Rayne Falls is my first game, a CYOA with branching paths and a heavy focus on narrative and zero grinding
The game is played, or rather narrated, almost entirely from a first person perspective and follows the life of a foul-mouthed, bad tempered "neverbeen", protagonist; Rayne Spence.
Contains puzzle and riddle elements of varying difficulty
From Version 0.63 onwards, every passage in the game has been looked at and expanded or rewritten in an effort to make the game easier to digest.
More frustrating areas were addressed and made easier or in some cases skippable all together.
For a more detailed changelog, please view game discussion.
It was a cold winters night, snow fell silently on the neon streets of this nameless city.
A bitter wind thrust itself noisely upon every twisted and wretched alley, biting hungrily at whomever was unlucky enough to be caught in it's ever tightening grasp...
No mercy for the weak...no pity for the hopeless and downtrodden...
This is the story of Rayne Spence
It's an interesting idea, but the writing is a bit rambling and...honestly I have no idea how anyone is supposed to figure out some of the rather random passwords thrown at you time and time again in this. Than there's the whole Sally sequence which I lost 3 times in a row because I didn't scroll down the page fast enough I dunno...feels like it needs some tweaking as a lot of it is just...frustrating instead of fun.
Interesting take, and a very breaking the xTh wall style, featuring a foul potty-mouthed protagonist. Have to keep tabs on this one.
Got a slick style and a sexy subject matter. Love to see more!
Quite interesting story. I look forward to seeing where this one will go. Tried both paths, quick end to the first and potiential with the 2nd. Keep up the good work. I'll be keeping an eye out.
Has a lot of potentional the text isn't overwhelming and the visuals are very nice to look at. Definitely a 0.0.1a type of build though, there's very little to actually do. Keep an eye on this one.