This is the sequel to Invasive Species. We have reviewed what players said they did and did not like and we are moving to create a new game based on the feedback. We are trying things that are new ground for our team and progress may be uneven. Much like its predecessor, you find yourself a creature on Earth tasked with a mission and able to enslave human minds and breed them to create more minions. What is different this time is that decisions are more RPG based than CYOA style based. You'll have stats to manage and ultimately, a hive to run. You're also not alone, there are rival aliens on Earth and you'll need to find and deal with them and their minions while avoiding suspicion from local governments.
You're the newest engineered servant of The Master, ready to add this world to his domain. However, Earth's secret is out and yours is not the only alien force seeking to dominate this world. You'll need to setup a base of operations, recruit "local talent", and wage a covert war!
0.0.1 - Initial concept release and design within Twine.
0.0.2 - Fix for an issue with Fire fox; most of the prologue is done, next release will have the start of the first loop mechanics in.
0.0.3 - Wrapped up the intro, added start of resources, next part is the day loop and adding in content for that when it will be "playable". After much consideration, we will be changing our time management system in a few ways to make it easy to understand and code.