I've updated this review in light of the latest bug fixes, and comments from the Developer.
This is one of those sissification games where you go to college and then some people decide you need help being feminized. It could be a good game one day in the future - there's some potential - but for now, it's best avoided unless you like playing early versions of games.
It's not a good, or content-filled, version of such a game. The author makes it pretty clear: it's early days and there's almost no content here, and they are not kidding. There is just enough sandbox to make you grind for ages in return for ... not a lot.
The content that does exist is extremely linear. If you don't pick the feminization choices, nothing is going to happen and it's a dead end. There are plenty of bugs - some are absurd - and plenty of UX annoyances.
The sandbox is a heap of grind, rendered more tiresome by wanting to see what happens when you finish your course, or expecting some sissification events involved with that, or your internship, but ... there isn't any.
I think the game might be improved by a few automations that would reduce daily grind, that could be earned as you progress.
In its current state, the game is a lot of tease and no payoff - the payoffs just aren't implemented yet. I think I got every little bit of content out of this, and it wasn't a whole lot. There are so many of these sissification games that - sadly - go so far then stop being developed. A Guy Reprogrammed, Do it for the band man, springs to mind as abandoned, or progressed so slowly you can't tell (and is there a difference). I have a folder full of similar abandoned games. Whether this game is one of those or goes on to be a big deal is as yet uncertain.
Anyone who has played Cursed or Clean Slate will feel a sense of deja vu here, even though those games are instant transformation. This is extremely similar in premise to The Making of a Slut, but without most of the story, or the graphics. While the author does have some freshness to their perspective, and the experiences you can come across do vary from some other games, most of the time they are very similar. The day-to-day living grind is not much fun, and takes up too much time relative to the fun parts.
There are no pills, no hormones, no chastity mechanics, no ability to have sex regularly except through prostitution, and stats that either only go in one direction or do almost nothing.
You can interact with barely anyone, and one of those people effectively requires you to buy everything in her shop before you can do that.
If you understand the mechanics, you can become rich, trivially, through streaming. This isn't necessarily a problem, but compared to the other ways of making money it's overwhelmingly most effective. Perhaps the other jobs need upgrades rather than nerfing streaming?
There are a number of bugs that have no effect but are hilarious, and there are bugs that have a more serious effect and are a lot less amusing. I won't go into detail because this is a review, not a bug report, but there are a lot of edge cases, or basic failures to recognize the MC's status appropriately.
The interations that exist can be ridiculous in their lack of awareness. You can talking to the NPC with E-cup boobs, a thicc butt, full makeup, in chastity, wearing a plug, and dressed in extremely slutty clothes, and she will be suggesting you expand your horizons to wearing panties. That said, the entire second phase of the feminization process feels very mechanical, and is probably just a placeholder.
If you like this general kind of game, then something like Secretary, Perverted Education, The Making of a Slut, The Sissy Girlfriend Experiment or The Good Son are better choices, with lots of content, lots to do, and a sense that the mechanics actually work or do ... something. Yes, it's unfair to compare a new solo project, that admits it is lacking content, to games that have been going for years. I simply mean that as a player you should go there first before dipping your toe into early alpha games that advertise openly that they are currently lacking content.
It also has my absolute pet hate ... buying shampoo ... but there is only one kind of shampoo in the world, and it comes in bottles with a fixed number of uses in. The price is inconsequential so you will never run out. Presumably, everyone in the entire world uses this one brand of shampoo, so there's nothing sexy about it.
Why do people keep putting this in games? Why? Why?
The very same games will have forty different shades of lipstick, but there is only one kind of shampoo and it has no name, but exactly X uses in the bottle. What mind birthed this bizarre mechanic?
And yet there is no conditioner, no moisturizers, and no exfoliators. You can't dye your hair at home. I see this same oddity in so many games: Life Choices, Girl Life, Do it for the Band Man, wardrobe freedom... it's as if having any kind of sandbox content demands that annoying shampoo bottle. Seriously, I never want to see that in a game again. Why put something in a game if it simply doesn't matter?
With the bugs and typos fixed, character art, more content, more underlying mechanics, and improved awareness from the game logic of ... everything, then this could be a good game. Could be. Currently isn't. A lot has to happen before then. In the meantime, this remains a game to look at from time to time, as new releases come out. If you've played a lot of these games, you might want to keep an eye on it.
In summary, if you haven't played the "classics", wait to see if it gets better before trying this. It might be a long wait. Or not?
If you're short of time, leave this one for now.
Nice game, the mechanics works fine. Missed the importance of the laptop for loosing dignity(you need that for loosing dignity)
Curious what the storyline is going to do. It needs some synchronisation: You get the task to wear a butplug while running around in a latex maid dress, with butplug and chastidy cage for your internet job.
It's fantastic start to a game, and I look forward to what comes of this in the future.
I must say though, content is not being added in a sensible order.
To start with you only had one off side quests on your computer.
Then a school system was added without any real content besides rocking up and studying. The patch notes indicate there is more, but I haven't had the patience to reach it.
Finally, what looks to be the main quest line (the Red Vixen pub relationship storyline) has appeared. But you can only progress once a week, and each progression is extremely minor.
Quite frankly you'll quickly find there's nothing to do and you'll just be skipping 7 days at a time to get to the next tiny piece of questline.
Personally I think you should give this one a miss until the weekly limitation is removed, or until there is so much extra content that you can fill a dozen weeks.
The game should just be a wake up and go to university button, followed by a visit the pub button with no locations or computer and one or two shops that get added in as they are needed for the storyline.
Considering it is version 0.0.10, this is not a bad start. Changes occur once every week once after you get to the said content. For the rest of the week, you grind food shower work school gym.
This is a great game. Easy to navigate fun to play and having a choice of starting character is great. One bug I found is with the tuition in 10b. When I try to pay the fee I get the following. Error:<<if>>:bad conditional expression in <<if>> clause: unexpected identifier. It's either a bug or I have gone wrong somewhere.