I will post my demo here first, because this community is what inspired me in the first place to create a game!
It is a demo, but it does have a lot of content (I think at least lol). It will take you between half an hour to an hour to complete. This demo illustrates the story, the characters, the settings, and the type of erotica it will consist of.
UPDATED to v1.0 cuz I love u guys :P Also added a better version of the game, and fixed some tags
On my Patreon, v1.2 is available to +3 Patreons :) v1.2 has an additional 1-2 hours content and includes some male to female TF as well ^^
Why I think you guys here would be interested in this game is because one of the main routes is bimbofication, and later on tranformation. Other than that, it involves heavily corruption.
Below is the copy paste from my Patreon page.
Any constructive criticism is wanted!
Final words before my Patreon copy/paste, I really enjoyed making this game so far! So whatever happens next, know that :)
(Also sorry if I made any errors in this post... First time posting a game)
//Disciple of Virginia
Do you want the thing most people want?
A good story, a nice rack, and a round peachy set of cheeks?
Do you want an adult game with a plot? Do you want character development? Do you want a story where your choices actually matter in the end of all things?
I am creating "Autumn Boulevard", a game where your choices will matter in the end. A story based in the very roots of Modernism. A story focused heavily on characters and the story, to give you an unique experience.
A story where I will test the limits of your's and mine imagination.
And yes, there will be b**bs as well. And cats.
Sylvessa Moonfarer is trying to get to The Castle. Trying to stop her are monsters. Both those of your nightmares, and those in human form. As you play the game, the story unfolds.
Within one day of in game time, the different routes the player can take will be clearly illustrated. You can either choose to do all of the routes, none of them, or just the ones you want. The main thing the routes do is to give you a different endings and shape Sylvessa's character, but they are completely optional.
Since you have read this far, why don't you just try out my demo and write me a sentence or two giving me your thoughts. The demo of this game will always be free and public.
Gave the game a try. Story was a bit konky and weird at first...and yeah the game developer even mention that the story is intentionally confusing at first.
But despite all the weird bits and there, there is a pretty engaging story. And some pretty cool slow moral corruption, and some tf.
Came for the porn, stayed for the story, returned for the porn.
It's a strange and clunky RPG that has a plethora of issues, but there's also a lot of content for the kinks presented. As for the story, it definitely feels like a passion project. At times, there are some genuinely good scenes for the story. It's a tad bit distracting from the porn, if that's all the player wants to see, but it really does ground the character, accentuate the life ruining transformations, and amp up the stakes as morbid things start to happen around this very peculiar town.
3/5, play it with a walkthrough in the other tab
It's one of my absolute favorite TFGames games, but there's just too many issues with polish of story and pacing of porn to give it anything higher than that.
(version 0.1) The look of the "bimbofied" character was enough for me to lose interest. It's like the guy wants to make the character look as ugly as possible. Ugh.
(version 0.9) The game is still not worth a download. It's confusing - seems that is deliberate - and the image of the bimbofied character is still the stuff of nightmares.
Version was actually 0.6
This is one of those heavily underrated games. Don't get me wrong, it has a lot of problems, but overall I really like it. It's pretty linear but still enjoyable. At some point, you'll be asked which storylines you want to activate or deactivate. That's pretty much the only thing you can change about the story.
The biggest problems are:
- The slow character movement in certain maps is not fun. Taking away the ability to move fast is not creating story tension, but only frustration from the game being so slow. It's boring. The same goes for the cinematics. When the game takes over the character movements - oh my god.. i'll fall asleep right there on the spot. It's soooo slow. There was one particular scene where some goblins enter the screen one after another. I had to scream at the screen for making another one and another one and another one appear in slow motion. Really.. this is the worst thing about the game I think. And why the hell are the screens when the game starts not skippable. The game crashes sometimes and then I always had to wait through the unskippable intro screens that have no reason to be there or at least no reason to not be skippable.
- The arrangement of map tiles looks bad. It sometimes doesn't even correlate to the images, which are a lot better. Also, the entries and exits on the map aren't set up correctly. You'll run into tiles, that make you enter another map rather often, even though it doesn't make sense.
- The decisions during fights are just stupid. It's just a single "An enemy appears - Do A or B" and the answers are inconsistent. On my first playthrough, I chose the wrong option only to realize that it would just lead to an immediate game over screen without any option to load up if I hadn't saved. The game hadn't given me any reason to save before, so I had to restart the game. This mechanic gets a 0/10 from me as a full-time game designer. It's not fun. It's not making me think that I was able to do anything. It's just stupid. And it's being used a lot.
- The fact that the game is so linear could be changed by instead of just disabling paths through the ingame assistant, giving the player a dialog choice that disables the path if you decide to not engage with a certain person when he comes on to you the next time. That would make the game so much better immediately. So I just pretended it worked that way.
Other than that, I really enjoyed the experience. It was long, had some deep story moments and sexy transformations. The problems I mentioned may seem like a lot, but I spend four hours in the game. (five if you count me having to restart after the first stupid fight scene)
As a full-time game developer myself I know that it is a difficult job. I think the problems are all fixable and I'll look forward to more updates.
PS: I'm hoping that in the upcoming versions the bimbo programming might sweep through to the primary conscience. I was promised that only the bimbo would remain at some point. ;)
I really do like this game, it could use a little polish and cleaning, but i find myself very excited about the mc's downfall and the many options presenting themselves. (plus it's nice to have a bit of a different story for a change)