FOR MAC USERS: Make sure you delete your save files from previous versions(Before .00043) located at OSX: ~/Library/Application Support/Novin/Afterlife (Or something like that) before continuing as they will cause your game to glitch.
Additionally a +.000001 update is going to be just bug fixes(Maybe excessively minor content).
Important note: Your saves can transfer between versions, you simply need to move your save folder
This is the second of two projects I've been working on(Blood Magic being the other). This game is planned to has a Persona 3-5 day structure where there is a limited time between major story events. The game is made in such a way as to maximize player customization(Through TFs, outfits, different classes and otherwise), and quite a bit of that is already present. Bear in mind that seemingly innocent choices will have an effect on things like your initial transformation and class.
As for a (very) short summary:
After accidentally running into a demon our protagonist ends up dead. Unfortunately, that's only where his problems begin.
If you don't mind I'd appreciate any feedback in the game's thread that you can provide, negative or positive I won't take it personally, though I'd prefer to get specifics on why X is bad or good. Oh, and if you find a bug feel free to beat me over the head over it, I won't mind. There shouldn't be anything major in this version.
Broke and having lost an opportunity at a job in his field, our protagonist does the only thing that makes sense: goes to get shitfaced. Of course, things don't always go as planned. Soon he will find out what life after death is like.
.00021: Fixed resource not present for self-destruct.
.0002: Initial IGDB release
This pretty much hooked me 5 minuites in with the combat system that is just as fleshed out as it needs to be with great presentation keeping you from getting bored, then comepletly won me over with great humour and "Persona but it's writers arent being dicks to women and queer people"
This is really interesting, and the worldbuilding is great
A well polished introduction to what could become a fantastic game. Great writing and humour throughout, which made the extended linear start fun to read. There's considerable content in the opening phase that sets the game up but it ends too soon after the more open-world elements are introduced to be sure that they work smoothly (at time of review you get 4 free days before game end and some of the things to do in those days are non-optional).
I think the regular, somewhat challenging combat works well for a game where you intend to play through once and want the fights to be meaningful. They are going to be a real chore for anyone who wants to play through multiple times to see the varying story branches. Particularly if you are the kind of player who tries to max xp to level up so that future fights are less difficult, you'll be spending a lot of the game in the combat screen. I enjoyed my one playthrough but I wouldn't want to grind through again to see how different choices affect the game. Which is a real shame, because those are the aspects that appeal the most.
Huge potential, but I'll be hoping for a story-mode option before I play more than one path. Right now there's nothing sexual in the game beyond a bit of verbal byplay and it looks set to be a game that will entertain rather than arouse.
Nicely Done. I dont do many reviews. Yet this one I had too. One the premise was great. Nice new idea in my book. Concept and potential is defintly there. I can see where you might take it. Having a limited amount of time per story mission is a great idea to promote replayability and give the player a sense of crisis to try and manage his day. The TF's both physical and mental that I was able to see are wonderful, Especially for the fact that you added a "REASON" to each one. I like this alot, makes me more attached to the story then I should be, then just OH I defeated a boss and got a power up. Combat is intriguing, yet challenging. I think this is a plus since it allows the player to really make a choice in how you want to proceed. Starting classes was very interesting. My first playthrough I got the Body I wanted. I was like I want the blue one, weird how it had Lightning magic, since I was thinking ICE!!!
The negatives I saw were quite a few. Some minor IMO, and some frustrating! The most frustrating one was when I tried to save. if you try to save, in other words push the X key as soon as the dialogue box is done. It will bring up the menu as normal but NOTHING responds! its like a minor freeze. game still flashes like its waiting input, yet no commands work. so you have to [X] out the game and relaunch from your last save. the way i got around this was to; after dialogue ends, take 3-5 steps before pushing the X key then the game runs like normal.
Eating! I noticed my character spout some dialogue that he ate some weird food. WHEN did that Happen? All I know is he drank alcohol and then died. when did he eat? so I might of missed an event where I was supposed to talk to someone? maybe? and find out he ate something? That one through me for a loop.
I think the Shower could use more Love. You use the Thing ONCE! just once I mean that should raise satisfaction a bit, cleaning the grime off you and such. expecially if you went to a dungeon/quest/arena. Each day I went and tried to use the shower, after that initial prompt and it never happened again. so im like "Must be a dirty slob".
One thing I noticed is that after you wake up and Equip yourself manually in the menu with clothes and try to walk out, your character looks fine but will act like he is naked and says he can't leave and must put on clothes first. Then you must goto the dresser and "get dressed" then your allowed to leave.
I think having a two time period maybe be a bit short. you have morning and then afternoon time periods. so about 4-8 actions at best before the next story mission. This compounds a negative aspect I have with the game into a spiral in my book, Where I got the avarice fragment day 3, fused it, and went about the day. Then im told that i dont like how trashy my place is. -5 satifaction compulsion resisted. Went to the mall bought, Every Quality piece i could. Found out about compulsions from the fusion guy, and was like "how do i throw away the teddy". Still woke up with trashy place -5 satisfaction, and now im taking a debuff. relaxing at the cafe gives 5 satisfaction. so if i want 10 I would spend a whole day while spending my valuable points. Over time I feel it would spiral out of control, until i gameover and have to start all over again.
I also felt the introduction to the marksmen trainer was SUPER forced. IDK what happened to my character, he just went all Pansy and sissy on me, when I was expecting an actual Fight scene. He acted Completly out of character that was not in any of the "compulsions" that I had received. this irked me quite a bit. your character questioned himself afterwords, but other then that he was ok acting like that? that did not seem right to how the rest of his character was portrayed. it was the only scene that seemed TOTALLY random in my book.
Which brings up the gun. Felt totally like a back up to me, granted I was a technomancer so maybe the other bodies are better for basic attacks, it just felt totally lack luster when im dealing 200+ damage and the gun does 60.
And last thing that irked me quite a bit was the pajamas. Where do you get Pajamas? I went EVERYWHERE. clothes store twice thinking i could buy it there, but nope i can buy the usual 2 other sets. so hearing my character saying I dont have pajamas each night got old fast! maybe have a scene where Sybil comes in on you and says you need pajamas or something "just in case" someone else barges in when your not ready, maybe get embarrased about seeing you naked or something.
Other then these things, I need to play through with the other classes and see if theres any real problem or change. thanks alot for a great start. Looking forward to more realeases!
This is my second favorite rpg-maker game after Lokis corruption. If it would have pictures and would be completed, it would even be my favorite maybe. The story is funny and it has alot of potential. Just the transformations are really slow, its dangerous if the developement stops at some time and the tf did not develope to a pleasant state. Also there are no adult themes (yet), except light cheeky comments (from a demoness for example), which I would rate PG. But its still in early stage, so lets see how it goes.