Night Games is designed as a hybrid between an RPG about a friendly arena style battlefucking competition and a dating sim where you build relationships with your opponents. Rather than random enemy encounters, all the opponents are distinct, persistent NPCs, with fleshed out personalities who use the same combat and experience systems as the player.
Combat skills are split between three basic attributes: Power, Cunning, and Seduction. You can build your character around your style of play. Do you want to incapacitate and pin your opponent before finishing her off? Maybe you prefer sneaky tricks and traps to outwit your opponent. Maybe you just want to be a pure sex machine. Later in the game, you have the opportunity to gain advanced attributes, opening up additional skill trees and unlocking new opponents.
The game loop is split into distinct day/night phases:
You don't really know why you're going to the Student Union in the middle of the night. You'd have to be insane to accept the invitation you received this afternoon. Seriously, someone is offering you money to sexfight a bunch girls? You're more likely to get mugged (though you're not carrying any money) or murdered if you show up. Best case scenerio, it's probably a prank for gullible freshmen. You have no good reason to believe the invitation is on the level, but here you are, walking into the empty Student Union.
Not quite empty, it turns out. The same woman who approached you this afternoon greets you and brings you to a room near the back of the building. Inside, you're surprised to find three quite attractive girls. After comparing notes, you confirm they're all freshmen like you and received the same invitation today. You're surprised, both that these girls would agree to such an invitation, and that you\'re the only guy here. For the first time, you start to believe that this might actually happen.
After a few minutes of awkward small talk (though none of these girls seem self-conscious about being here), the woman walks in again leading another girl. Embarrassingly you recognize the girl, named Cassie, who is a classmate of yours, and who you've become friends with over the past couple weeks. She blushes when she sees you and the two of you consciously avoid eye contact while the woman explains the rules of the competition.
There are a lot of specific points, but the rules basically boil down to this: competitors move around the empty areas of the campus and engage each other in sexfights. When one competitor orgasms, the other gets a point and can claim their clothes. Additional orgasms between those two players are not worth any points until the loser gets a replacement set of clothes at either the Student Union or the first floor of the dorm building. It seems to be customary, but not required, for the loser to get the winner off after a fight, when it doesn't count. After three hours, the match ends and each player is paid for each opponent they defeat, each set of clothes taken, and a bonus for whoever scores the most points.
After the explanation, she confirms with each participant whether they are still interested in participating. Everyone agrees. The first match starts at exactly 10:00.
Starting Participants:
The Player: A male college freshman who has just received an invite to a secret sex-fighting competition.
Cassie Brooke: A shy, somewhat geeky girl, who seems out of place in a sex-fight. However, what she lacks in sexual experience, she makes up for with enthusiasm. Her barely hidden crush on the player started before they joined the Games. She uses a balanced combat style.
Mara Cyr: A petite, brilliant troublemaker. Mara\'s genius gets her out of almost as much trouble as it gets her into. She spends most of her waking hours working on her engineering projects and uses sex-fighting to blow off steam. She uses a cunning focused combat style.
Angel Hart: A tall, busty blonde with a sexy body and a gorgeous face. She\'s a nymphomaniac with equal interest in men and women. She spends most of her free time with a group of her close friends who are almost as sexually open as she is. She uses a seduction focused combat style.
Jewel Silvers: A tomboy at heart with the looks of a supermodel. She has a passion for martial arts and doesn't hesitate to fight dirty. She tends to be sexually aggressive and dominant in bed, but she'll give herself to any guy who can best her in a fight. She uses a power focused combat style.
Unlockable Participants:
Reyka: A succubus summoned into the competition by a dark ritual. She hunts and fucks men for both sport and sustenance. Her combat style relies on her demonic power as a succubus.
Kat Hawk: A shy girl possessed by a horny cat spirit. Whenever she becomes aroused, she turns into a shameless and playful catgirl. Her combat style makes use of her animal instincts, making her stronger as she gets more horny.
Yui Ishida: The successor to an old ninja tradition. Despite being a virgin, she has extensive training in assassination and sexual arts. Her combat style is based on her ninjutsu skills.
Eve Ranger: A hermaphroditic nymphomaniac. She is way more interested in fucking her opponents than in actually winning. Her combat style uses her ability to share her fetishes with her opponent.
Samantha Daniels: A high class escort with a mastery of sexual techniques. She has a knockout body and knows how to show it off. Her combat style sticks to basic sexual techniques that become incredibly effective with repeat use.
Stamina: Represents your overall energy and tolerance for pain. Taking pain damage lowers your stamina and if it hits zero, you will be temporarily stunned. While recovering from being stunned, your stamina will refill rapidly. Stamina also slowly recovers over time.
Arousal: Represents your closeness to orgasm. Taking pleasure skills raises your arousal. If it hits maximum, you will climax and lose the fight. Arousal is decreased by pain and empties when orgasming.
Mojo: An abstract representation of your confidence and momentum. Many simple skills raise your mojo and it is used for powerful skills. Mojo decreases rapidly out of combat so you’ll start most fights with it empty.
Power: Used for skills that cause pain and lower opponents’ stamina. Power also makes it easier to break out of holds. A character that focuses on Power will use direct attacks to weaken and immobilize their opponents, pleasuring them to orgasm when they’re helpless.
Seduction: Used for skills that pleasure your opponent and raise their arousal. Pleasure skills often hard to evade or counter. A character that focuses on Seduction will quickly tease and pleasure their opponent to orgasm, sometimes even before they’ve stripped them naked.
Cunning: Used for utility skills and creating traps and potions outside of combat. Cunning also provides bonuses to evading attacks and stripping opponents. A character that focuses on Cunning tries to always have the advantage on their opponent, often even before the fight begins.
Speed: Speed provides bonuses to both accuracy and evasion as well as determining whose skill hits first.
Perception: Perception is both a strength and a weakness. High perception improves the odds of detecting nearby opponents and avoiding traps. It also provides information on your opponent’s current stamina and arousal. However, high Perception makes you more sensitive to many pleasure skills, so you will orgasm faster.
Bugfix 3:
Premium Only:
Pretty great game, all in all, one of my favourite on the site.
It starts strong, and there's a lot of content to explore. Mechanically, the fights that the protagonist has to engage in nightly are quite well done: there are multiple viable strategies based on different attributes and perks you can get for your protagonist, different skills synergize, there are all kinds of consumables and rule changes that can be offered to you at the start of the match, you have an equipment piece the development of which is a long-term multistage project (again dependent on your protagonist's skills). I wouldn't quite say that the night side of the game is "easy to learn difficult to master", but it does require you to update your strategies as your opponents don't just grow in power, but branch into different advanced skill lines as well. (Don't repeat my errors and sit on the money you win, you can learn a point in advanced skills at any time for money from the trainers, as many times per day as you want).
The day side of the game is also rather enjoyable as the protagonist gets to know his competition - friendly atmosphere is maintained throughout, and while I find the interactions to be described in a bit too wordy a manner, most girls are pleasant to interact with (Mara is particular gives off strong cute gremlin energy).
The art is very good, where present (except for a single image for missionary position that is for some reason pretty outrageous). Your competitors have chibi versions for when you interact during the day and dolls you see during the nightly fights, with the clothes they are wearing (which you, of course, can and should remove) visually represented. Furthermore, it's pretty neat that the advanced skill lines the girls take are also represented on their images, modifying their appearance and clothes set (which is I guess is as far as TFs go in this game).
There are but two downsides that I didn't quite enjoy. First, the development of the aforementioned multistage project you have largely depends on random drops you might find during the matches, and I haven't found a way to get the components needed otherwise for any amount of money. Get unlucky with the RNG, and it can stall for weeks. Second (and cruicial, let me underscore, crucial), one of the match modifiers is "beast mode" for your competitors that gives them hightened attributes and, as per the description, animal ears and tails. The assets for said ears and tails are in the jar, but they are not displayed on the dolls you see while in combat! Literally unplayable!
PS: it should be noted that the creator's site has a much newer version of the game here http://www.silverbardgames.com/night-games/, as well as a wiki that covers a lot of the non-obvious mechanics.
This game is amazing. Loved the combat engine, and the different item you can use. The artwork is very well done. Great game overall.
this is the original game, you need java to run it.
please explain how to run it
The body shop is part of the modded version found on fenoxo's forums here: https://forum.fenoxo.com/threads/nightgames-mod-v2-5-1-2-updated-2-11-17.65/
However, there is still some minor tf involved ingame (growing wings, the animism path).