Lust Doll is set in a apocalyptic semi-modern/future world, where you start alone and confused in a dangerous place, with literally nothing (not even clothes on your back), and go on to carve out a piece of the world for yourself. There'll be a main storyline to follow, but the emphasis is going to be on making it a sandbox game where you just screw around and have fun.
If you're having trouble extracting the game, please try Winrar or 7zip, and write on the forum thread if they don't work (as I can't really respond to reviews on this page.)
Grabbed this game a few days ago; I'll admit, I'm cheating just a little by using the wiki, so I'm probably doing stuff out of order. also i've gotten two bad ends and i'm trying to avoid them like the plague
I'll admit, the lack of a core plotline both draws me in and puts me off a bit, but overall it's nice not to have some final destiny hanging over my head. Makes it feel like I can do whatever I like.
Definitely like the game, though I'll second what was previously said in that just colored squares can make one wonder what stuff actually is.
Worth spending the past few days playing, overall. well done.
Really good game. Enough stuff to do for days. Only problem is that it lags a bit on Linux, but it's not too bad.
Quite good so far. good desighn on most areas.
Last time i played this game was I think a year or two ago when it was 5.2. The exrta events you added for exploring was great. I do think you need to add more weapons though as running around with flash light or a knife for the longest time is pretty sad.
I noticed that the time it takes for me to clear everything you have at the moment is about 2-3 hours. adding the Puzzle element in the grave yard was a nice touch. Regarding the event with the mirror was interesting, but the way to get out of the grave yard after this event could use some more work. looking forward to the mansion.
I do like what you added to the tower. Ties in well in regards to the base. I didnt realize you added so many more puzzle elements into the game.
Some people would get frustrated with it. Especially Your "hints" on what you need to do to progress defintly needs some work.
Some bugs playing through the game were pretty minor, almost to the point of not mentioning them, mainly interacting and equipment window. Your caravan enemy though needs some work. for how hard that fight was 180 credits is not worth it lol.
I also think you need more skill checks into the game. they are very few of those. I think it will help the player in realizing certain skills more often.
Don interaction could use some work, it feels like you dont have a choice in the matter at all.
Keep up the great work. Im looking forward to the next release.
Oh it's a small download. This isn't going to be impressive or live up to the description of the game's down... HOLY WHAT NOW!?! Never seen this done in RPG Maker engine!
Very unique game. Comes with greaqt visuals. A wonderful map. Great character creator. Easy to understand and work out what to do and where to go. Very impressive and sucked me in for a while.
Highly recommend playing this game. Very descriptive for both in story text and actions that take place.
Quite surprised with the amount of options you can select to, well I guess to prevent offense to the player, like how would you like to be referred too? "He", "She", "They" <--- O.o But at the same time great because you can change the way you are and what you are. Say a character who refers to themselves in a unique manner.
Definitely a Like from me!