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Game Information
Engine
RPG Maker MV
Rating
XXX
Language
English
Release Date
11/25/2018
Last Update
08/23/2020
Version
0.12.6
Development
Beta
Likes
640
Contest
None
Orig PC Gender
Male
Adult Themes
Multimedia
Discussion/Help

Downloads
Version: 0.12.6

Version: 0.11.6

Version: 0.10.9

Version: 0.9.3

Version: 0.8.7

Version: 0.9.1 Patreon|0.8.6 Public

Version: 0.8.4 Patreon|0.7.8 Public

Version: 0.6.11

Crossdressing in Camelot

Crossdressing in Camelot is an adventure RPG, with transformation elements focusing on feminization. You play as a young man who wishes to become an adventurer, but ends up doing so in a rather unique way.

The game focuses largely on, you guessed it, crossdressing, with the inclusion of feminizing transformations as well. The main idea behind the transformation in this game is that the more the player transforms themselves, the stronger they become. The difficulty will be made to try and force you into feminizing yourself somewhat, while still making it possible to get through the game with very minimal changes if that is your goal. There is a variety of content though, and the player isn’t always forced into the submissive role (though the game leans more towards that).

Version 0.12 is now publicly available. This update adds a fourth area of Hypno Hell, which has entirely new traps made specifically for it. Unlike the rest of Hypno Hell, these new traps are longer one-off events, with more varying versions based on things like the players depravity and body sizes. There are four new traps, and some other events within the new area as well. I’ve also added a new sex scene with Daisy, which has different outcomes based on how gentle you were with her in her first sex scene.

This update also adds back in the ability to check the players appearance, though it is limited to their body at the moment, clothing will be added back in the next update or two. The events that occur when buying potions from Beatrice are also back in, and the ass potion events have been animated in-game as well, so I suggest checking that out. As always, you can find more information publicly available on my Patreon page about this update as well.

Version 0.13 is planned to be available for $5 and up patrons around the beginning of September. I’m largely pushing back this update due to its size, if you want to know more about it there is a public update on my Patreon page with more details. If you’ve pledged to me for the month of August, you will not be charged again in September, since the update is being pushed back.

When downloading the game, be sure to apply the latest patch to the game as well, if there are any in the download folder. There are instructions on how to do so, but you basically just copy over new files into your existing version of the game. You only need to apply the latest patch, as it will have all previous changes in it as well. Also, if you have a older save file and aren’t sure how to port it over to the new version, I’ve included text documents in the download folder on how to do so. If you have any issues with that, feel free to message me.

I find the note system on download links to be confusing, so the mega link will just take you to a full folder with all versions of the game, be sure to only download the version you need. Also, if you ever want to switch image packs, the game is packaged with both, so you can just swap the folders “pictures”, “faces”, and “sv_enemes” within the “img” folder of the game, (which is in turn in the “www” folder). You’ll be swapping them with the folders with the same name that have “(alt)” attached to the end of their name.

Important to note, there is a debugger item you should have in your key items at all times. If you ever get physically stuck, you can use it to teleport back to Elmgar, and if the screen goes black and stays that way but you can still use the menu, you can also use the “untint” option to fix the screen. Obviously, I’ve fixed the black screen issue where I’ve found it, but there are a lot of events that tint the screen black before restoring it, so I added that function in just in case there are any issues.

The html5 version has some issues currently, but is still fully playable. If you receive an error on start-up that starts with “DataManager.checkError”, this link should provide a solution. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataactorsjson/ There is also an issue with the character creator plugin when running the game through a browser, so if you are able to run another version, I’d advise you do so. You’ll also see in front of player text due to this plugin error.

The plot isn’t very developed at the moment, there’s just a basic backstory for your character that is pretty generic, alongside character dialogue. The current dungeon is going to be where I start to get into the main storyline. It takes place in a medieval fantasy world, with sorcery and magical creatures and all that.

Check the walkthrough file for hints on how to access content.

Beatrice new scene: After the first sex scene with Beatrice, you can ask if she'll let you use her room to change clothing, as otherwise you'd have to rent a room at the Inn everytime you wanted to change. If you do the scene with high enough depravity or femininity (20 dep or 30 fem), you'll have the option to do something lewd.

Version 0.12.6

  • Bugfixes

Version 0.12.0

  • Added in the “Milking Room,” a new section of Hypno Hell filled with adventurer’s transformed into cow-girls, with a number of unique traps and new events, many of which are animated in-game.
  • Added a new scene with Daisy, available after viewing her first scene.
  • Added back Daisy’s first sex scene
  • Added back the ability to check the players appearance.
  • Added back events for Beatrice’s transformative potions
  • Animated the ass transformation events with Beatrice’s potions.
  • Added a plugin to let the player rebind controls.
  • Added a plugin that lets me change the size of text boxes to increase the amount of rows per box.

Version 0.16

  • Various buxfixes

Version 0.11.3

  • Added a plugin that may fix an issue causing the screen to freeze for some people
  • This plugin may also help reduce micro stuttering in game

Version 0.11.1

  • General bugfixes

Version 0.11.0

  • Added a new Lamia scene, wherein you are hypnotized to despise wearing underwear. Leads into further scenes with Beatrice and two more minor scenes in the bar.
  • After being cured of your hypnosis, you can go on another date with Beatrice, this one being exhibitionism themed.
  • Added "Hypno Hell," containing 3 different routes containing 8 different types of hypnosis traps.
  • Added new weapons hidden throughout "Hypno Hell", with a variety of effects.
  • Added the Church back into the game, with all of it's scenes as well.
  • Added some new animations for combo spells
  • Added the ability to skip most defeat scenes if the player has already viewed them

Version 0.10.9

  • Added a plugin that may fix an issue causing the screen to freeze for some people
  • This plugin may also help reduce micro stuttering in game

Version 0.10.8

  • Fixed multiple different bugs

Version 0.10.5

  • Fixed a bug that could make the gathering quest impossible to hand in.

Version 0.10.4

  • Fixed a black screen error with the Elven village that couldn't be fixed with the debug tool
  • Removed the ability to revist the plains, since there was no point to going back there to begin with.

Version 0.10.3

  • Fixed some minor errors
  • Fixed a data leak bug that would cause the game to crash if open for too long

Version 0.10.2

  • Removed leftover testing events from the game.

Version 0.10.1

  • Bugfixes

Version 0.10

  • Ported the game to RPG Maker MV, the game now has maps for most of the locations you can visit, although many are still works in progress.
  • Added a new slime area to the first dungeon. The area contains two new scenes with the Slime girl you can encounter there, and will have more content later on.
  • Added an intro hypnosis event to the hypno traps.
  • Added a short sex scene when winning a fight against an Elf, letting you dom them.
  • A new scene with the purity ring can occur if your depravity changes enough.
  • Added new art for Daisy, Claire, the Lizardman, and the Alraune.

Version 0.9.4

  • Fixed a bug with the barkeeps scenes, removed some incorrect text about end of current content.

Version 0.9.1

  • Added in the church
  • Added Sister Ann, the sexually repressed head nun, and one sex scene with her.
  • Added Sister Cynthia, a stern nun who can administer a penance/spanking to you to help reduce your depravity. (Requires somewhat high depravity to access)
  • Added Carl, a horny vagrant who will attempt to grope you while you are volunteering at the church.
  • If you spend 30 or more silver at Claire’s shop, she will give you a gift, and after discovering you are actually a cute boy, ask if you would be interested in modelling some outfits for her.
  • Added a second regular defeat scene to the Incubus.
  • You can now transform the purity ring you get from the second dungeon’s trial into a purity fleshlight if you are depraved enough. I don’t think I need to explain what you can do with that.
  • Depravity will now reduce the players defense, as they get more and more lewd and secretly start to want to be defeated.
  • Added in images for Beatrice and Katie. The barkeep and Claire also have images, but only for the rendered image pack at this time.
  • Finally added in the underwear from the date with Beatrice.
  • Fixed an issue with the cursed outfit, the final body proportions were a bit off.

Version 0.8.5

  • Fixed a major bug that would only effect players starting a new game from versions 0.8-0.8.4, if you updated from a save file, you shouldn't have encountered this

Version 0.8

  • You can now travel through the crack in the wall in the second dungeon, which is where most of the new content is.
  • An event will occur between you and Katie the first time you travel through this crack.
  • The new NPC is a statue of a Goddess. She can punish you for corrupt actions if you are depraved enough, or reward you if you’ve maintained your purity. Each route has two full sex scenes, but being punished gives you a statue effect that lets you access new defeat scenes for both the Lamia and the Incubus. (These are completely different, not just variations of the old scenes.)
  • The Incubus has three sex scenes, counting the one mentioned above.
  •  There is a new hypno trap, with four total variations.
  • A new feminizing trap is in the second dungeon as well.
  • You can purchase another level of all of the transformative potions from Beatrice, and the booty growth potions have a new scene.
  • Enemies now get stronger the further you go into the dungeon, so they are all similar in strength and present in all parts of the dungeon, instead of having one zone dedicated to Lamia’s and another to something else.

Version 0.7.1

  • Added in the first section of the second dungeon. Currently contains the Lamia enemy, a hypnotized adventurer as a one-time enemy, and three other lewd events within the dungeon you can encounter.
  • These events include a humiliation hypnosis trap, a hole you have to crawl through (which you might just get stuck in, if you’ve got a big enough butt,) and a sexual trial where you must overcome your desire to cum to obtain a reward.
  • Added in the item reward from the dungeon trial.
  • The Lamia enemy has a base version, with two in-combat lewd attacks, and a more sadistic version, with a different in-combat lewd attack.
  • A new event is available with Beatrice, which lets the two of you go on a date together, with Beatrice naturally finding ways to make things kinkier than necessary. This event has two routes depending on your outfit, with a total of five different endings available.
  • Added empowered magic, stronger spells you can unlock with limited uses.
  • Reworked code for combat while adding in empowered magic, should make further additions easier in the future.
  • Added a bottom U.I. bar for navigating dungeons.

Version 0.6.1

  • Added the dungeon, which contains a bunch of events and enemies to do lewd things with.
  • Added a pixel art map of the dungeon to help you navigate it.
  • Three enemy types are in the dungeon.
  • Added Stacy, a clumsy Imp you fight in the dungeon that has multiple events.
  • Added the "Hole Room", which is a gloryhole room where you can work for Stacy, serving random enemies and people in the dungeon.
  • You can use the hole room yourself, after earning tokens working inside of it first.
  • There are eleven scenes total for the gloryhole.
  • Added Greg, a mimic you can encounter in the dungeon. (His scene is more comedic than lewd).
  • Added Sindia, and Orc merchant you can buy some enchanted gear from in the dungeon.
  • Added Hvelda, the leader of the Orcs within the dungeon and the boss of the dungeon.
  • Added a bunch of scenes with Katie inside the dungeon.
  • Changes femininity to have diminishing returns, makes it easier to balance the game around high fem vs low fem players.
  • Added a skirt, heels, and a cursed outfit that includes transformation to Skirts and More, all of which were commissioned by patrons.
  • Many other small events in the dungeon.

Version 0.5.0

  • Aphrodisiac now useable during Vivian scene
  • Second scene with Tillanie, and the ability to add tan lines to your body
  • Reward scene with Daisy now available
  • Added a basic pair of panties to Skirts and More
  • Added an elegant bra and panty set to Skirts and More, as requested from a patron
  • Added some small flavor text to a few scenes
  • Added the bathhouse to the Elven village (Content still the same as after the pillory scene though
  • Probably some other stuff

Version 0.4

  • Alraune quest added. Includes a new enemy and sex scene, with multiple paths.
  • Vivian now has a sex scene. You need to lose to the Elves at least once to access the Elven village and visit her.
  • Added a groping scene, check the walkthrough to figure out how to access it.
  • Added the clothing store.
  • Added a bra and a blouse to the store.
  • Changed the code for how clothing works, so you can change the color of things you’ve bought via magic!
  • You can now check how much femininity and depravity you are getting from your body’s transformations, clothes, and events. Also provides some flavor based on how much you’ve been slutting it up and feminizing yourself.
  • Added short flavor for when people try to access a hole you’ve got plugged.
  • Added character descriptions to most of the characters, providing a more in-depth detailing of their appearance.
  • You can now check what quests you have active in the menu.
  • Femininity now provides increased power and strength for every 6 points of it you have, instead of 5. Being able to blow through the first few enemies with high fem is intentional, but I wanted to tone down how much strength it provided.
  • Probably other minor stuff that I forgot about

 

Version 0.3.0

  • Goblin Quest added. Includes two new enemies and a new sex scene.
  • Additional scene for the barkeep, check the walkthrough if you want to know how to access it.
  • New short scene for Beatrice, check the walkthrough for that too.
  • Set up an inventory system, now you can change clothes (not on the streets of Elmgar though, you perv).
  • Check appearance now includes the clothes you are wearing.
  • Changed code for transformations, simplifying things for the future.
  • The buttplug actually does things now, though it doesn't have interactions during sex scenes yet.
  • Unfeminizing transformations get flavor text, though why would you want to unfeminize yourself

Version 0.2.0

  • Word count increased from 26k to 80k
  • Added the Elf enemy, which has a defeat scene.
  • Added an additional Beatrice scene. (Requires you to complete a quest for her through the guild hall.)
  • Implemented the leveling system and skill tree.
  • Added the guild, where you can take the first two quests.
  • Beatrice now sells transformation potions, once you complete her quest.
  • Changed Dignity into Depravity
  • Introduced your guild rival, no scenes with her yet
  • Added introduction to the clothing shop
  • Other smaller changes

Version 0.1.01

  • Fixed a minor error when using fire+lightning in combat with only 1 enemy
  • Cleaned up a bit of text in the introduction

Latest Reviews - View All Reviews

Review by AloneTaco

Version reviewed: 0.11.6 on 07/27/2020


This game isn't for you if you don't want to start out as an already feminine looking guy. I usually don't like it if the mc doesn't start out 100% male looking and I know other people feel that way too so this is just a heads up.


Review by CrystalGeyser

Version reviewed: 0.11.6 on 07/26/2020


It's bretty good.

Though I also don't get the swap to RPGMaker. As it doesn't really add much value to the end-user so far. In fact, it makes things a little worse imo. It probably makes things a bit easier than dealing with a Twine/HTML nightmare, and the dev was doing something akin to dungeons later on in the game, but as it is the engine swap makes it a real chore to actually play.

First and foremost, this is a text-heavy game. There's images (even a few commissioned ones iirc), but 80% of the content is in text form.
This is perfectly fine. I like my games to be descriptive.
Extrapolate that to RPG maker, and instead of having an entire passage in front of you that you can read at your pace or skim for the good parts, you have to absentmindedly mash the confim key as the text rolls by at a snail's pace (even at the fastest setting).
This wouldn't be a problem, if the game was made with that sentiment in mind, and kept things relatively light in terms of text. But since this is a port of a twine game that was already heavy on text, reading anything is an absolute slog.

This in my opinion, is the most damning thing about the game so far. It may get some polish down the line, and I hope it does, but as it is now, I just can't bother with it.

If the encounters were engaging, I might be more inclined to.
Right now, they're quite few and quite boring. Though I couldn't be assed to go super far into the game. Something that would take around 20-30mins in HTML form now take hours due to the text boxes.
The combat and skill-tree in the HTML version were kind of neat, but in RPGMaker it falls pretty flat.

If the environments were fleshed out a bit more, I might be more inclined to.
The way the game is set up right now, is that there's a little hub on the world map, and you just teleport to specific rooms in town. It's fine for early stages, as the content is more important, but I still kind of find it to be really cheap, since the places themselves aren't much to write home about either.

For what it's worth though, I like the game. I thought the HTML version was really fun. Hopefully the RPG maker one can shape up better, but the barrier to entry for me will always be the huge amount of text that I'm forced to go through. I'm not opposed to reading, but I am opposed to having to read at a fixed pace that's slower than I read. Especially when I know at one point I didn't have to.
That being said, one thing I thought was neat about the RPGMaker version was that you could customize your character at the start. I don't see that much in that engine. Though any changes that your character has later on in the game doesn't seem to have any effect on you visually. I couldn't even find a description menu for your character's appearance, and I'm pretty sure the HTML version had one of those.

All in all, if you've never played it, give it a try. If you've played the old version, try it but keep in mind the growing-pains from the engine swap.


Review by MichealRein

Version reviewed: 0.10.4 on 06/12/2020


I played this a while ago in the HTML version and actually kind of liked it. I have no idea why it's now in RPG Maker, and it seems to have even less content than it had in the html version.

The art's also not very good imo and the town structure doesn't even exist so why was this even changed from html to rpgmaker?


Review by Red-XIII

Version reviewed: 0.7.2 Patreon|0.6.11 Public on 10/17/2019


Definitely not the best engine for RPG combat, but since this one is more about writing than about fighting this works better than alternatives would.

So far there's only “technical” images here. A dungeon map, skill tree images etc. All content is text-only.

 

The writing gave me a distinct impression that author would make a great secondary writer, but not much of a lead writer.

Various character interactions and side quest are written about as well as one could wish for. I dare say perfectly. (Or at least that's my opinion)

However plot is nowhere to be seen. The whole thing reads as a slice of life about an adventurer with nothing but his day-to-day questing.

Witch would be ok, I guess, if we had an MC with a personality.

We don't. That's nowhere to be seen either.

His reason for wanting to be an adventurer so badly? Not explained.

Closest thing we have to that is a mention of him running out of money.

Which should stop being an issue (plot-wise at least) as soon as he's good enough to slay lizard-men. (game-play-wise, strangely enough, as soon as you stop getting exp from lizradmen you also stop collecting money from them, go figure)

Without a well-defined reason to drive those actions of his I just can't mentally place him inside this slice of life story. “I couldn't become a warrior but I've been told I could become a sissy sorceress, so let's do that, because why not?” is what his “story” reads like. Either I just don't “get” willing subs, or this is not a well written one.

What's baffling is that none of this applies to any secondary characters. Their motivations and positions are pretty darn clear and well-written, only MC is out of place in his own story.

So what I'm getting at is this – if you are dead-set on lead-writing your own projects, work on being able to hold your content together with something. You need either stronger character aspect to work the character development angle, or an interesting plot to work the plot angle. Ideally both.

And if not, join with someone who can already do the above.

As it's is it's still worth a read, but …

If your game HAD the above it would be the the best piece of writing on this whole f-ing site (imho).

 

P.S. This is based on 0.6.11


Review by Volendi

Version reviewed: 0.7.2 Patreon|0.6.11 Public on 10/13/2019


Let me start off by saying... when I first played this a long long time ago, I hated it!  Mostly bc, while it was kinda interesting, there was nothing there for so very very long.

 

That being said, decided to pick it up again, and it's become quite a good game for spending an hour or so!  Still very much prefer RPGMaker and RAGS, but can still definitely appreciate what this game brings to the table.  Fave thing would have to be the cursed outfit tho, was fun to let it change my character!  Definitely liking and subscribing!


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