A game that tells how your character goes through a maze filled with various things and events that will change his body and mind.
In the game, you can choose which gender character you want to play. At the time of writing this text, the art is only drawn for the initial States of the characters, but in the future it is planned to draw unique art for transformations. Now, transformations are accompanied by other people's art and photos. If the authors have any complaints about them, I will be happy to remove them.
I would like to note that the game has 7 floors, events for which are generated differently each time, so each passage will be unique. There aren't many events yet, but when there are more, it will be possible that not all existing events will occur in just one playthrough. I wish you a pleasant day and a good game)
Your character receives an invitation to the maze, the reward for passing which is the fulfillment of a cherished desire.
Outstanding nerds guy and girl :3
To complete the game, you need to go through 7 floors, finding a way out on each of them.
There was quite a lot of work done on the logic of the game. In particular:
1. A new system of rooms has been finalized
2. Fixed errors related to the loss of some events from the map
3. Worked out a gradual transformation, in the process of passing
4. Modified some texts in the endings, corrected grammatical errors
5. Fixed transitions in some events
This version completely reinterpreted the system of rooms in the maze, so that events are linked to certain sections of the maze. Also made many improvements in GUI - removed extra spaces that bound the arrow buttons moved the pictures in the places where they appear. Also, fixed bugs that occurred due to the transfer of some functionality from the Russian version. Fixed initial dialogs so that the player can understand exactly what they need to do.
In this version, minor bugs that occurred when choosing a female character were fixed. Also, initial character art was added. If you want to see transformations from the same author, she will always be happy to do it, however, this process is not free, as you understand. Also, several new endings have been added based on your wishes.
i will be polite and fair
xth floor has no exit
out of 10
game owers 3
dungeon lay out 2
game flow 0
thats 12/70 er lets forget about it.
It's interesting, but it needs a lot of work to make it more than a quick time sink.
Cool idea, needs a lot of work though to be an alright time killer. Don't see much of a story coming out of a game like this.
It's relatively small and simple, but I think its a decent initial submission.
You navigate mazes, and have random encounters, which you have some control over the outcomes of, but probably you'll get turned into one of the denizens of the maze. It's a bit too simple for me to call it rogue-like, but it's somewhat fun to explore and see what's here. If you're looking for an epic adventure, this isn't it, at least yet. If you're looking for a little transformation game that isn't strictly linear, you could have fun with this for a bit.
It's a fine concept. The transformations can be rather sudden, and many (though not all) seem to end in game over full transformations with narrative passages about your fate.
It's not too ambitious, it knows what it is, and while it could use some refinement and enrichment, it's not bad.
Try it if this sounds like something that you'd enjoy.
Honestly, not a lot here. It's a pretty basic game, explore a randomly generated maze and TFs events happen at you. It does have a couple areas of weakness, primarily TF descriptions. You get one generic line that doesn't change per event, and all you get to describe your current state is a flat percentage of how masculine you are. Once you get below 0, you get a single line game over. Other TF events (Latex, dollification, etc) have a bit more detail, but are also instant game overs. You can at least choose to avoid most TF events, which is a nice, if somewhat jarring, bonus.
The interface is particularly bad, as the buttons to traverse the maze tend to jump around between rooms, leading to a lot of accidental inputs. The maze itself is a series of long, occasionally branching corridors, really nothing of note.
The English is choppy, but far from the worst I've seen on this site. It just doesn't help that the overall writing is nothing special.
Overall, nothing to write home about at this stage. Still, if it were signifigantly refined this might turn into a decent little game.