It's a dog eat dog world out there, well, more like a dog eat out dog world. You've been kidnapped and force to participate in a game with only one objective, subjugate your opponents and fuck them. But watch out, they will try to do the same to you. Can you navigate the mansion and maintain your manhood, and more importantly your identity, intact? Or will your opponents succeed in turning you into a sex crazed slut?
This game was made and won for the Escape the Mystery contest. Thanks for all your votes and support.
The current version is 2.0, this is is the final version as a special one year anniversery gift to all of you for playing.
Removed inhibitions system
Enemies now give you traits as levels 5 and 8 rather than 4 and 7 (to align properly with visible avatar changes)
Enemies now have sprites
Enemies are now transformable. Each has the same 4 basic stats as the player, Breast size, Femininity, Ass size, and Submissiveness
Enemies now transform each other
When you hypnotize an enemy, you now also transform them in the same stat they transform you in.
Added gifs to enemy hypnotizing scenes
Replaced sex battle system with canned scenes that progress as you're TF'd
Changed avatar system so highest stat reflects over all "girly" look rather than femininity. In essence, this means no to dudes with boobs, yes to chicks with dicks
Fixed bug where encountering opponents you've already hypnotized caused an infitie loop.
Added dreams based on room given traits
You can no longer avoid opponents by reloading page or viewing stats
When running into an opponent you've already hypnotized fully, you continue on to the room you were going to, not back to the hub
Fixed bug that prevented gaining topless trait from Eric
You can't ask for a quest if you already have one
Lots of smaller bug fixes and typos I didn't document
If you're horny enough, can masturbate in an empty room at a chance of being caught and forced into a sex battle
You can now buy as many items as you want in one trip to the store
Reduced odds of encounters tunring into sex battles slightly
Moved slutiness and submission stats to main sidebar
Failing a quest now tells you what effect it has
Removed accidently left in debug features
Fixed dead end when using an orb on an already fully hypnotized opponent during a sex battle
Fixed a few actions giving 50+ horny at once
Fixed a bug where you gained horny while doing nothing in the sex battle
Fixed lots of typos and broken text formatting
Lots of general bug fixes and typos
Fixed black screens during sex battle
Fixed broken if statement in Hannah trait scene 1
Performing additional actions during room visits (like masturbating in the studio) now increases slut slightly
Winning a sex battle allows you to use a mind control orb
I love the concept and the UI. Game obviously needs some fleshing out. No matter who I back I always get the Emily ending. Am also curious to know if your characters clothes ever change like the others, it seems to display your physical changes but never becomes more feminine. This would make the game perfect for me.
This is super fun, I really liked it, it seems about 80% complete with just some text missing.
This reminds me of Stranded, which was also a fun game that got me interested in the TF genre. So it's great to see someone else do a game similar to the that one. Not to mention that ApolloSeven created TF Card Game, which is also very fun and worth checking out.
One critique that I have is that the player's face looks too masculine, even at the final stage of there transformation. I feel like a slimmer jawline and/or makeup would go a long way.
The game is a good fun game. It's certainly worth a try
The combination of frequent interruptions to every attempted action, and the slow rate of change leads to a game where I feel like I can't do anything.
Any reader who hates random encounters is advised to steer clear. Even the item shop, which is a gameplay function, can be randomly inaccessible because one of the NPCs wants to interrupt you 3 times in a row and then you go to bed. There were in-game days where literally every action I attempted to take resulted in an NPC bursting into the room, syringe in hand.
The player character is obviously in a situation where they have no agency, but unfortunately this game also applies that to the player themselves. It is not a pleasant experience.