When the Naughton Gang takes over the silver mine, John (or Jane) Simon is forced to become the new lawman in town.
The player has the option of starting male (and becoming more manly) or starting female and going FTM (and then becoming more manly). Will contain hypnosis, where the player can attempt to hypnotize others, as well as the ability to transform some NPCs from male to female.
This game was formerly constructed in Inform and is being rebuilt in Twine.
John/Jill Simon, the protagonist.
Clay Hancock, the telegraph operator. He will help you signal for the marshal, then leave the game.
Gideon P Lemley, the snake oil salesman. He provides the means of transformation.
Eddie Malone, the bartender at the Elbow Bend Saloon. (hypnosis)
Vernon Wade, the gunslinger at the Elbow Bend Saloon. Getting Vernon to leave town is one of the game objectives. (MTF, hypnosis, sex)
Juan Palmer, a farm hand found at the doctor's office in Hawthorne. (MTF, hypnosis, sex)
Harold Sykes, a foreman found in the Stackwell Mining Company shack. (MTF, hypnosis, sex)
Iris Hadley, a woman in Hawthorne or a woman in a stagecoach who needs to be rescued. (sex)
Known Issues
Version 0.47
Version 0.39
Version 0.37
Version 0.31
Version 0.15
This story oozes with style, and is a fun read - I hope it's fun to work on for the author, since I hope it keeps getting updated!
First I want to thank the Author for the game, One of the few game where your MC can become more manly and can transform others.
I am really into that and sadly most of the game on the site are M2F or MC being forced to be a sissy. Those games are fine but I really like when I can transform others and my character is Dominant. So far the game is good. I hope you will continue to update it and maybe add some images if you feel that's okay.
Inform 7 is not the most friendly game client and it assumes the players do know how to type instead of just click click click. This game does extremely well to introduce the VERBS menu to kick-start its player. The Text-UI looks neat.
That said, the game at this stage lacks interesting elements to make people stay. F2M isn't exactly a popular topic. Going through conversation isn't exactly a loved element. Small tasks and opening maps neither. So there was little I could do before I got stuck (after pistol, F2M, watches, shirt, pants and boots).
I know it is only version 0.1 so I am going to keep my fingers cross. Please keep up with the good work.
PS> Here is a little tip for anyone who wants to try it out. You start off in the town with seven directions accessible. The one to the North is where the story starts, so you may as well explore the other six directions (buildings) before you head off.