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TF Themes

Version: 1.0.3

The Thackleton Traveler

During a drunken night out Riley and Elaine disturb an ancient magical artifact, and find themselves trapped in another world. Now they must contend with a myriad of fantastical trials and tribulations before they can return home, ideally with their humanity intact.


This is the third game of my RPG maker trilogy, and is considerably bigger than the last two. There are several transformations which can be acquired, none of which involve bad ends and all of which are visually represented and narratively important.


The game is divided into four areas each with a different gameplay focus. The forest focuses on combat, the town focuses on dialogue, the ruins focus on puzzles and the desert focuses on exploration.


Since my disdain for basic RPG maker combat is alive and well, this game uses an action combat system instead. Press 'C' for light attacks and 'Shift' for heavy attacks while in combat areas.


Screenshots can be found on the itch.io page.

1.0.3: Minor bug fixes.

1.0.2: Fixed bugs, added an item to teleport the player home, made the one demon name hint appear more than once.

1.0.1: Fixed several bugs, made the hint for the prison puzzle a bit more generous, made it slightly easier to progress the beads investigation after the search.

Latest Reviews - View All Reviews

Review by Perri

Version reviewed: 1.0.2 on 11/25/2022

This game is wonderful, and I highly recommend that you play it.

The production quality is high enough to be a commercial product, and a pretty good one at that, and you can really tell a lot of care and attention was put into this game. 

While the story is simple, the dialogue is very charming, and often witty. The riddles and puzzles in this game are very well constructed, and difficult in an intelligent way. These riddles were made with the gameplay experience in mind, so you won't have to save scum or worry about accidentally creating impossible situations. Along those lines, there is no dead end in this game. You can keep playing comfortably from beginning to end, no matter what happens, so you never have lengthy or obnoxious end game screens to navigate through. 

As for the actual TF content, like Charlsebob's other games, the TF's are well integrated into the story and acknowledged by the world you're interacting with. There's a number of small things that give the TF a sense of depth. Too many games these days have paper thin purely aesthetic TF's, but the transformations in this game actually have consequences. 

Charlsebob dislikes the default RPG maker combat mechanics (bless you) So the combat zones are always a fun mix of real time mechanics, and stealth/ exploration gameplay. 

All in all this was incredibly charming, incredibly enjoyable, and worth every moment. The worst part about this game is that it ends.

Review by Leymoon

Version reviewed: 1.0.0 on 11/11/2022

First impressions after tackling some of one of the game's regions, I can only say this is a VERY well developed game, that genuinely impresses with its polish. Conversations flow well, and premise is, unlike a lot of other games, not a very common trope. Completely original is unlikely, but still uncommon enough that I can't actually remember any other game with a similar premise off the top of my head, and that's honestly still pretty impressive on its own

Puzzles are, much like Charlesbob's other games, actually decent brain-teasers, while combat is.... at least not what you'd entirely expect from a rpgm game. Both challenging, but not as hard as to be downright frustrating.

On the note of other games, have you tried them? No? Definitely games worth a try, so highly recommend trying out those as well. If yes, then you might have an inkling of what to expect regarding to the puzzles and quality.


Highly recommended game, unless you for some reason have a vendetta against the rpgm engine or puzzles in general. Fact it's actually marked complete just strengthens the recommendation.

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