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10/10/2022
Last Update
02/09/2024
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1.2.1
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Life of Crime

To quote Thtoneguy, this is a game "where the main character does not wish to be feminized and indeed does not need to be but continues on entirely because it is a means to an end". The idea is to see how far a character will go to sell a lie.


v0.1.4 - Concept

It's stable and most of the bugs have been found. Play if you want to know why some features exist in later versions and don't make sense.

 

v1.0 - Complete

Not a lot of changes between 0.6.x and 1.0. No new content. I fixed bugs, tweaked a few things and corrected a few typos. The biggest thing for me was that I did a whole play-through, normally I skip to whichever area I'm working on. There's a lot of content in there that I'd forgotten about.

Previous v0.6.x saves should still work, v0.5.4 saves still won't.

v1.1 -Bug fixes and preparation for chapter two

Lots of backend changes and bug fixes. Very little new content, just a couple of inaccessible passages that are now available. I'm releasing this so that when Chapter Two gets released people will be able to carry progress across.

v1.2 - Starting Chapter Two

At the moment the accessible parts of chapter two are a small re-write to the end of end of Chapter One and a few story passages for Chapter Two. The new passages aren't wired up to any mechanics and I've only push them out so people can see where I'm thinking of going, if they want. Please give me feed back on the new ending and new beginning.

 All previous version can be found here.

 

Small print
If you want to re-use any of my code, message me and if I don't get back within 7 days assume I've consented with a few conditions:
1) not to be used for profit
2) post your game on IMDB (if it meets site rules)
3) reference the source material (i.e. this page) so I don't get accused of re-using your code.

A young miscreant wants to start a life of crime. His first job doesn't go that well. His second chance doesn't go as expected.

There's Violet and there's some other characters.

Week runs Sunday to Saturday (it's a zero based numbering thing)

# Week 0
Thursday: Event

# Week 1
Sunday: Meet Violet + move into girls dorm
Monday: Clinic + new friend
Tuesday: Pick outfit
Wednesday: Shopping trip + new ID
Thursday: Move in with Violet
Friday: Start pick-pocketing lessons

# Week 2
Sunday: Chastity intro (+ first implant event)
Monday: Start college
Tuesday: Key decision
Friday: First study check event

# Week 3 - nothing in main story thread
Saturday: Chastity part 2 + move to manor

# Week 4 (StartManor)
Sunday: Meet Malcolm
Thursday: Violet meets Malcolm event
Saturday: Plan job

# Week 5 (Phase 1 : Week 1)
Sunday: Gain make-up kit (can be any day after Sunday)
Thursday: Malcolm moves in
Saturday: Movie invite

# Week 6 (Phase 1 : Week 2)
Friday: Rose available

# Week 7 (Phase 1 : Week 3)
Monday: Gopher event

# Week 8 (Phase 1 : Week 4)
Meet Dick and Tom

## Week numbers from start of game after this point depend on MC progression ##
The earliest you can spend watch films with Malcolm is week 8
The earliest you can date Malcolm is week 9

# Last week of Phase one (P1WX)
Thursday: Sister sets-up date
Friday: Date with Malcolm
Saturday: Post first date (no photo path)

# Phase 2 : Week 1
Sunday: Phase two plan / ask price for not dating (offsets other events by one week)
Tuesday: Party invite (dating)
Saturday night: party-prep (dating)

# Phase 2 : Week 2
Sunday: Bridal shower (dating)
Wednesday: Meet contact / fitness test (not dating)
Friday/Saturday: Frat party (dating:no-wedding)

# Phase 2 : Week 3
Sunday: Dance lesson (dating:wedding)
Sunday: Forgery class (dating:no-wedding)
Wednesday: Graphic shop (not dating)
Wednesday: Lingerie shopping (dating:wedding)
Thursday/Friday: Night out (dating:no-wedding)

# Phase 2 : Week 4
Sunday: Spa (dating:wedding)
Wednesday: Dance competition (not dating)
Wednesday/Thursday: Ladies night (dating:no-wedding)
Tuesday: End phase 2 (dating:wedding)

# Phase 2 : Week 5
Tuesday: End phase 2

# Phase 3
It's a mystery

For more detailed release notes, see in game

1.2.1 (09-Feb-2024)
* Bugs and typos (O1010000)

1.2.0 (08-Feb-2024)
* Reworked ending of Chapter One and merged two of the previous endings
* Added Chapter screens
* Added first few passages of Chapter two story - these have not been wired up to any mechanics

1.1.2 (29-Sept-2023)
* Bad SetFlag of ItemArtSuppliesOwned (Quinn)
* Replaced missing skip ahead macros (ZephyrWind)

1.1.1 (27-Sept-2023)
- NaN errors (kaytlyn & CandiIsSweet)
- Added disable libido mechanic cheat (kaytlyn)

1.1.0 (25-Sept-2023)
- Massive backend overhaul of how variables function. I've copied the way HiEv does it so going forward saves will always be backwards compatible. This'll fix a few things and break a whole lot more.
- Found a lot of passages that'd never be displayed because of bad logic
- General spelling mistakes and typos
- Increased chance that some story events will trigger

1.0.4 (06-June-2023)
- New make-up scene, see forum (Pakhawaj & daisycyoas)

1.0.3 (10-May-2023)
- Increased reward for stealing panties (daisycyoas)
- Typos, grammar and spelling mistakes (Shaqarava)

1.0.2 (29-April-2023)
- Increased Config.history.maxStates to 15
- Added cheat to avoid Ivy ending (aceina)

1.0.1 (27-April-2023)
- Bug: could remove chastity after surrendering key (Redstar62)

1.0.0 (24-April-2023)
- General editing; fixing typos and spelling mistakes
- Removed option to stop working for Violet during phase two
- Stop evenings with Tom after he starts dating Pinky
- More notes
- Dick no longer shrinks after being glued
- Moved everything from 'to do' to 'wish list'

0.6.6 (31-March-2023)
- Replaced call to PhaseIntro with IntroVideo (Sfelix)
- Libido killed during private performance (O1010000)
- Correct check on dance skill > 75 (O1010000)
- Journal entry after first date with Malcolm (O1010000)
- Typo in conversation after meeting Johnson (O1010000)
- Shuffle of constant namespaces (please don't break anything)
- BUG: You can still pay for the hacker after getting the plans from dating (O1010000)
- HACK: Remove the above bug in existing saves
- Wrong scene called when masturbating after M2F (O1010000)
- Thanks
- Rewording of paragraph in Malcolm ending
- Cheats

0.6.5 (25-March-2023)
- Replaced dreams after being glue
- Added hack for missing variables
— Re-enable missed variables
- Replaced "Use vibe on cage"
- More couple on sofa images
- Reduce history to 5 (does it need to be reduced this much?)
- Changed end of game text
- Bathroom text & images after glue and after m2f
- Dance practice at home (weekday evenings after dance lesson if Violet is bridesmaid)
- Add forgery class to pay for second phase hacker path.
- Missing journal entry (ForgeryClass)
- Various typos

0.6.4 (22-March-2023) - Change to beta
- More tester notes
- Link paid money path at end of phase one to phase two
- Correct event set at start of phase two if paid at end of phase one
- Added currency formatting
- If switch back to M2F path, first kiss
- Rearranged media files (deleted unused)
- None dating path
- Non-M2F route, Rose ending
- Disabled Malcolm dates after refusing M2F
- Journal entries

0.6.3 (14-March-2023)
- One more scene with Johnson
- Info for alpha testers
- BUG: Richard event state out of sync after talking to Violet
- Content: not helping with wedding path
- Content: New scene at end of not asking Violet to help with wedding

0.6.2 (13-March-2023)
* More Lexie content
* More Ivy content
* More Malcolm content
* More Rose and Jane content
* Running task bug (tUKr)
* Missing boss conversation (Pakhawaj)
* Looping content (CandiIsSweet)
* Story progression all the way to the end of phase 2 for some paths.
* Rewrite of meeting with Johnson.
* New journal entries.
* Extra brattiness.

0.6.1 (09-March-2023)
* Links to jump to later content
* Tweaked logic for displaying clinic help with libido (CandiIsSweet)
* Reducing libido logic (wolfmage & CandiIsSweet)
* Study is reset after check, not at night (wolfmage)
* Moved time with Tom to Afternoon for better spacing of activities - does this break anything?
* SisterAskForChastityHelp error (Pakhawaj)
* Fixed lots of things I didn't know were broken

0.6.0 (08-March-2023)
* New content! First scenes for phase two
* QoL work on pickpocketing
* Added consequences for too many cold showers
* New drugs at clinic (need unlocking)
* Study rewards are back
* Refactoring of events system, should make it easier to add events going forward and no break saves

0.5.4 (14-Feb-2023)
* Bug fixes (Surume, TofuCannibal, sappho and knightofshadows)

0.5.3 (11-Feb-2023)
* Removed debug code from Sleep (sappho)
* Hack for club availability; triggered in sleep (BgCntry)
* Reduced time before pickpocket/club event is triggered

0.5.2 (10-Feb-2023)
* Club no longer gets locked after talking to Rose (thanks girtrude8k)

0.5.1 (09-Feb-2023)
* Bug fixes
* Option to play past 'End of Content' screen
* Some events should trigger more easily


0.5.0 (07-Feb-2023)
* Massive refactor of navigation
* New content: events, places, activities
* New characters
* Attempt at reducing grind (might have gone too far)
* Journal and implant reworked
* New pill (O1010000)
* Bug fixes (O1010000)

0.4.0 (22-Dec-2022)
* Massive refactor of variables and constants
* New navigation menu
* Removed confidence stat
* Increased chance Rose appearing (Wittyusername)
* Many bugs - some old and some new
* Campus stealing error (Trashacc123)

0.3.0 (12-12-2022)
Story now continues all the way to the same point as the concept
A lot more content and events
A lot more bugs

0.2.0 (11-11-22) - First Alpha
A whole bunch of behind the scenes stuff, focusing on: tasks, libido and skills
Added events for pick pocketing and shop lifting
Lots of changes to intro pace and events
Add journal entries!!
New punishments

0.1.4 (17-10-22) - bug fixes
Social skills now shown in journal (O1010000 & aloopy)
Forger money (aloopy)
$seedyJoint (aloopy)
Removed time taken for using vibe (aloopy)
Removed bogus text from vibe video (aloopy)
'Punk' friends libido warning error (aloopy & Erbosch)

0.1.3 (12-10-22) - bug fix
Added missing zero (JaradLichLord)

0.1.2 (11-10-22) - bug fixes and typos
Release notes added (Thelo)
Typos (JamieOaks)
Bugs (JamieOaks)
    -newSkill reference
    -shower Masturbation video
    -pickpocket closing Tag
    -FrustrationImage replaced with call to FrustrationVideo
    -Removed debug code from club
    -Hidden club handjobs until after first guard handjob
    -Fixed bug in name display
    -Added chastity check before asking for release
Removed image labels (JaradLichLord)

0.1.1 (10-10-22)
Initial



Review by shellyv

Version reviewed: 1.1.2 on 01/23/2024


For a game about the crimnal underworld it was a surprisingly wholesome tale. I loved the way Ellie and Violet bonded, like Thelma & Louise. Would very much welcome a chapter two.


Review by repe

Version reviewed: 1.0.2 on 05/03/2023


This game is less fetishy than most here and more of a drama where the main character happens to change gender. Honestly it's not really what I'm here for and at some point earnestly acting a woman got a bit much for me, but the game felt all around well made and I'd recommend giving it a shot if that sounds like it could be your thing.


Review by tndvrs

Version reviewed: 1.0.1 on 04/27/2023


This Game ,  Has left a wet spot in my panty.

Just the GAME... (Choices) that made me play it till the end. ( Schoolgirl,  forgot the rest, bridesmaid thing ).

Very much like it.   I would even very much love it if : it ended with some plumped lips, bigger boobs and a bit more dick in your face scenes, 

( do it, or get beat up. )

Thanks from the bottom of my ..., well,  THANKS !!

  

 


Review by Razjin1

Version reviewed: 0.6.3 on 03/14/2023


I'm.... actually really surprised.  I thought I'd get a quick thrill from this, but it's proving a bit more in-depth (playing the "experimental" versions).  What I like here is that you have a real "breadth" of skills to upgrade... feels like I'm playing Morrowind where I can be the be-all end-all expert in everything!  (Might wannna scale that in - small suggestion, can ignore.  Not sure where I'm going with this, double ignore... unless you see opportunity?). 

Variety is the spice of life... can't go wrong adding more?  (Like the optionality of jewellery, clothing, etc... you'll never make anyone unhappy adding more "except yourself for the work"). 

What I'd like to see... is more gamification?  Hard concept to quantify, and I struggle a bit to see where you can go beyond "by x time meet x requirement" setup... maybe someone else can give an idea (give credit where due! always important for feedback).

Might not update unless there's a significant update, but keep up the good work!  I think you've got a great framework and even expanded into options a bit, if you add a "hook" and even more options you can't go wrong... I myself like the "unwilling participant" scenario, but alternatives are also something you could explore. 


Review by xsilkylegsx

Version reviewed: 0.6.1 on 03/09/2023


This is quite promising. I played through to the end of v0.5 and it kept me engaged enough that I was disappointed when it was over. I assume many of the skills I was building (like pickpocketing and forgery) become useful later on (or I missed something substantial). The week running Sun-Sat confused me, maybe that's a US thing?


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