This is a simple demo of an idea I had; about a game that uses roaming, interactions etc of Daydreamer and combat system of TFJeweled. In practice it requies both these engines; the player is supposed to use a daydreamer game, and interact with it until called to open a TFJeweled scenario.
I've posted is as "Complete", beacuse it's complete and perfectly playable, even though it's a demo; I don't have any plans to increase content or anything.
Also, graphics are done with this adorable thing http://pochi.x.fc2.com/k_kisekae2.html (18+)
In the middle of the lesson sponge dried off! That's why the teacher sent two friends, Laurent and Kyle, to fix the problem.
Unfortunately, male restroom was closed for cleaning, making it unavailble! There was only one rational way to complete the quest: magic duel to determine who'll visit ladies' room!
Well it was okay. Not fully playable like the author claims but it is just bare bones.
"I don't have any plans to increase content or anything."
When I saw that then I knew the game is dead.
As the author points out this is a demo: the story content and choices are minimal. But as a proof of concept it works, and the skeleton of a plot that is present is fun enough.
(For those having problems getting this game to run see my post in the discussion thread.)
I have run into the same problem as the last reviewer: The game is unplayable at the fight point. Tried the last 3 available versions of the game engine too, just in case that was the problem.