but here it is, the new version is here ! really excited to play toi this game again :)

Review by Monochrome198
Version reviewed: 0.4d on 2018-07-30 23:19:11

Was wondering if anyone could tell me how to beat the illusion dungean cant seem to figure it out. Help Please.

Review by Sunseeker
Version reviewed: 0.4 on 2018-07-30 01:38:27

Great game, not your typical slutty romp this site has to offer, which is fitting for this being more "magical girl" styled.  Not sure what's been added in the +2 version update though, game still seems to end when the dryad runs away, which I think was where it ended last time?  

Review by halander1
Version reviewed: 0.4 on 2018-07-29 23:52:29

Though not too sexy, this is a seriously fun transformation game. I am pleasently surprised by its consistency in story and its combat system. 10/10

Review by mysteriousforce
Version reviewed: 0.2.7h on 2018-03-31 00:22:15

Great game.

What I like most is that it successfully evaded the bane of most other RPGmaker games - the need to grind. You can play perfectly fine just by evading most enemies (since the only thing you get from them is money).

Combat emphasizes how weak MC is, and it makes you want to correct that by dressing character in girly stuff and buffing the initially weakest person in the group to the main damage dealer in the end. The way game forces you into making your character be more and more girly is almost unnoticeable - first you're equipping a hairpin for the damage buff, then you absorb a core which grants you nice magic (and plumps your ass) and half an hour later you wake up from erotic haze to discover that your character is dressed like a stripper and has a very feminine body (it was all for the stats and skills! totally not because it was arousing!).

For the game which basically lacks sex this is surprisingly hot.


Check the wall across from the door. And next time bug people in the forum, not in the review section which is intended for reviews.


Review by MrMistyEye
Version reviewed: 0.2.7h on 2018-03-30 16:45:03

Great game so far(gotten up to the house in the dead woods) but i've reached a point where i cant seem to continue. After defeating 'Amy' you cant leave the room, are you supposed to let her defat you or something else since i cant find anything else to do in the house.

Review by ziki
Version reviewed: 0.2.7h on 2017-11-27 00:35:45

I enjoyed this one a lot... let's see.


1. RPG elements are done really well. One thing I liked the most about it was how the game ignored the leveling system all together making it so the changes in stats (that come from verious ways) have much more meaning. Also because one isn't forced to clear every single monster for the sake of EXP, while exploring the dungeon it's also the 'dodge a monster game' that truly brings up a lot of emotion especially when you fail.


Adding to that, the game generally looks really good both in enviroment and characters.


One thing though, I would like to see the option to kill off your party while fighting the last boss. I don't know if I am the only one who did that but to make MC suffer even more and have more changes I made sure to fail the first boss encounter. Sometimes though forcing my party to die takes quite a while.


2. Moving on to the story, there are few darks part here and there with Alice backstory especially but overall it's really gaves off a lightheart feeling. MC might be suffering the entire time and complaining before the mirror and when he is defeated by monsters bad thing happen to him but still the story feels "happy adventure time" something like that I guess. To be honest I am not sure if this should be the player's reaction to the story but I liked it a lot.


3. Characters, skipping the side chars, all of the main cast are really good, especially MC whom not only player but basically everyone wants to bully. Especially when you run into the bad ends... like Alice suddenally wants you to be happy... yea... you thought you escaped that bad end last time nope here it strikes again. Once again however, even though some characters quite sad backstories, intereacting with them brings quite a lot of fun which is great for the game.


4. Male to Female transformation... leaving aside everything else, if someoen ended up picking up this game then it was probably for this. In here there are both good parts and bad part. Starting with good parts... the amount of ways that MC can get feminized is great in number, with the main three being, conversation, getting defeated by bosses and cores. MC's reaction to all of them is always enjoyable, having him complain before the mirror every so often is something hard to give upon.


On the other hand however, sadly, other than the mirror as well as quick cutscene right after changing, what changed in MC is never brought up in the story ever again. Well I believe it would be quite difficult seeing the ammount of changes that are possible and them coming from verious ways but seeing how this is M2F game, this aspect should be spiced up a little bit. Issabele always mentioned that "this change will help in preteding" to cheer up MC every time but in truth it doesn't.  ... I am not sure where to change it here... few quick ideas is A) have changes counter and based on that counter have the characters have some extra reaction. B) when it comes to pretedning to be the girl, if MC doesn't reach a certian number on the counter he should be found out... like for example there is that phisical examination part... it becames the seperate quests with two ways to handle it but if that quest also involved checking the "changes counter" and having some extra outcome beased on that it would spice up the game quite well. C) depending on that counter MC's personality should also somewhat change.


Then again having this work out better would probably be a lot of work so don't mind the random review of mine. Generally it's really entertaining game in all aspects.


5. Lastly however, I reached Harpy and Hill dungeons and cleared them... is this the current end? There really should be some notice to inform player to stop looking around... and generally the game could use some kind of quest log... I spent about 30 minutes before I found the mermaid dungeon.


I am looking forward for more updats so until then thanks for the game.

Review by SVinter
Version reviewed: 0.2.7h on 2017-09-27 18:27:34

One of my favorites on here! Not often I see a RPG Maker game on here that really grasps my attention. The characters are a joy, the story is really good, the updates are concistant and the battles are fun ^~^ I have done several play throughs on this and when it comes down to it, this game really takes the cherry on being replayable. Can't wait for the finished version when it's done ^~^

Review by elevown
Version reviewed: 0.2.7h on 2017-09-21 17:35:43

Thanks a ton for this amazing game :)  It may be the best TG game I've ever played - and up with the very best RPG maker H games - So I seriously can't wait for more to be released :)


I didn't find it nearly as dak as one of the other reviwers sugested - (sounds like their own issues made them see it in a darker tone).  Sure it certainly suprised me with some dark and serious bits, but overall it wasn't so dark I found.  By the point I played to, most of the girls were working together getting on better, and several major issues for various characters had been resolved more or less positively.


And It never struck me that the MC was in some horrid dark emotional space with his TF either - in fact as it went on, he was clearly getting to like various aspects of it!  What I was most looking forward to getting to but wasn't in yet in 2.5 (last Version I played) was him finally becoming fully a girl (my MC had fairly big breasts and had his dick shrank, twice I think?  But still had it, not a vagina - and I was equally looking forward to him accepting 'she' was a girl, and it was better than being a guy :)

I hope it ends up having a few endings - one for each girl would be great, with variations for how much transformed you are maybe ?   Like broadly a shemale ending and a full girl with girlfriend ending?  And given the author's writing, presumably some bad ends to be avoided?  I dunno if you'd want an ending where he can go back to fully guy - would anyone want that ending in a TF game?

I know putting in various endings and variations is a lot of work though - and I''ll be happy with whatever we get! (As long as He can give in and fully become a sexy girl lol).


p.s  Besides here I can't find any info on this game.  Does the author have a patreon or website somewhere, or even notes?  Is this the only place releases happen. and is there anywhere I can find out what was in the last few updates - i.e is it a significant amount wanting a replay already?

Review by ddongus84
Version reviewed: 0.2.7h on 2017-09-21 03:46:08

Really great game. I want to encourage the developer to keep working on this project, because it’s a gem.

I have some praise, and some criticism:

praise: The game feels fun and quirky and mostly lighthearted, and I love this about it. It conveys just the right tone, from the dialogue to the sprite graphics. It also pulls of the remarkable feat of being a porn game where the ‘game’ part (while derivative) is engaging enough to stand on its own.

criticism: throughout the game i felt that the main camp feels both too small and too sparsely populated. Main characters often seemed absent from the camp, and auxiliary characters are either totally absent, or spend the whole game repeating the same lines. I feel like having the various magical girls milling about camp during the mornings and afternoons, and that having more substantial dialogues and interactions with them, would go a long way in making the game more immersive. In somewhat abstract terms, it feels like the game has a lot of linear depth (like through progressing though dungeons and the three affection paths), but the breadth of interactions surrounding the players progress down this linear path is limited.  I also feel like the combat is usually easy enough such that it doesn’t always convincingly serve as a narrative hook to push the player towards transformations.  

TLDR: 10/10

Review by Fcstone
Version reviewed: 0.2.7h on 2017-09-18 20:58:29

Love it!  Please keep it up.

Review by Skyrimkillerehh
Version reviewed: 0.2.7h on 2017-08-26 12:39:12

I have to say out of all other RPG games on this site, I feel like this one is the best. I got to the point of feeling actually involved with the characters, or at least involved to the point where I could understand their personalities. I originally started the game just to see all the TF's the character could get, and I followed that through. I did put that on the back pedal though, as I started trying to see all the character interactions I could get. Currently it says I've spent about 4 hours on one save alone. I will be playing through the game again, though, as I avoided kissing Natalie because going down to 1 hp isn't fun. When I realized this game doesn't hae levels I turned off all encounters except boss fights. The characters are cool and interesting, maybe a slight bit generic with Veronica, but I still enjoyed all the characters in the game. I can't wait to see what the next update will bring.

Review by fixsxd
Version reviewed: 0.2.7g on 2017-08-25 17:02:24


it is a solid great game

some ppl says its dark but is not.

you forgot that it is not porn the characters more lifelike (mentally) thereis no sweet surrender (that is game over in most erotic games.)

it is a magical girlparody with feminization elemets and resisting MC 


if you try to find faults rty a self soul search first

this game is not porn

most porn story is not consensual and violates some ones will anyway wellcome to reallity

Review by verycoolname
Version reviewed: 0.2.7f on 2017-08-23 14:11:12

Redoing my review.

I should preface that I first played the game in a very rough time in my life, and that the game was a bit of a suckerpunch for me. I hadn't been expecting the game to be the deconstruction that it turned out to be, so the grim parts hit harder than they normally would have. It was like expecting an action comedy and getting an action horror instead.

Magical Camp is a deconstruction of the erotic transformation genre. It points out the bits that these sorts of games normally skim over; the horror and darkness that comes with being transformed against ones will. Our illustrious author is quite good at giving a dark undertone to his games as well. There is a layer of doom and gloom that is reminiscent of Puella Magi Madoka Magica, and that is not for everyone.

This is not a happy game, the process is not a happy one for the protagonist, the setting and the characters all have their own hidden darkness and the bad ends are not the 'sexy, happy bad ends' that normally are found in this sort of game. I do hope for an eventual happy ending, but this game is going to make the protagonist work for it.

I didn't like this game and I still don't, but it is not a bad game. It is a very well written game and the only reason I do not like it is because I dislike the tone. I do think that the author is one of the most skilled contributors on this site, though. Just because I don't agree with the way he did it doesn't mean he did it wrong.

I feel like the point of stories and games about erotic transformation is a celebration of the sexiness of transformation. Of course, that means concentrating more on the sexiness and less on the dysmorphia. Characters in games like this normally accept what they have turned into, they learn or are forced to enjoy their new form. This becomes the figurative transformation that follows the literal one. What magical Camp does is concentrate on those bits that games like this gloss over, and while I don't like it, it is necessary to have a game like this.

Review by Web720
Version reviewed: 0.2.7f on 2017-08-19 13:52:57

I really do like this game but there was a bug in version e that thankfully got fixed. But now I have another problem, I can't seem to get to the second floor of Pyre's castle. Any help?

Review by mother1
Version reviewed: 0.2.7f on 2017-08-18 23:15:57

Played the latest version of the game and I ended up having to use an old version to get pass the doom flower boss. For some odd reason when I tried to fight it each time it wouldn't allow me to and it kept saying error, that a certain graphic couldn't be found each time I tried to do the fight.

There was also a few other bugs I noticed as well. With the new dugeon when you battle the bonechiller boss for the second time the unlike the first time around the battle starts the moment you enter the chamber rather than when you walk up to her like the first time around.

The same could be said of the Mimic boss but in the reverse order. Meaning that when you see it for the first time you battle it when you first enter the area rather than when you walk up to it, but the second time around you have to walk up to it.


Otherwise the update was a solid one from what I saw. Though I do hope that you add an enough ways to shrink the dick even if you don't lose to the water magico/ ice magico.

Review by joseph
Version reviewed: 0.2.7f on 2017-08-18 14:05:51

How to beat the male harpie?No protection from the toxin wind?

Review by Werofive
Version reviewed: 0.2.7f on 2017-08-16 20:41:59

This is a lighthearted fun litlle game with a lot of good humor and some well fleshed out charaters. sexual content is a bit scarce and i feel like the point of the story is more about how the protagonist is slowly turning into a girl and the relationships he builds with the other girls. Really hope this game gets continued.


ps. try losing to a few bosses, it often triggers a scene and sometimes more. 


update: really glad this game got continued. But it would really help to know what's new beside the new dungeon

Review by Forge
Version reviewed: 0.2.7e on 2017-08-16 17:38:26

I was honestly a bit sceptical as to how much I could enjoy and old school feel RPG, when I have become so used to cutting edge graphics. WOW was I WRONG! 10 out of 10!

Your story was engaging, funny, emotional and left me loking forward to each new chapter. The animation is cute and involved enough to keep me looking forward t the next cut sceene (LOVE the Slime Magico one!) 

I can not wait until the next update!


Just a quick note on 0.2.7e update. If you are defeated by the Ice Magico, your character doesn't appear in the bed and after the cut scene is over , it still is not there and can not move. Simple bug i am sure but i wanted to let you know :) Thank you for all the hard work you continue to put into my favorite game on this site :)


Review by randomperson2528
Version reviewed: on 2017-06-12 02:24:22

Overall a good game and worth checking out. It's an rpg maker game that doesn't rely on grinding as you don't get xp, only money from fights. The regular fights can be repetative, but those can be disabled with a simple debug switch you find where you live in the game. The transformations are slow and depending on how you play you can watch your main character slowly becomes more and more like a girl.

Only real complaint is that it is hard to tell if you reached the end of content for the game or are simply missing something to progress further.

Review by zarock
Version reviewed: on 2017-06-06 15:17:14

I quite liked the game overall, pretty well balanced combat and some interesting characters. I really like my character's roommate in particular. However, it would be nice to have some note whether in-game or in the game description here on exactly where the action stops for any given release, as it isn't exactly clear at the moment.

Review by Lucky180
Version reviewed: 0.2.6. on 2017-05-25 13:51:34

First of all: ∞/100, great game, really glad its still getting updated and can´t wait till the next version comes out.

This is probably my favorite game on tfgames site even though I normally prefer animal tf themed games.

I REALLY recommand this game to everyone reading this.

Great game, keep it up ; )

Review by SirQuacks
Version reviewed: 0.2.6. on 2017-05-04 03:16:30

"Magical Girl Loser." 10/10.

The water dungeon with the mermaid tf was a fantastic idea, and other animal tfs could potentially be added in the future.

With the tf theme getting more and more fleshed out, more options, scenes and pictures are being added with every update, and every time somebody mentions something has changed in the beginning of the game I go back and restart the entire savefile, I don't blame you. When you mentioned piercings, I thought of earrings, does Wendy or any of the other magical girls have any? I'll update this review once I remember what I did.

Review by theclosetmonster
Version reviewed: 0.2.6. on 2017-04-28 05:30:53

One of the best transformation related RPG maker games I've played. Great job on it! I hope you continue making these!

Review by deathwing25
Version reviewed: 0.2.6. on 2017-04-14 07:47:36

what new in the newst version?

Review by Tanliarian
Version reviewed: 0.2.6. on 2017-04-08 23:13:05

This game is very well put together. There is a comparably high level of playability and replayability, much moreso than I expected. The characters and world are fun and interesting, the combat is pretty fair, and the pacing is spot on. My only complaint is that there need to be more animations of the transformations, possibly a small image set at each major point, though it is very understandable that artwork development lags behind game development.

Review by Saerilia
Version reviewed: on 2017-03-09 20:06:31

Hi, I love the game so far, I dunno if I'm that far in it or anything yet.  But I've kinda ran into a bug?  I was wondering what to do with the kitchen knife you get really early on, then I tried activating it in the cafeteria and it completely crashes the game.  I assume that's not supposed to happen.


Apart from this little hiccup and a bunch of minor typos the game is awesome, if a bit tame. (so far anyways?)

Review by Fartroket
Version reviewed: on 2017-03-05 14:11:59

Really enjoyed the game! Really looking forward to have the story get finished. :). I think the game is 10/10 in my book. This is very minor and just my personal thoughts. Be nice to see a couple more pics in the game, like when u use the cores, the mirror,(be fan), and some other places. Not for every single. Even if that never happens, can't wait for future updates.

So i decided to play through again, look for different routes, stories. Well I had previously got to the end of the content without ever losing a fight. This time whoever was playing through with it switch to dungeon encounter off(one of the best features ever)! I messed out a lost to a boss. Not to spoil too much. But I figure 99.9% of ppl were like me and dont lose fights. Well when it comes to the Magico......Losing the fight opened the door to one of the greatest hidden treasues. The replay cuz of that, with no lvling, and being able to switch the dungeon encounters off(which I only recommed doing on 2nd play through, or getting back to a boss) is just awesome.

Like above looking forward to whats to come.

Review by Maxmulti07
Version reviewed: 0.2.5. on 2017-03-03 19:22:56

One of the best games I have ever had the pleasure of playing on the rpg maker engine. The world is filled with Intresting charachters to chat, and socialize with, and has a plethora of diffrent things to do, and routes you can try to advance. That being said there where points where I was wondering what I was supposed to do because of how everything had been layed out.

I stopped after the mimic core got stolen because that seems to be the end of the content for now, took an about thirteen hours to complete fully, not because the game is exceptionally hard, but because I really didn't know what I was doing. If you know what your doing, while replaying, you can skip diolouge, and can get all your party members in about 3 hours, after going through 4 dungeons I have seen through testing.

I'm going to quickly cover what got me stuck on that caused me problems.

1) Rope, this was partly my fault because I quickly scrolled through the text, but I never saw you could press A, so I got stuck in the first dungeon. The little square is where your supposed to put the rope, so you can climb down. After leaving you can pick the rope back up, for use in the future. You can skip retreiveing the rope in which case it is just left there, I did this and had to search all over to realize I could even get it back. It is useable on the well, though it has no purpose yet, and is just a tease. It also be used to in the castle to pull up a Centaur. The village mentioned is not implemented from what I can tell.

2) Climbing Vines, this is something I blame myself for, I didn't realize I could climb the vines on the cliff in the bee area for quite a while, and this caused me a lot of trouble, and got me stuck till I figured it out. It also happend in the haunted mansion with the room where you say your trapped

3) Alices Key, the key caused me no end of trouble in game because it blends in as a shiny white/yellow object on yellow/white tile near the door of the room with a hive crystal. There is no indication of it even being there after you meet Alice. I ended up fighting Veronica at the castle without her, while using debug to get through the mobs.-

(How to fight Vernoica without Alice)
I ended up beating Vernonica after numerous tries by bashing on the staff till it broke, then rushing Veronica. You use your illusion core to up your abilties on your white mage. At that point if your main person is not dead, and you've tripped the attacking staff/girl with lightning, the girl in your mind gives you a power up you use it, and just be careful not to run out of hp till you win.That said this is really hard to do probably took me around an thirty minutest to an hour of experminting.

-This is a problem to me, and I would appreciate if there was a scripted event where Nataliea points out the key if you try to leave the room without it, just not stopping you from leaving.

4) Equiping Corset Armour, This is less of a problem, but in the haunted house in the basement after the boss is defeated their is a ghost in one of the back rooms who curses you with one after which you can buy armour from the Supplies girl, I think. Having lots of money a thousand+ also unlocks more equipment after speaking to the girl.

Everything else is pretty straight forward in the game remember to save frequently talk to everyone in town, and if somebody turns on you, and gets you a gameover don't take it personally. There are plenty of spelling errors riddled throughout, which I wouldn't be opposed to going in the game, and finding if asked to, for quick fixes.
They don't ruin the expereince to much, the gameplay is one of the best parts, and just one of the reasons why I like the game so much. The combat is really well made unique, and fun. You stay at level 1: gain stat buffs, and skills through interacting, becoming more girl like, or completing mini quests, extracting from cores. Skills can be swapped around through Magico Cores you collect from Magicos/boss monsters.

There is intresting Lore present in the game, and a facinating history makes up the whole world, which is complex, and fun to see. I can tell a lot of background information will be filled in as the game goes on. There are currently as of 2.5 about 8 dungeons, not counting the mini trip, counting phyra's towers which you can't go up yet, 9 Magicos 29 mobs averageing about 3-4 mobs per dungeon. I would give this game a 8.8/10, I can't wait for more content, and more charachter interactions.


Review by Superdragonmage
Version reviewed: 0.2.5. on 2017-03-03 07:19:50

This game is amazing! I actually couldn't stop playing until i finished everything there was in it,i love the story and the characters,everything is just so good,this is one of the best rpgs i ever played,i can't wait for the next update!

Review by FinnTheWizard
Version reviewed: 0.2.5. on 2017-03-02 14:38:26

Definetally an interesting RPG Maker game, no doubt about that. The idea of the character gaining abilities and combat bonuses at the cost of losing their masculinity is fairly unique, and the fact that losing to a boss does not guarentee a game over but instead gives your character some various physical transformation is also quite original.

Currently, I have sunk about eight hours into this game, and have collected all the cores up to the Water core, and have progressed all four of the girls' storylines as far as I can manage. However, perahps it's because I'm a blind idiot, but I cannot seem to figure out how to progress from here. I've recently finished clearing the Tree, fighting the Harpies, and just beat the Underwater segment... And it seems as though progression as come to a screeching halt.

And that is my one real complain about the game; it's easy to get stuck in similar loops, where it's unclear how to progress a storyline or unlock a new location. For example, Veronica's storyline is probably the most difficult for me to progress; so far I've managed to take her to dinner once, but now she seems stuck repeating dialogue and refuses to go again once I ask her. Alice and Natalie are also stuck in similar looping dialogue prompts, leading me to think I've completed their storylines.

Yet I have yet to see any form of conclusion to any of them; the rogue magical girl who keeps stealing my orbs is nowhere to be found, I still have yet to find the centaur villiage, and the bottom of the well still remains a mystery to me. And again, I seem to be frequently stuck in states of non-progression, which is very frusturating at times.

Overall, I can say that this is certanly a game that needs some polishing (espically with the frequent typos, spelling errors, missing words, or text crawling off screen) but it is quite a promising start, and holds much potential.

For a free game, it's certainly worth checking out, and is one of the more content-filled games on this site. If it sounds like it might intrerest you, I reccomend giving it a go.

Rating: Alpha-7/10. Quality Early-Build; Lots of potential, fairly unique, but needs polising before I can judge it as I would a completed game.

Review by zigpron
Version reviewed: 0.2.4. on 2017-02-24 22:12:35

I'll keep this brief. This is possibly my favorite game on the site. Even if you took away the elements that make it appropriate for here, you'd still have a pretty decent JRPG. It's also a fun story. I very much look forward to future updates!

Review by LufiaLunar
Version reviewed: 0.2.4. on 2017-02-23 05:28:47

The game is great. Took me awhile to figure out that their is no level in this game. you fight enemys to get money. Im not sure if your time or if theres something else you have to do. Loosing is kinda 50/50 atm. I dont know if you intended it for that way, but it's sometimes really easy to win, and others you just get creamed. Those bees just wrecked my face, had to use the slime body all the time to survive.

Also noticed that there are branches to your story. Because of the branches you can get them screwed up. Ex: Physical day. If you start the process of getting everything except the alcohol and then stay with Marianne. you will still trigger the event scene of you stealing issabelle's stuff. That scene starts talking how you used the potion to make your way through the exam, even though you didnt since Marianne "helped" you. just thought I would point that out. Used to be a Debugger for games... I guess i kinda still am, since I find bugs in completed works with regular games out in the market.

*cough* So if someone is trying to go down a particular branch, you might want to correct certain scenes so things dont get complicated. Yeah the webcam is nicely placed for that scene but you didnt use the potion. so make another branch where it might spiral out of control. Have Isabelle do something to you differently.

Im going to keep playing and see if i see any other inconsistancy with your story.

Thanks and hope to hear an update soon.

Edit: I'm done? I think I hit the end of your content. Im at the part where im supposed to get a team of 4, But cant. since the game tells me i cant leave the camp until i have 4. I left the camp anyway :P went and got the third girl in Garacks tomb, and then Nada. Nothing after. I have four clues, but thats it. I have the rope for the well, nothing happens. I have the scene where the Dryad is saying trees are crying, Examined forest, nothing. Centaur cirl wants me to visit village? no change in map. Something in the water. These four clues i havent solved yet.

Im wondering if i broke the game. This is down the route of not using the potion. It would be nice if there was a End of content screen or something if that was the case.

At time of writing this edit, I hit 2:47 time in the game, the last 30 odd minutes was checking every single map again, using the rope and the light everywhere.(for some reason i still have it) even though it vanished when i used it to light the candle. it came back when i put the mana orb in. weird.

I want to say i hit the end. If anyone else out there has passed this part im in, let me know. It just doesnt feel right for it to end right there. Maybe i have to go back to the save and do the potion thing, maybe that opens things up...

Review by kithrin
Version reviewed: 0.2.4. on 2017-02-18 22:09:33

Two things i would like to see, a loose skill, and a simple diologe box saying that all content exousted.


reason for the loose skill, is i just did genaric physical attacks and won a fight, that i wanted to loose, even if it an option under escape to just take the damage.

Review by qtanglegril
Version reviewed: 0.2.3. - pre alpha on 2017-01-09 01:50:18

as of 0.2.3,

this game is great and everyone should play it. it's worth several hours on a first playthrough as is and I can't wait to see a finished product (please don't abandon this I'll be really sad)


combat is pretty enjoyable for how simple it is to break (stack matk on MC, use heart blast). you actually did a good job of keeping it balanced and reasonably engaging outside of that one skill. the party members are all unique and have their own playstyle and it's just a nice example of a turn based RPG I don't hate. and those are few and far between. based on some of the PATK equipment available for a certain evil overlord in the mountain, though, I could see others catching up to MC which would even it out, but as it is MC just shines miles above the rest of the party and chews through bosses like a hot knife through butter. but, honestly, it's still fun, and that's what matters.

it is real easy to just get stuck into a million repetitive encounters though, and in those situations it's just kind of unrewarding to fight all the trash. which I understand is a product of not having levels to grind and instead just having customization/specialization through equipment, but after playing through a couple times there were definitely occasions where I couldn't help but think "damn I should have just turned encounters off." but that's probably just because I kept replaying it. RPGmaker movement makes avoiding diagonally moving encounters a bit fishy, otherwise barring some of the randomized movement enemies it was definitely possible to just avoid every encounter. which is fun and engaging in its own right. honestly I think you actually nailed it here really well. I felt encouraged to avoid shit, and when I screwed up and hit something it was frustrating for a flash and then there was the pretty-okay combat. I didn't really hate it until the mountain. but basically I just didn't feel like I got anything tangible from completing encounters. cash is easy to accrue and consumables aren't especially useful past the bee forest besides the occasional MP restore. but experience/levels would take a huge balance rework. the enemies that you have to kill for subquests were a good way to encourage fighting trash but they only last so long.

I like the level/map design here a lot too. I'm hoping they keep getting bigger and bigger while still maintaining the mazelike qualities that make them party endurance tests. as long as you manage resources intelligently there's never a point where you have to escape and reset. don't add a viewable map to dungeons no matter what people might say though that'll ruin it. each dungeon was more promising than the last.

it is still a pretty easy game but it doesn't seem like you're going for challenge here anyway, so that's kind of moot. again it's fun and that's what matters.

the dialogue writing is tenouttaten. Veronica and Marianne have some hilarious lines that I'll remember for some time. seriously this is great. all the characters are interesting in some way and aren't cardboard cutouts, even if a couple aren't really to my tastes. I still enjoyed reading all the dialogue.


camp feels a little empty small compared to the impression you'd get from dialogue and number of NPCs but this is pre-alpha at the time of this post so whatever. maybe it'll get expanded, but frankly this complaint is really negligible.

I was actually expecting some hair options after a certain event, but I understand there might be limitations here based on the existence of a CG that features blonde haired MC.

and the game needs a bit of proofreading for fluidity, but 95% of the time it's just fine.


finally all I really have to say is Tilia better be a party member or at least a romantic interest with a full-fem route and ending. she's the best girl. unlocking the mysteries of getting huge tits for her was an enjoyable experience.


tl;dr best game on the site 11/10 put tilia in smash 4 keep on rockin sorry about the wall of text

Review by bane89
Version reviewed: 0.2.2. on 2016-11-23 15:49:32

I haven't been on this site for long, but I am really enjoying the game, one of the games i've enjoyed most on this site so far. I would definitly recommend it

Review by TG_Slave
Version reviewed: 0.2.2. on 2016-11-23 12:00:16

This game is absolutely breathtaking. the slow transformation style along ith how the transformations are delivered makes for a truly unique and exciting experience. Just wish I could find this walkthrough that everyone else in the reviews section seems to have found. I'm 4+ hours in, without using a walkthrough, and I'm ondering if i''ve missed any content.



UPDATED REVIEW:  After apporximately 8 seperate playthroughs, this game NEVER gets old, and every time an update is dropped, it's like being a little kid on christmas morning. It's exceptionally rare to find a content creator that is as involved with their community and listens to their feedback, but HLF continuously brings their community together, with regular updates, helpful comments, little hints here and there, and most importantly a welcoming and fantastic personality that shows through in their writing in-game. More content is planned for this game, and I eagerly await every last drop of it.

Review by ezalor
Version reviewed: 0.2.2. on 2016-11-21 10:47:21

Best writing of any porn game, top notch HLF


Review by aegis7
Version reviewed: 0.2.2. on 2016-11-16 22:23:09

Normally, I avoid RPG Maker games. They tend to rely too much on insta-TF's and generic JRPG combat that goes on for hours and hours. They are a few gems, but I'd all but given up on them. Boy am I glad I gave this one a try. It's a long, well polished, well written and overall interesting game. What's more, it has a slow TF that's as well written and complex as any on here. It's not 100% done yet, but when/if complete would be a must-read for slow TF fans.

Not only that, but the actual story itself is well written and engaging. It can be a blt cliched at times, but there's anime out there that's written with less care than this. It also had me actively theorising about the characters and their motivations throughout the story, so it's doing something right. Honestly, take out the fetish content, this might make a reasonable JRPG based on it's story alone, with some polish. 

In summary, if you like slow, well described TFs, you owe it to yourself to give this a try. 

Review by jrepg
Version reviewed: 0.2.2. on 2016-10-20 16:08:19

Wow!  This is a great game!  The content available, especially at the beginning is so complete and in depth.  When you get far enough into the game where the characters fall into just rote responses/options, it is a little jarring just because there was so much depth earlier.

The game is not yet finished, but there are still hours of playtime here, even if you use the debug switch to speed up dungeons.  I highly recommend playing it the first time without reading any walkthroughs or forum posts (or at least going until you get stuck before doing so).  There is just so much depth that you will still have a great experience playing it from scratch, and then you can read about things you might have missed and play it again to find all them.

Review by Ragnaroky
Version reviewed: 0.2.2. on 2016-10-15 12:05:40

I made an account specifically to review this game. It is fantastic. Thanks, I will absolutely be following its development.

Review by kronkkrop
Version reviewed: 0.2.2. on 2016-10-15 00:28:13

Wow.  This game is unreal.  I'll try to keep it brief as to not spoil the game for anybody.  The premise is a lot of fun.  The story was very well written.  A few of the scenes tugged on my heartstrings which I never thought possible for a game I'd find here.  As for the art, it's all pretty typical of an RPG maker game.  The author made dungeons that are very well executed and quite large.  Leaving combat on, the game took approximately 8 hours to complete.  I would highly recommend you give this game a try.


10/10  I'll keep a close eye on updates to this game!




Review by BattleGirl
Version reviewed: 0.2.2. on 2016-10-09 20:24:47

This game is the best game EVER! The story is amazing, the art is amazing, and the transformation is the most amazing of all! Theres like 20 events, first you get dressed up, then you lose your adam's apple, your wig turns into your real hair, then theres like 4 different event that grow your breasts from 0 to c cup! Best game I have played anywhere ever!

Review by StarFire950
Version reviewed: 0.2.2. on 2016-10-09 16:48:16

I get a crash after it says [Name] Nice to meet you [Name]. I am using WINE but have never had errors while running RPG Maker games. And VX Ace is suppose to have a gold rating but that is outdated. I also turned off my staging features to debug it and see if that was the problem, but no luck. Then I reinstalled the game and RPG Maker and no luck

Review by facemugger
Version reviewed: 0.2.1. on 2016-09-29 14:43:18

I could see myself paying, say, $20 for a 1.0 release of this game. Really good amount of content. The writing and story are somewhat mediocre overall but still pretty fun and really good for a relatively early build of a free game. No complaints at all, looking forward to (hopefully) seeing even more content. Refreshing change from most of the other games on this site that are just the "skeleton" for a game or contest entries where the game basically does not receive updates. It looks like this game is updated pretty infrequently but it already has a good amount of content and some of the updates have added significant amounts more.

Review by CourtneyHC
Version reviewed: 0.2.1. on 2016-09-29 00:57:58

This is easily one of the best TG games I've ever played. Excellent writing (even though there are many typos), an amazingly well orchestrated slow transformation for the main character, and pretty good RPG gameplay as well.

My only criticisms would be some very poorly telegraphed Game Overs. You'll just talk to a character and not realize you're beginning a long chain of conversations and cutscenes that will lead to a game over.

Also, it's not clear when you've reached the end of current content. I really like it when TF games put up signposts so you know you've exhausted the main story at least.

I'll be replaying this many times. So good.

Review by soldatoflife
Version reviewed: 0.2.1. on 2016-09-27 20:29:11

7 hours and 10 minutes in:

I originally played the previous verison of this game and had fun.

I just played through the current version and followed the walkthrough, seeing as I wanted to experience as much as possible, that and I am more of a story person than one that likes to really lose myself in challenges. This game offers plenty of story and very nice art so far. The recent update has a few extra scenes that I'm super excited to see further develop. I might hold onto playing the next updates until most of the art is implemented, seeing as I don't want to play through this game 5-10 times. Having played 7 hours with the current content is lots of TIME!! 

The characters aren't overpowered, the monsters are pretty much just about right challenge wise (for me at least ^^) and the music is fairly relaxing in most cases, which is very good seeing as one spends much time playing. A few more stressful pieces are played, but not too much.

All in all, this really is shaping into a very good video game. Cheers to the creator!!!! :)




Update 0.2.1.c :

8 hours and 33 minutes in and I'm wondering how big this game if each 0.0.1 added to the game offers as much content. If the game needs to reach to be complete, I'll be in here for....too many hours to count on my fingers :P

Review by Voldo
Version reviewed: on 2016-08-21 14:08:08

A high quality game, convincing characters and the possibility to make choices that really influence the story. Fighting requires some reasoning and you usually lose if you underestimated something rather than by a stoke of bad luck. The story is more or less an anime parody done convincingly and worth an afternoon of your time. It is full of innuendo but there still little sexual action.

Review by uwu
Version reviewed: on 2016-08-14 11:48:26

Game is amazing. So early in dev and Ive already invested more than 4 hours into it! I dont even mind the slow TF, if anything it makes the game feel even better. The characters are great. I really cant complain, I really just want to see more.

I cant wait for more content :)

Review by citrictrick
Version reviewed: on 2016-08-03 00:14:10

I believe that it's going to be worth the wait. I definitely like the more slow TFs, and the mental changes are especially well done. The common pitfalls/cliches of TF stores are avoided and it's refreshing to see something that doesn't take itself seriously but keeps a consistent lore. I have to say that I wound up being quite drawn into this world and its characters even though most of them are pretty bare-bones. I eagerly await the full version, and give kudos to the author.

Review by halfcookie
Version reviewed: on 2016-08-01 00:44:15

This game is incredible, to say the least. Hours of content, lots of hidden dialogue, Persona styled character interactions and well crafted combat! A must-play!

Review by Random45
Version reviewed: on 2016-07-18 01:18:50

If you like your TFs to be a very gradual and slow burn, then this is the game for you.

I started to play because, well, it's a TF game with a bunch of themes that I'm totally into. The game starts off as kind of a joke - you're sent to this magical girl camp and can't get back in time, so you have to cross dress and pretend to be a magical girl until you have time to escape. Howver, as the days progress, the story actually starts to become more involved, and after a while I stopped playing it for the TF themes, and more just because I was genuinely enjoying the characters and story. It's not just that though, the gameplay is actually pretty good and fairly well balanced (most of the encounters felt too easy, with the exception of some of the later bosses), and the dungeons get more and more creative as the game continues on. I know that's typically standard for most games out there, but this is a free TF game on the internet, so it's surprising to me to see something with this high of quality on the site.

The characters really do steal the show though. The whole Magical Girl crew you get together about a quarter of the way through the current content are all a lot of fun, and they all have their own issues. It's pretty funny that despite the fact that your character is a guy cross dressing who may be slowly turning into a girl, your issues seem to be the least severe. Your character had a relatively okay childhood from what I gather, these other girls... Not so much. I love the fact that this game essentially has 'Social Links' like in Persona, where at the end of the day you can spend the day with several characters from the cast, and this can lead to you gaining affection points and some potential TFs as well, which will lead to future romances once they're eventually added to the game. The cast gets an A+ from me, I definitely want more events with them to be added in the game, and I look forward to exploring the romance paths when they're eventually added as well.

I got about four and a half hours played, and that's with me following the guide, so I knew exactly what to do and when. That's not a bad length at all, and it's not even close to being finished yet.

This is a fantastic TF game, and I highly look forward to when it's done.

Review by miragelol
Version reviewed: on 2016-07-08 10:54:50

I really liked this game. But I can't get to the centaur event, or maybe i just reached the end of the content I don't know

Review by DeadJokr
Version reviewed: on 2016-07-05 17:01:58

geat game but needs to my the key easier to see in the bee place i wasnt able to find it until i looked up the walkthrough

Review by MichealRein
Version reviewed: on 2016-05-19 06:19:31

I really like this so far but I think I've gotten to the end of the content. Is there anything after freeing the centaur? I've been going around for a while trying to see if something will change.

Review by shoopawoop
Version reviewed: on 2016-05-13 10:58:02

This game is definitely one of the more solid RPGMaker games on the site, even in an unfinished state.

With the random encounters not forcing any kind of real grind on the player combat isn't particularly tedious and seems well balanced, especially with being able to turn it off on repeat playthroughs or just get good at dodging the encounters in the first place.

The way that transformations are used is wonderful with most of them being rewards for just trying things out or interacting with characters which is a wonderful way of rewarding the player's inquisitive side!

Yes, the dialogue could do with some editing to ensure that grammar is consistent throughout but this does not particularly distract from the quality of the implementation here, this is certainly a gem!

Review by fuzzbuddy
Version reviewed: on 2016-05-13 04:49:29

The game is excellent. I'm impressed by the character development, transformations, and the main character's evolving thoughts on the changes. And I'm used to combat in RPG maker games being tedious, but I didn't mind it in this at all. Thanks for making the game!

Review by jaghave
Version reviewed: on 2016-05-07 13:43:10

Easily one of the top five best games I've played on TFGames.

Review by Arael
Version reviewed: on 2016-03-05 15:47:11

The game itself seems competently made, but the writing is bad. The author badly needs an editor.

Review by rc550
Version reviewed: on 2016-03-04 22:07:30

This game is just great. The story is surprisingly engaging, and there are some great moments where you come worryingly close to getting discovered. This game is not perfect, but in my opinion, one of the best games that i've played on this site, and I cant wait to see what the author takes it with each update. I would absolutely recommend giving this game a try if it interests you at all.



Review by Yato
Version reviewed: on 2016-02-27 19:02:26

Probably my fav rpg maker game here. Waiting for updates is painful but somehow I can make it (I guess). Keep up this amazing work you're doing right now.

Review by Jennifer69
Version reviewed: on 2016-02-01 20:58:00

This fun and light hearted game involves the main protagonist finding a ticket dropped by what he thinks is a girl who is cosplaying as a magic girl. This magic ticket ends up being a one way teleporter to a magical camp that trains magic girls and he inexplicably ends up  using it. The worse part, he does not know how to get back and the director of this camp does not like boys! What ever will he do? He could, I do not know... disguise himself as a chick and hope that the spells that help in his disguise are not permanent?  Or perhaps he will end up liking the changes... Play and find out! 

I strongly recommend this game!

Review by linx4848
Version reviewed: on 2016-01-25 23:39:02


I know this game is still in alpha but i cant help falling in love with its potential. The charictors are impressively deep, each with a uniqe personality that i hope will be flushed out less quickly in the games final build.

the gameplay is a little basic but using the (A) key to use key items to interact with the world is feature that I liked a lot, and it oozes potential story paths.

one issue i have is a lack of a leveling up system, there on monsters all over the worlds that you visit in this game but becouse they dont give exp i found them more to be nusenses to be avoided then chalenges to be overcome.

my final thoughts on this game is this: must try

ps; yo developer on this game, your killing it dog! this game is fire! please dont abandon homie!

Review by JustSomeSissy
Version reviewed: on 2016-01-17 17:10:50

I really like this game. I would love more updates to play further. It would be nice if your characters leveled up as well, to make fighting enemies worth something. Great game so far though!

Review by pingguo
Version reviewed: 0.1.1. on 2015-12-20 10:20:06

I tends to avoid RPG maker games. First I really really hate the exe download. I always worry that there is a virus somewhere hidden. Then most of the RPG maker games either drag on for ages between interesting points. Some of the game have horrible graphics that kill any mood you might ever have. Then I really hate fairy tales.

This magical camp is a fairy tale, but it gets to the interesting part soon enough and reasonably well. The graphic is proper. The transformation is avoidable, but hardly avoidable. So that is fun.

The current end of development ends on day 3 and I have encountered a save load bug... my main character lost his magic after I reload a save game from a clean start...

All in all, I think Magical Camp is neat and I am willing to pay it another visit when the development goes a little bit deeper. Thumb up for this one.

Review by noxill
Version reviewed: 0.1.1. on 2015-12-20 03:04:40

Managed to recruit Alice and then got stopped. Please make more, this is fantastic so far. Except for a few typos. 



Review by ro123
Version reviewed: on 2015-12-17 21:52:01

Unbelievable game! One of the best! Keep up, please don´t let it be forgotten. 

Review by orangejuju
Version reviewed: on 2015-12-17 17:59:07

This is the most well put-together RPG Maker game I've found so far. No half-assing on the story and action or tf. I really really hope this is continued instead of being dumped. Good potential overall.

Review by 123321varsou
Version reviewed: on 2015-12-17 09:06:06

Really THE best game on this site. Funny with lots going on and great writing. (some minor typos, but that's ok). I really hope this goes on!

Review by Yuyu
Version reviewed: on 2015-12-16 17:15:26

One of the greatest games I've played in this site.

The choices are pretty nice, not to mention the humor and the characters. c: I'm hoping for fast releases, cause I can't wait to play the full version of this game.

Review by Geniegirl
Version reviewed: 0.1 on 2015-12-15 02:49:58

OMg plzz keep working on this game. the story is fun the transformation is well placed and in all even short it is a great start and game.

Review by SerenityMoon
Version reviewed: 0.1 on 2015-12-15 01:10:37

I love this game. It's my new favorite! Magical girl TFs are the best

Review by naminenam
Version reviewed: 0.1 on 2015-12-14 21:13:48

i love it so far can't wait to see day 3 and so on and so on

Review by clarificio
Version reviewed: 0.1 on 2015-12-14 11:31:54

Really nice game with good sense of humor and nice combat but looting only lumes (money) makes it a bit useless to fight monsters, you might go all the way to the boss since the shop is limited and you can have a "virtual" unlimited regeneration if you use light's blessing to regain your mana and heal your party.

But i want to see more, it's really really good ^^

Review by Privacybeforeall
Version reviewed: 0.1 on 2015-12-14 09:24:55

9/10 Like many people told you combat is a bit tedious and there some typos, beside that great first veriosn of the game. MORE. I HUNGER FOR MORE!

Review by nothingsp
Version reviewed: 0.1 on 2015-12-14 01:36:03

As has been noted, it's incomplete and needs some editing/spell-checking. That said, it's definitely promising - a good premise, some possibility for interesting character dynamics, and a decent sense of humor about itself. Plus, well-executed slow TF is always fun.

That said, the combat's kind of tedious, primarily because there's very little reward for anything but the boss fights - you don't seem to gain experience or levels, and there's barely anything to buy with the money. There really ought to be some sense of achievement/progression from the regular fights.

Still, looking forward to seeing how this one develops!

Review by Sapphic
Version reviewed: 0.1 on 2015-12-13 23:20:46

Really hope this isn't one of those "start 0.1 and end at 0.11" type games because this one is really good. The only issue, as you said yourself, is typos. If english isn't native then it is perfectly understandable, if english is native then I suggest reading the sentences alloud to yourself to see if it sounds correct when you say it. I often find that writing in total silence makes you think about more than just what you're writing, so saying it to yourself to see if it is coherent is the best way to solve most gramatical errors.


Content wise this is a true 0.1 build. I've seen games published as complete with the same, or even less, amount of content than what you have here so it'd be a shame to see this go to waste. Not to mention what content is there is really good; comedic and light hearted dialouge along with a very balanced combat and abilities thus far.


Keep up the good work.

Review by drizzzit
Version reviewed: 0.1 on 2015-12-13 21:27:53

Nice start.  Good story, decent 2 days of content.  Definately has room to develop within your two week story timeline.  Seriously hope to see more and discover the ramifications of taking all of Isabelle's help.

One comment, needs a ton of spelling fixes.  Most commonly incorrect work was "ticket" but it certainly wasn't the only one.  That's excusable of a 0.1 version, but you probably want to have someone play editor on all the dialogue before going too far into this.