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Game Information
Engine
HTML
Rating
XXX
Language
English
Release Date
03/02/2019
Last Update
06/05/2019
Version
0.5.3
Development
Alpha
Likes
135
Contest
None
Orig PC Gender
Selectable
Adult Themes
TF Themes
Multimedia
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Battle Mage Royal
by Tinon

A Visual Novel MMORPG with TG & TF elements

Enroll at the Mage Academy of Transmutation and Alteration, and venture into the secret world of erotic transformation. Fight to maintain your independence and even your humanity, in a battle to see who will make it furthest in this world.

You are currently able to create your first character and play through the introduction. After the introduction, you will enter free-roaming, where you can go around the school and meet other players. All players start out with four spells that you can cast on yourself and each other, which will have some predictable effects on characters.

From Monday to Friday you can attend classes during the day, where you will have a chance to meet two of the ten professors at the academy. When there are no classes, you can explore locations to look for items left by other players.

The game is in an alpha state and content is still sparse, but I work towards having new content and features released frequently. Please leave a review and let me know what you would like to see more of.

 

Content patch 0.5 is now live!

Ten new items have been added to the game that empowers players to manipulate and enhance their equipment, adding something now for the roleplayer and the competative player.

Personalize your wardrobe with specialized enchantments, recolored clothing, and ornamental accessories like chains and ribbons. A total of 36 enchantments, 21 color varieties, and 21 accessory varieties have been added to the game.
 
The update also introduces stackable items and an overhaul to the loot system.
 
You can see the full patch notes on our Discord server at https://discord.gg/G2QWuEE

 

Hotfix #1

Fixed an error that caused classes to suddenly abort

 

Hotfix #2

Updated talisman tooltips to better reflect that new magical properties are randomly picked.

Fixed an error where character stats weren't properly updated when an enchanted item was worn or removed.

Fixed an error that caused friend locations to not update properly. You can now see what locations your friends are at, and whether they are in a scenario or player encounter.

Private chat will now auto update immediately when you receive a new message, so you do not have to refresh in order to see new messages anymore.

Fixed an error that caused create character to sometimes fail.

Optimized pipeline for messages and status updates between players.

Fixed an error that could cause items to get stuck in inventory.

Fixed an error where stacks would show an incorrect number of items.

Made safer pipeline for changing character qualities that so ensure less errors by spell effects.

 

Hotfix #3

Changed how several stats affect combat to make them more interesting and powerful.

  • Hit, evasion, penetration, and resistance now affect all spells.
  • Hit now increases your chance of landing a critical hit in addition to increasing hit chance.
  • Evasion lowers the chance of being hit and receiving a critical hit.
  • Resistance now grants a chance to reflect spells in addition to lowering the chance of being hit.
  • Penetration lowers the chance of your spells being reflected in addition to increasing hit chance.
  • A reflected spell cannot miss, land a critical hit, or be reflected again.
  • Spells can still rebound but only at or below 10 hit.
  • Spells will always have at least 5% chance of landing a critical hit.
  • Spells no longer automatically hit targets with zero body or mind health. Instead your evasion is zero while body health is zero, and penetration is zero while mind health is zero.

Classes have been adjusted to reflect stat changes and teachers will now do more of the explaining.

Stat modifiers have been adjusted for some qualities.

Adjusted how loot is rolled, as the chance of getting an item from some item polls were unintentionally inflated.

Optimized loot roll algorithm. Loot tables have been adjusted so the chance of finding rare and ultra rare items are the same for all locations.

You will now find slightly fewer bottles at the workshop.

Stat tooltip now displays strength, dexterity, intelligence, and willpower with decimal numbers.

Stat tooltip will now show capped and uncapped stats, should your stat become capped.

All stats have a hard cap at x2 starting value.

Fixed an error where stat tooltip would display too many decimal numbers.

 

Features on the horizon

Deeper skill and spell system that can change players in more interesting ways

 

Upcoming content

More items and spells

More teachers, courses, classes, and skills

More things that can happen when exploring campus

You can see the full patch notes on our Discord server at https://discord.gg/G2QWuEE


Latest Reviews - View All Reviews

Review by Shinchan

Version reviewed: 0.5.1 on 06/03/2019


A very fun game,  the social aspect is actually surprisingly good, being a pornographic game. It's a bit short in the tooth but I can't wait to see more. 


Review by alguienquepasaporaqu

Version reviewed: 0.4.0 on 04/25/2019


Gameplay is increasingly getting more interesting as updates continue. The addition of more objects, spells and interactions with defeated players could be really interesting, as well as maybe extra alterated states other than the current ones.

Good work!!


Review by xkira1995

Version reviewed: 0.3.3 on 04/12/2019


Can't wait to see the game start being worked on more! Haven't found much to it atm. Guessing it's just a bare bones alpha test for now. I do have great interest in absorption and such. ;3

Edit: Definitely need more content and other ways to interact with players to keep people interested. Game's quite empty when I'm on. ^^"


Review by zxc

Version reviewed: 0.2.2 on 04/01/2019


There's potental here. a lot of potental.

But the wait between changeing locations kills it for me.

currently gameplay consists of;
go to a lesson,
do lesson,
run out of spells and have to go back too your room,
wait 30s
arrive at room,
wait 1:30
go to location,
meet person,
cast spells,
wait 40s
round 2
cast spells,
go back to room,
wait 1:30
cast spells on self,
wait 1:30
go to location,
ect..


Review by Mojopoop

Version reviewed: 0.2.1 on 03/06/2019


Really liking thsi so far! can't wait for more to be added!


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Total Contests: 32
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