Unyielding is transformation based RPG game. I want it to feel like a tabletop RPG, with a living and interesting world. Choices should always matter.
The project will be updating every other Wednesday.
OH WHAT UP UNYIELDING IS ON STEEEEEEAAAAM! Please, if you've enjoyed the game, please add it to your wish list.
Added Visit the beach (4 routes, complete the treasure hunt successfully)
Paid off tech debt
Catelly was a man, until he was cursed by a wizard trying to obtain immortality. Catelly happened to be a hardened mercenary before the curse, and refuses to lose to it.
Romance Blackfire 1: Pay with sex
Romance Danica: Complete the raid without killing anyone. Don't collect the teal orbs during the 1st and 2nd raid fights.
Romance Blackfire 2: Have either paid with money or sex before the raid. Agree to study with him. Pay with sex again.
Romance Lizette: Just do her mission
Romance Duad: Just do his mission
Added Retirement Party
Added Leave for Sandy
Added some of the missing black haircuts for Catelly.
Added Exercise Fhan
Added Danica reacting to Cowtelly
Fixed combat upscaling issues
Fixed combat softlocks
Fixed weirdness with examining enemies in combat
Important engine changes
Improved Downturn experience
Huge android improvements
Added Recruit Fhan (4 possible routes)
Added Recruit Brandy
Added Recruit ???? (See below to avoid spoilers)
Added Danica reacting to the drill cut
Added Meet Concordia
Added Concoridia's art
Added another set of advancement icons
Added 3 new reactions
Added Water Lizette (complete downturn and have be in holstaur form)
Added Ginny tidbits
Fixed some character advancement bugs
Broke combat saves :(
Added Ginny’s portrait
Added Drinks with Blackfire (complete his quest line and return from Downturn)
Added hotkeys to combat
First round of ability improvements
Added Return From Downturn
Added Make Art
Added Revisit The Past
Arted items (and reenabled them)
Changed victory and defeat screens
Added Giants (Find Brandy and finish downturn)
Added a drawn image in the Downturn rest scene Mack and Danica
Redid the Downturn farm 1 fight to fit on the screen
Change Combat art portraits
Changed the logo and patreon
Changed some Kate/Latte lore
Added items to combat (Javelin, Sling, Crossbow, Medkit, Healing Salve, Pole, Lasso, Bomb, Hunting Horn, Battle Horn, Horn of Distraction, and Berserk Wine)
Added "Milk" (Catelly must be a holstaur before finishing Downturn)
Added "Destroy Commerce" (Complete downturn aviary)
Added a drawn image to Fhan's Dance
Big engine changes
Added Pie (Downturn celebration, help the family trying to get home)
Added The Fence (Downturn celebration, have Mack unlocked)(Check both routes)
Added UI tick effect
Added arrow projectiles
Added new a battle start, win, and lose effect.
Added a drawn image in Twins
Added debug add content
Combat UI finalization
Comat UI animation
Sound balancing pass
Added Return Silver (Downturn Celebration: return the silver in farm scene)
Added Twins (Downturn Celebration: Have Brandy unlocked)
Added Catelly’s Pixie hair cut.
Added a drawn image in Mack and Catelly rest scene
*Fixed the gray blob in combat
Added a drawn image in The Interview
Added grid combat to the intro fight
Added grid combat to Misty Cove
Added grid combat to Cult Raid
Big engine changes
Added a drawn image in Headout.
Added a drawn image in The Auction.
Finished the adventure screen rework.
Added story to: Downturn Shrine, Downturn Aviary, Downturn Heart, Downturn Bandits
Added Return to Downturn
Added the ability to leave Downturn
Added the ability to reset Downturn
Added auto saving
Added two mystery transformations to Lena
Reworked The Showdown fight
Added Kate's song
Added Lazy Days song
Added another route to Spy With Lizette (The long awaited transformation)
Added the story to Downturn River
Reworked Fray in combat
Buffed Fhan in combat
Buffed Danica in combat
Many quality of life improvements in combat
Started the adventure UI rework
Added two drawn images in the Downturn rest event for Mack and Fhan
Added a drawn image to pay with sex (for blackfire)
Added a drawn image to study with with blackfire
Added 2 long haircuts for Danica.
Added the library (it's on the main menu)
Added Check Up On Lizette
Added Spy With Lizette (2 bad ends)
Added a drawn picture to the Brandy and Danica rest scene
Added the messy bun hair style for Catelly
Fixed a bunch of face and hair bugs
Redid the Heart of the Woods Downturn fight
Fixed many bugs in Downturn
Changed the portrait for Kate, Nel, Daud, and Lena
Added a long hair Danica version in the appearance setter
Added the holstaur TF for Catelly in the appearance setter
Sad theme scattered throughout the game
New save and load UI
New choice UI
New appearance setter UI
Drawn image in Take a Bath (win route)
Drawn image in Lucy and Gwyn 2
Added The Redemption (Gwyn and Lucy line)
Added Go Fishing (Daud line, you must have completed misty cove)
Added a BrandyXMack rest event (you must have recruited Brandy before getting Mack)
BUG FIXES GALORE!
Fixed the supply bug
Added 7 new scene Downturn rest scenes (Make sure to have brandy and mack before resting!)
Added a drawn image to Take a Bath (losing branch)
Added transformation options to the causal portraits
Added Training (from more training)
Added The Necklace, The Threat, and The Trip To Sena (from Gwyn and Lucy)
Added the story to Downturn Forest
Added the story to Downturn Farm 3
Added a new drawn image to the Carnival
Redid the landing screen
Added a song to the landing screen
Redid the save/load slot system to tell the player more
Added a hint page to the menu
Changed Unyeidling’s icon
Fixed SO many bugs
Added a drawn image to Carnival 1
Added Gwyn and Lucy 1 and 2(It's available after Meet Latte)
Added Report to Kate (win the fight with the Fleshcrafter, but with Blackfire having been defeated)
Added The Reward (contains a "bad end")(From beating the Fleshcrafter with Blackfire still up)
Added Downturn Bandit battle
The gallery now works based on your profile, not your save. Seeing a picture once unlocks it forever
Redid the tin mines battle
Redid the mist monster battle
Combat can now be turned on or off anytime
A ton of editing and bug fixes.
The downturn adventure got its art
Added the last drawn sex scene to Blackfire's first sex scene
Added a new display system for the drawn sex scenes
Added Return (Found at the end of the Blackfire quest line)
Added Seek Help
Added Meet up
Added Downturn Apothecary
Added Downturn Glade
Added a 2 new rest scenes that have no requirements
Added the deer transformation options to the appearance setter
Finished the missing spell on Fray
Finished Fhan and her spells
Rebalanced sparks. Catelly is now death, ender of worlds.
Added Brandy's intro fight
Added tooltips to the character grid UI to explain when they refresh
Added a tooltip to the rest options
If Brandy is unlocked, click on her name on the adventure screen and then someone else to swap her into the combat party
Added Cheer Up Lizette
Added Downturn Farm 1
Added Downturn Lake
Rewrote the sex scene in Meet Blackfire
Added 2 drawn images in Meet Blackfire
Added a drawn image to Debate Lizette
Redid Fhan's portrait
Added a drawn scene in Head Out
The Fleshcrafter got her portrait
Catelly has facial expressions in a few scenes
Better android support (Still very bare bones. More to come)
The Setback (next part of the Head Out line)
Added The Midnight Carnival (Husky Catelly is found there)
Added Wolf Hunt (new combat system and the continuation of the Head Out line)
Added A few places that use the above backgrounds
Added a larger bust option for Maid-atelly
Added a step between mega boobed catelly and the larger one
Added Casual Danica
Added a larger bust option for Danica
Added Willem's portrait
Added a picture in the second Daud scene
Added More training (CatellyXWillem...kinda)
Lots of progress on the combat rework
Added maid outfit, findable in Kidnapped or the appearance selector
Added Art to the “bad end” of Perjury
Added The Reward, which is accessed by completing Purjury’s quest correctly
Added Fox Catelly and Fox Danica to the appearance selector
Redid the appearance selector
Added better handling of aspect ratios
Finished Catelly’s combat rework abilities
Added Kidnapped (Lots of things)
Added Take a bath (CatellyXDaud)
Added Perjury (CatellyXDanica + bad end)
Added a drawn sex picture in Struggle with Blackfire
Added Ash (main storyline)
Added Lena (LenaXOle)
Added Debate Lizette
Added Lena and Ole's portrait
Added the drawn first CatellyXLizette image
Added Casual Catelly
Added Willem's introduction
Added Visit, which is next main storyline scene
Added Go shopping, which is CatellyXDanicaXStranger scene
Added a bunch of tidbits throughout the game
The saving bug should be fixed
Started the change to the new UI
Added the gallery
Lackadaisical Days 2-4
Return to Sena (Main plot)
Home (Main plot)
Lackadaisical Days 1 (side story)
New information in Meet Latte
Return to Sena (Main plot)
Home (Main plot)
Lackadaisical Days 1 (side story)
New information in Meet Latte
Added drawn scene in Study with Blackfire
Added Educate Lizette (CatellyXLizette, futa)
Added a drawn scene in The Vial
Added Educate Lizette
Fixed up the mist boss again
Orbs weren't clipping correctly so they popped funny.
Added Lizette's portrait
Fixed the saving bug
Added Meet Latte
Added a drawn image in "More Drinks With Danica"
Added a simple explanation for the combat minigame
Added Meet Stone
Added The Boat Ride
Added The Vial part 2
Fixed the issue where various parts of Catelly (and another unreleased character) were fading very poorly.
Fixed where outlines weren't fading with the speaker
Fixed More Drinks with Danica so it didn't add a copy of The Vial to town every time someone spoke.
Made it more clear in The Vial that the cat transform isn't permanent.
Catelly's outline was super broken once you got the larger breasts transformation.
Fixed the portraits so the bottom of their legs don't clip into nothing.
Fixed resolution support? Can it ever really be fixed? I'm sure someone has a resolution on some monitor form 1999 that I didn't think about.
You can no longer save in a scene. Town only. You can load anywhere still though.
Saving bug fixes.
Added the visulization for Catelly's larger lips (Have sex with blackfire the first time)
Due to the many positive reviews of the game, I gave it a try with high expectations. But what I first found was a wall of text with an almost-unreadable tiny pale brown font over brown background.
After skipping that and playing the combat tutorial I got.. another wall of text, sorry but I'll stick with the games with ugly but responsive UIs.
I am very impressed by this visual novel. I found the artwork to be fantastic and enjoyable, the story to be overall very coherant and the interactivity from the game events entertaining and at times challenging.
The main character is someone you can empathise with, but their motivations are very erratic. One moment they're seeking independence from their "lot in life" off the encounter that started the entire story, but from the decisions you make it can be very easy to have them flipped mentally to be a bimbo hussy with the effect lurking in every future encounter you come across. While it does create some mood whiplash at times, by large it's acceptable under the story: they're suffering from the effects of wild magic after all and it's still active.
The NPCs and supporting characters you run across all to this current version have personality and developed back stories. Their motivations are all different and their effects on the main character do link in to the transformations on offer with this game. Your choices do matter and if you are careless you can find yourself at a Bad End (and you'll typically be warned right when you're on the edge of one) or causing discord within your social circle. I did find it a little strange how rape-happy two of the supporting characters are, but again I can give it a pass from not looking at it from the perspective of the story world: they're a lot more liberal than I expected.
The interactivity within the game can be limited or left a full, depending on your preference. Combat is optional if you so choose but turning it off can affecte events. There are items you can buy from a shop to help you in combat and all of the NPCs and your avatar can be levelled up with additional skills to use in the combat encounters. Active CYOA is in play in the game, much in the way that choice selection occurs in any visual novel, but there are consequences to your actions (transformations chiefly) and do risk leading to Bad Ends. Fortunately if you hit a bad end without saving, the game will take you back a step so you can see the other paths.
The artwork is top notch. While there is still development work going on and some of the artwork I was being shown did not exactly match the current state of my character, for the most part it was correct. I was quite amused to find that certain transformations do affect the story world past your avatar to maintain the "reality" being set around the wild magic at play (later main story event): it was a really nice touch. The backgrounds though frequently get same-same in both the visual novel sections and the combat sections, but it's not enough to be anything other than a passing observation nuisance.
Bugs are currently in the game the further you go. Got to see a strange exploding fireball graphic at one point that kept going throughout an entire fight and at a later fight against two special enemies with 2x2 grid hitboxes, the game didn't let my avatar or some combat actions that should have been working trigger. And in a much later game exploration section the Sleep and Rest buttons were broken. But hey, beta: I was able to cope with it and I am sure you can too.
TL;DR this is a great visual novel/interactive CYOA game to go through at least once with good transformations and the artwork makes it all worth it.
Combat is supposed to be disabled in the android version! Thanks for bringing this up.
Quite enjoyable content so far. Only real complaint is that the Android version seems unstable with glitching text on the battle screen, unresponsive settings button with said button disappearing entirely after the first battle.
This is a great game. While things seem to be fairly linear, the story it tells is good enough and executed well enough that trading off a less linear approach for them is worth it. The art is some of the best I've seen in a game like this and I love it.
Combat adds to the game, reinforcing what is already a very well fleshed out world and characters, while still being light enough not to make the game feel slow, grindy and frustrating.
For the main character, Catelly, I particularly love the angle her curse takes in making the game erotic. To explain, often in erotic games like this with MTF transformation, it's either an 'embrace the changes' or 'resist the changes' option. While in Unyielding the choices are similar in that many are whether on not to give in to the curse, neither option feels unrealistic. 99% of games here, either one or both feel completely out of character to take, breaking immersion in the games world and story. Unyielding doesn't have that problem, both giving in and resisting feel natural and progress the game.
Definitely worth playing! I took me awhile to get through all the content present at this stage, and I loved every moment. One of those rare instances where I'm looking forward to future updates not just because I love the erotic parts, but also because the characters are likeable and interesting, and I geniunely am engrossed in the unfolding story.
Thanks a tonne for all the effort and sharing! I've really enjoyed Unyielding so far!