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RPG Maker MV
Release Date
Last Update
.000565 Linux
Orig PC Gender
Adult Themes
TF Themes

Version: .000565 Win

Version: .000565 Mac

Version: .000565 Linux

Version: .000557 Linux

Version: .000557 Mac

Version: .000557 Win

by Novin

Mistakes were made. Please stand by while a new version is being uploaded. Version .00056 is now available publically, I managed to get internet access, so I'm putting it up here on time.

Important note: Your saves can transfer between versions, you simply need to move your save folder. If you're on mac, you don't need to do this to access previous versions' saves.

This is the second of two projects I've been working on(Blood Magic being the other). This game has a Persona 3-5 day structure where there is a limited time between major story events. The game is made in such a way as to maximize player customization(Through TFs, outfits, different classes and otherwise), and quite a bit of that is already present. Bear in mind that seemingly innocent choices will have an effect on things like your initial transformation and class.

As for a (very) short summary:

After accidentally running into a demon our protagonist ends up dead. Unfortunately, that's only where his problems begin.


If you don't mind I'd appreciate any feedback in the game's thread that you can provide, negative or positive I won't take it personally, though I'd prefer to get specifics on why X is bad or good. Oh, and if you find a bug feel free to beat me over the head over it, I won't mind. There shouldn't be anything major in this version.


Known bugs:

    • Sometimes when skipping text in a few of the cutscenes, movement routes can be broken causing the game to no longer be able to advance. This happens very rarely, but it CAN happen.
    • One of the train cars is missing a tile(the fix for this is on the backburner, someday I'll get to it).
    • The new dungeon can occasionally cause a game-breaking glitch causing the user to be unable to move.
    • Stealth opacity on enemies disappears when they are targeted.

Broke and having lost an opportunity at a job in his field, our protagonist does the only thing that makes sense: goes to get shitfaced. Of course, things don't always go as planned. Soon he will find out what life after death is like.


-Fixed the problem where the player would get stuck in cutscenes caused by an Abyss of Clouds fix in the previous version.

-Removed the debug room start. You saw nothing.


-Added a couple of NPCs around. One has varying convos based on when you talk to them.

-Added Delia's Portrait.

-Added healing functionality to the in-dungeon crytals for a fee of 150 points.

-Added yet another fail safe to the Abyss of Clouds that constantly runs when you're not on a cloud.

-Fixed a case where talking to Ory about random stuff without doing something else first would not clear hidden choices, causing the bureau's 25f to disappear from the elevator (Should work retroactively)

-Fixed a glitch where you're able to do marksmanship class 2 infinitely if your acceptance is less than 3 (However, I cannot apply this fix rectroactively, so you'll have to do it again and get the stats again if you want the bump.

-The above glitch caused a glitch where you couldn't ask Ellis for a corset after marksmanship 2 was finished because the game didn't recognize that marksmanship 2 was finished. That should now be fixed. Again, though, not retroactively.

- Other bug fixes.

- Some typo fixes.




-Added branching repeatable event for grinding affection from Ory after second event.

-Added the ability to ask ory various questions about people and things after second event. Can have additional side-effects later in game(not implemented side-effects, mind)

-Added choices to tf reactions that will bump certain variables that do certain things(not much atm).

-Added first sex scene.

-Added three additional tfs. You can only get one or the other of two of them in current content, though.

-Added paperdoll for mirror look in bathroom/vanity. Accounts for hair changes(not including hair tie), two other tfs, and butt changes.

-Changed Seki and Kita's ears. Credit to Icarue for ears.

-Changed menu layout to allow for pictures.

-Added full body/half body pictures for Sybil, Erin, and Ory where appropriate. Art by Noiz.

Bug fixes:

-Made cell phone inaccessible during dungeons and important days.

-Fixed tf reactions

-Found issue that would tank performance when the game is tracking player location.

-Made it so Kita meeting with Seki option doesn't appear early.

-Removed end of content message from the Hospital.

-Typo fixes.

-Various other bug fixes


-Fixed Esper medium hair coming out as short.

-Fixed Sybil's second event to react properly to player choice in the first event(The conditionals were swapped)
-Put yet another fix for cloud jumping. This one might even work! (From testing I couldn't get it to fail, so, yay!)
-Fixed the variation in Erin's second event not firing for clothing(Because the game was checking to see if the player was wearing Ory's outfit rather than the Bureau resident outfit.
-Added an additional point of variation to Erin's second event.

-Fixed the subtext in the cell phone to change when calling Sybil to go somewhere is an option.

-Fixed the switches for long hair not going off when getting a hair cut, causing you to be able to wear the yellow ribbon at different hair lengths.

-[LINUX]Fixed (!?) the linux version crashing on new game. Not quite sure how it was fixed but I tested on a linux install so it should work.



-Finally fixed the train! No more missing tile and it's... Somewhat smoother.
-Various typo fixes.
-Fixed massage session overlapping player with NPC.
-Fixed short hair not appearing properly on the ESPer's sprite.
-Fixed graphical bug in Eternal Rest
-Added a fail-safe to escape event. Was occasionally not properly applying i-frames.
-Fixed a bad scene transition in a cutscene.
-fixed a locked off iteration of Erin's second event should the player have gotten rid of the Wisp compulsion by that point.
-Fixed Delia conversation proccing when it is not supposed to.


-Fixed Corset event appearing when it should not.
-Fixed some minor textual things
-(MAC)Fixed save bug due to deactivated plug-in.


-Fixed new fragment fusion choice to actually show up at the proper times. For real this time.
-Added a hidden variable to allow for some possible retroactive new fragment progression in later versions.
-Fixed minor missing text.
-Fixed being able to jump a staircase.

-Added patreon link to title screen
-Fixed issue where, if the player left the stairwell area near the end of the abyss of clouds they would not be able to re-enter because the key was broken.
-Added failsafe to prevent issues after jumping off of moving clouds
-(LINUX) Fixed font name syntax error.
-The red velvet sofa should no longer transform into a pink one after leaving eternal rest again. This will not transform
your pink sofas back into red. Sorry.
-Fixed esper medium hair showing up as short.
-Added content for what happens when you fall into the void without any mana.
-Changed Sybil's cell phone subtext based on whether you have something planned with her.
-Fixed some dialogue in the new dungeon.
-Fixed the new fragment's fusion dialogue. Should now be accessible to everyone.
-Added more mirror text based on tfs.
-Made it so that you can go back to the dungeon without the end cutscene looping.


-Added week 2.
-Added story cutscene after old end of content.
-Abyss of Clouds now finishable.
-Avarice tier 2 is now possible to achieve
-Initial part of fragment fusion(It cannot be advanced or regressed in this version).
-3 new Ellis Events (all of which have prerequisites).
-New Kita event, found by hanging out in the cafe.
-New Seki Event, she's hanging out on the first floor of Artemis.
-New Sybil Event.
-2 new outfits.
-New underwear.
-New hair accessory with new hair style.
-Reconfigured dresser system that allows you to change multiple slots and
-Reopened Bureau Shop on the 25 floor
-Made an item vendor accessible on the initial Abyss of clouds visit.
-Added a massesuse.
-Added some missable, though not particularly important, content.

-Added 5 more save slots.

-Added a patreon.

-Fixed longstanding bug with custom fonts not loading properly.

-Fixed bugs with decoration score calculation sometimes adding up wrong.
-Fixed syntax error with equipment requirements.
-Fixed various cloud issues and sped up some clouds.
-Fixed a variety of errors with the bureau training center.
-Fixed bugs with Trixie's cafe not allowing repeatables after getting done with unique content.



  • Fixed some reversed logic in the hang-out event. A random dice roll to determine which event you get in week 2(that is inaccessible) was firing in week 1, causing there to be a 2 in 3 chance that the day would be wasted.



  • First day of new dungeon(Includes 2 minibosses, a questline-ish, numerous cutscenes).
  • Sybil's first event(Only available after Ory's first event).
  • New gun trainer event(Only available at level 7. Which is hard, but not impossible, to achieve in current content).
  • Additions to Terry's Arsenal shop(Accessories and weapons).
  • Minor graphical changes to arena cutscene(The first cutscene)
  • Some background changes to how hit rate works through a plug-in


  • Fixed a few issues.



  • Arena fight aftermath added
  • Ears of MC no longer clip through front hair.
  • Various errors and grammar mistakes fixed.
  • Bonus day added.
  • Possible TF added(Only available if lost final arena fight).
  • Very beginning of first day of 2nd week added.
  • Option to continue to explore without saving added.


  • BETTER file path fixes for linux.


  • File path fixes for Linux


  • Mac Version fixed!
  • New laptop MMO event
  • New specialization training event(Accessible at level 7.



  • Fixed problem with intro skip causing the first barrier to not appear in the dream dungeon.
  • Various other small fixes.


  • Fixed memory leak that causes regular crashes.
  • Fixed all macros.


  • Event to increase a party member's stats and abilities.
  • More bug fixes.


  • Various bug fixes


  • Removed ability for magic to miss.
  • Added ability to run away successfully in the dream of avarice dungeon.
  • New Erin event.
  • New Ory event.
  • New(incomplete) location 
  • Bureau shop opening up. Expensive(point-wise) but effective consumables.
  • Terry's Arsenal Point Shop opening. You'll be able to buy some accessories and stuff for points.
  • A way to amplify a compulsion.
  • Tons and tons and tons of back-door stuff.
  • Caught a bunch of typos and the like as I was fine-tooth combing stuff for other reasons.
  • Likely tons of bugs(No, really, so much changed in the background that bugs are expected, sorry)
  • Old saves fully broken beyond recovery(Like, I added a bunch of backdoor variables so even if you wanted to recover your save through save-editing it'd still be broken).
  • Now possible to get the maxed out physical tf for the will-o-wisp compulsion.


  • Fixed various issues.
  • Added more save slots
  • Magic can now miss.


  • Fixed intro skip.
  • Minor textual corrections.
  • Minor adjustments to Cloak of Flames.


  • Added a new event with Ory/Sybil.
  • Added an intro skip option(Will not appear with no save games present).
  • Modified laptop event to include pictures
  • Added a barber shop(With a new hairstyle option)
  • Fixed a variety of errors
  • Fixed a LOT of typos.
  • Added a LOT of commas.
  • Buffed Cloak of Flames(Quite possibly too much)


  • Fixed the case of the disappearing laptop and vanity.
  • Fixed not getting an increase in MP from butt size increase.(If you did this in a previous version, just go to your room and it should apply).
  • Fixed more typos.
  • Added a catch-all fix for not being to go anywhere on subway car.
  • Fixed not being able to buy furniture if the cost exceeds the amount you have without your trade-in value.
  • Other bug fixes
  • Added a crazy beggar to explain class differences and choice relation at the beginning of the game.


  • Fixed some typos
  • Slightly lowered requirement for Avarice fragment compulsion.
  • Sprite displayed in subway car should match player sprite.
  • Fixed some bugs.


  • Fixed a variety of things.
  • Added two new physical tfs.
  • Added a new relationship event.
  • Added fusion event with Avarice Fragment.
  • Added compulsion related to Avarice Fragment.
  • Added mirror descriptions of new changes
  • Added Faceset changes for new tfs
  • Added a couple of NPC reactions to new changes(Only applies to one character atm, but more character's reactions have been written).
  • Nerfed and buffed some abilities(Cloak of fire still sucks though)


  • Fixed not being able to interact with laptop if you bought the pink or white desks.
  • Fixed Vanity disappearing if you go furniture shopping again(If it already disappeared, then it's gone for good till you buy a new one. Sorry).
  • Added automatic trade-in of furniture that is being replaced for half-price.
  • Fixed a few small things


  • Probably fixed color lady event.
  • Minor collision fixes
  • Minor transfer fixes


  • Undeleted something properly


  • Fixes galore
  • First 3 free-days including several events to spend them.
  • First Arena Fight
  • Dream of Avarice Dungeon completed
  • Training center events to get new skills up.


  • Put Magic.ogg back in place. Whoops.


  • Debug room? What debug room. There's no debug room.


  • Fixed accidental backwards time-travel by going into the wrong room at the wrong time. For sure this time. I hope.
  • [MAC] Fixed an issue where saves for RPGmaker MV games were all saving in the same spot. Coincidentally, this actually makes this version more conveinent as far as saves go(No need to manually move them around).
  • Fixed game-breaking issue from .00024.


  • Undeleted something that should never have been deleted.


  • You may no longer visit the bath house.
  • Put the weapons folder back in the game.
  • Unbroke game. For sure this time


  • Fixed(For sure this time, tested) getting time-travel by going into Soul Fusion room after the first time.
  • Fixed some collision isssues.
  • Fixed not being able to walk over a bar customer after they've left.
  • Made station fence impassable. For sure this time.
  • Potentially fixed Subway problem(two stations tested)
  • [LINUX] Fixed(Probably) bug with case-sensitivity.


  • You may no longer desrespectfully walk on Laha's desk.
  • Fixed some cutscenes firing when they shouldn't
  • Really fixed this time the issue with some japanese characters being in a sprite sheet name caused an error.
  • Fixed Erin calling a spirtulaism shop a barber shop.
  • Hid bodies in the void(Probably)


  • Took away ability to walk on some walls
  • You may no longer walk through stumps
  • You may no longer walk under some fences.
  • (Hopefully)Fixed rare issue where the name of one character sheet would cause an error(Only one reported instance of this, so not sure if fixed)
  • Changed the strength from Erin's barrier ability to 180 from 140.
  • Changed the description of Erin's barrier ability to no longer say it's only worth 100 points.
  • Changed the first Fiend fight's stun ability so that it actually wears off after one turn.


  • Closed trap doors.
  • Probably fixed subway glitches. Maybe.
  • You may no longer burn all your fire talismans outside of combat.

.00021: Fixed resource not present for self-destruct.

.0002: Initial IGDB release

Latest Reviews - View All Reviews

Review by DevilsAvacado

Version reviewed: .000565 Linux on 04/24/2019

As someone whose not into transformation games for kink stuff this is just a blast to play. The writing is funny, most of the characters are enjoyable, the combat system is both vissually great with 16 bit pixel models for the party memebers and really solid mechanically. As a concept alone "persona without a homophobic writer" and a real fun conception of life after death are already amazing but the scope of the gameplay loop we have so far is already super engaging and every update makes me look forward more and more to what comes next. occasional bugs and one or two poorly balanced enemies or concepts are the only hiccups but the creator is always listening to fix them so it's hardly an issue 10/10 go support Novin's patreon they do great work and really deserve more

Review by NotJames

Version reviewed: .000461 Linux on 12/03/2018

This game in general, is great. No other word is needed, but i'll give them. It's entertaining, whilst dodging being obnoxius, the story and characters are fun and interessting without being pagelong essays. The game version is stable and is easy to start playing. The creator is certaintly worth any praise for his/her creation, and I will continue to keep watch for any updates.

Review by Smite

Version reviewed: .000441 Mac on 11/25/2018

This is an extremely interesting game. 

I will say it is not a game for everyone. It is very dialog heavy, it takes ~1 hour of gameplay before you start any transformation, and even then the actual transformations are minor and only a small part of the ongoing story.  That said, if you are patient enough to play out the story, the transformations are well-done and expertly woven in.

The strongest thing I would say about this game though is that it is very obviously a labor of love. The compulsion mechanic is very clever, the world building is incredible, and the level of craftsmanship for a free adult game is awe-striking.  As someone who has dinked around with RPG MAKER and knows how time-consuming and painful it is to make just 1 dialog prompt,  to see scenes routinely dispense dozens and dozens..  Novin should be proud of what they've accomplished. 

Review by bond567

Version reviewed: .000441 Mac on 10/25/2018

this is a great game~<3 I was hook by the first fight scene, I can't wait to see where it goes and where you take it, or what other mentail changes could happen X3, so far my favorite is the bear~


only problem is how LONG the intro is, but I understand, need to set the story and all that,


keep up the amazing work

Review by maxove

Version reviewed: .000441 Mac on 09/25/2018

This pretty much hooked me 5 minuites in with the combat system that is just as fleshed out as it needs to be with great presentation keeping you from getting bored, then comepletly won me over with great humour and "Persona but it's writers arent being dicks to women and queer people"

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