Corruption Conquest is a solo deckbuilder card game where you corrupt and conquer town after town with infernal sex sorcery and an army of lusty, transformed minions. You know, as you do.
Drag and drop cards to the casting circles, townsfolk, and discard pile. Click on the draw pile to draw a new hand of cards. When you draw, the townsfolk all bolster each other's righteousness to 'heal' up the lusty thoughts that you've stirred up in their neighbors. Seduce your way through the town.
0.1.0: Initial Release
It's an interesting idea but it's more a puzzle game with RNG card draw than a card game. It's a puzzle you can't actually lose, only hit walls where your card selection can't take any of the enemy cards before they heal. Once you take a couple cards it just snowballs from there and there's no challenge at all to finishing the level. It just becomes tedious at that point, and I don't really understand why you have take every single enemy card to move on when there's a 0% chance of failure. There really needs to be some mechanic to give the player a time limit on each level.
It's also really unintuitive how to use the special enhancing cards. You should just be able to drag them on the card you want to enhance in one quick and easy step.
Funny game, but the cards keep freezing and not moving away after use so the screen gets cluttered. At least it did in chrome.
Really fun game, love it. I found it quite simple though, once you understand the mechanics. I wish they develop the concept, maybe add more cards, challenges, different art style (instead of the classics paintings, which I don't mind either, they could try picturesm drawn by professional adult artists). Also, the play style - would be nice if building the deck make even more inpact on the game - like, some cards make deadly combinations, etc. Would like to be able to turn characters genders (while they seem not to matter at all currently), like, make the whole desk of bimbo-succubus or gay-imps, lol)
Oh, and another thing. In a big round when there are many 'enemies', closer to the end, your initial cards appear more and more rarely, obviously because of how the game works. But, maybe there could be a way to destroy some of the weaker cards. Like, sacrifice them in order to make some magic/transformations.
The first town was pretty easy, but the second one is sucking so much ass to actually try and corrupt it's just not fun and feels undoable.
Once I learned how the game works it turned tedious however.
Ok The Card interaction, placement, use, all need serious help (I understand the first reviewers complant).
That said I am on 4th town and like this game but with more population to corrupt in each town the interface and controls make it even harder not to get frustrated.
Really love what I've played so far and cant wait to see it improve and grow.