Whoremaker
a slave management game.
This is the twenty-third release of Whoremaker. A Patreon supported game!
The highlights of this release are changes to influence and bondage gear, a bunch of Elli content, continued feminization storylines, and an overhaul to the automation system (you can now automate player tasks as well!). There's also a bunch of new scenes, of course. Check out the changelog for all the details!For up to date news, previews of new scenes, and discussion of the game, join our Discord Server!
This release was made possible thanks to my Patrons at Patreon! Thank you all so much!
Release 23 - Future Content
Release Summary:
New Content:
Scenes
Other
Changes:
Gameplay & Balance
Graphical & Text
Bugfixes
Backend
$SissyHypnoSceneCount
added, to avoid having to change a number in several places as more scenes are added.<<click>>
macro with <<link>>
.$PCInfStatusLow = 3, $PCInfStatusMed = 5, $PCInfStatusHigh = 9
to make certain checks more consistent.$Daniel
, a new character in the Elli storyline.$Slave1Name
with $Rebecca
.$SlaveItems[]
to slave creation, to allow for slaves to own items. Also reworked how Elli's upgrades/bonuses work, to fit into the new system. She now gets an "item" for every upgrade.<<BackSlaveEvent>>
for certain events, to go back immediately to the Slave's page from events.$PCAvatarDir
.<<PushEvent>>
to take a variable. The widget is used to add an event name to the EventsSeen array.
Known bugs:
See changelogs for previous releases at the forums or in-game.
This game is intended for adults only, it currently contains the following:
This game is not real. This game is a fantasy.
If you cannot separate the two, do not play this game. If this game offends you, turn it off.
Whoremaker is designed to be part rapid-fire delivery system for porn gifs and images, part management game.
There is a story, but the focus of the game is on the management of slaves along with a large variety of different (sex) scenes.
Many scenes vary depending on the stats of your slaves and yourself, with different variants playing once certain parameters are met - experiment!
Whoremaker is a management game, inspired by games such as No Haven, Free Cities, Escort Dreams, and the criminally underrated The Lilith Device (all of which I highly recommend!)
The game is far from finished and will continue to be improved!
There is no real ending! Once you've unlocked all the tasks for your slaves and seen all the random events there is nothing else left to do.
(Paying off your debt will give you a placeholder ending.)
Most content is currently tailored to the first slave, Rebecca. The other slaves work, but will repeat much of the same content.
Whoremaker is being developed by Dopefish, hello!
You can support the game by going to the Patreon Page
A huge thanks to Marianne (mlreta), TFC, VonKayas, jonwich, DerpTheDark, Elboba, Kaeil, subrosa, Popirs/Emmafrostfestivalofdimonds, and Sojourner who have helped me write scenes for the game. Special thanks also to Koda, Kris, and ChickenscratchRuskie who has contributed a lot to the development of the game!
I am looking for people to contribute to the game. It is very easy to write a scene, and the more content this game gets, the better. If you feel like helping out, drop me a line!
I'll also be very grateful to anyone who points out mistakes in grammar, spelling and formatting so that I can correct them.
You can reach me through email at dopelives [at] gmail [dot] com, at the Discord Server, or drop a post on the TFGamesSite.com forums.
I love to hear your feedback and suggestions!
This is a really well put together game with a lot of content, and there's clearly been a great deal of thought put into every scene.
Unfortunately, it's just too much of a grind. To earn enough money to make your ever increasing debt repayments you're locked in to doing the same two or three actions over and over and over and over and over. Then, just when I thought I might have a bit of a profit left over at the end of one cycle, I got a random event that took all my money away and made it impossible to meet that month's repayment. I stopped playing at that point.
If you don't mind endless grinding, or getting kidney shanked by uncontrollable events, you'll probably enjoy this game. I didn't.
I'm not really fan of gay porn and gay themes, but I do enjoy crossdressing, shemales and feminization. This game is so good, that the gay content doesn't even bother me. Moreover, I enjoyed reading the gay scenes, even though I didn't like the gifs in them.
The game is developed at a really satisfactory pace and the improvements are significant and new content is large. I strongly suggest giving Whoremaker a chance.
This is a slave trainer game. It functions on a basic level, and the looming debt and the scramble to get out from underneath it adds a gameplay element beyond simple progression, which is nice.
However, in its current state Whoremaker has a number of issues. It is poorly streamlined, with simple turns taking multiple minutes towards the end of the game. There is little eroticism outside of a small number of repeated boilerplate scenes and an even smaller number of one-time events. My machine also had those annoying loadtimes many Twine games have. These issues make Whoremaker difficult to recommend.
I would recommend playing Princess Trainer Gold, Witch Trainer Silver and Star Channel 34 before playing this game. Alternatively, if the TG elements are what interest you, I'd recommend Queen of the Seas, which at least has better gameplay.
If you've already played all those games to death and are desperate for more slave trainer games, Whoremaker might be okay entertainment for an afternoon. If you're really that desperate though, it might be more time efficient to learn Japanese and explore the era game scene.
Just want to start by saying how much I love this game; the premise, the delivery and the writing is all superb.
The downsides:
Can't wait to see what future updates bring!
Whoremaker is a perfectly structured slaving game. It allows either a dominant or submissive MC, presents a nice variety of actions to take, and has almost uniformly excellent image and movie selection.
The only two valid criticisms are that, at present, certain play styles lack content, and that story events have opaque triggers that take a long time to fire. It's great that the game doesn't rush through its story, but one might hope that any returning player could consistently reach the present end point in 100-150 in-game weeks, and not 250-350.
I think that the decision to mostly focus on this branch of the sub MC tree until it is content-complete is a great one, since a sub slaver is a unique route for a game like this. Hopefully, the author continues to allow community created content which fits his tone and style to buttress other content areas - that's another excellent choice.