I honestly don't like calling this sort of thing a puzzle. To me, a puzzle has some kind of logic you can follow that will direct you towards a solution. This game is nothing but trial and error. You just bumble around trying to interact with everything until you find some kind of order that gets you a result. There's no reason to assume anything does what it does, and there's certainly little in the way of justification for WHY anything does what it does.
If you're interested in a collection of "bad ends" which are mostly just inanimate transformations, then by all means just wander around until you fail in some new way and see what you get our of it.
I'm not exactly disappointed I spent my time on it but I can't say I recommend it at all.
Needs save points or ways to make it easier every time a game over is experienced. The game feels a bit too hard otherwise...
The latest update doesn't work and opens a blank page when I try it. It might be an error on my end, though I tried redownloading it with no luck.
Though pretty fun I feel like the graphics are a bit sparse and the bad ends a bit annoying since you can't backtrack or save. Since there aren't a ton of hints as to what will end the game it's a bit of a grind to find everything.
Really nice game, but wow does it need some way to back-track when RNG decides to dump on you near the end 3-4 times in a row. I kept getting to a point, then getting screwed by random chance, and not in the fun way. Can't wait to finally find some more endings if I can ever get it to stop messing with me. Thanks for all of the work you've put into the game though.
edit: a check-point system that can be selected when returned to the first page after getting an ending would be fantastic, thanks.