The Wizard's Tower takes place in a world where magic is an accepted part of reality. You're a traveler who has been searching for a legendary tower built by the world's greatest wizard, in the hope of finding a cure for your terminal illness. The Tower has what you're looking for, but no human who enters The Tower remains human for very long.
Expect slow transformations that take place over weeks and plenty of debauchery. Changes occur at night while you sleep.
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I'm still calling the game alpha instead of beta, because there are game mechanics(like combat) that simply haven't been added. However, the game is finally in a state where there's actually something worth playing. The Nyapurr Cafe job is complete and you can get yourself cured of Stone Heart. That's around where the game currently ends right now.
This is an ambitious project and I'm working on this in my free time, so expect infrequent updates. I'm giving my patrons access to early, incomplete builds that I feel aren't ready to be released, because I feel like that's the best way to give people a preview of what's to come. Regular updates will always be free on TFGamessite when they're ready.
In order to both work at the Nyapurr Cafe and get pills for Stone Heart, you need to ask Logak if there are any doctor\'s in town.
Update 0.15 - You should no longer get errors while using the Appearance menu. There are also some small, quality of life changes.
What Renadon said below. Not a lot of content but what is here is well written. I pushed all the way to pay for the cure and am not sure what's supposed to happen after that.
I guess I'll just say wants:
Otherwise, 7.5/10 for what's here.
Nice game so far. There is not much content but the contant that already excists is well written.
I'm relly looking forward to future updates.
As there isn't a discussion page, I'm going to write my feedback as a review.
I like the story so far. The setting is a bit mysterious, but I believe we will get to know more about The Wizard Tower during the game.
The texts seem well written, not too long and not too short. So, all in all, I'm definetly looking forward to more.
What I wonder is, what are the goals of the game? What will happen after the transformation is over to keep the player thrilled? The transformation takes about 10 days, while getting enough money for the cure should take about 556 days. That looks a bit off to me.
Bugs:
-The Inn doesn't work yet.
-The more you transform, the less the Appearance window works.
-The doctors report doesn't feature a full transformation yet, neither do the random encounters at the café.
-There currently isn't an penality for not sleeping. You can stay awake and the number of left days won't get reduced and you even avoid paying for the night.
Things that I noticed:
-The clinic contains far too many clicks. You first have to enter it, enter the office and then to speak to the doctor. As long as you won't add additional content for the clinic, I would suggest to remove the office at least, or better let the dialog with the doctor start directly.
-The same for Kou's house, having to go to the room and leave it everytime seem to be unneccassry clicks for me. The only additional interaction the livingroom features is Kou who is often not there.
-Concerning Kou, I didn't manage to find out any regularity. I think I only encountered him three times before the transformation was finsihed.
-Maybe I missed it, but is there any information that the pills are taken automatically?
-Is there any reason to sleep in the box? To pay the pills the player is forced to work at the café and that automatically triggers renting a room at Kou's.
Yo, cool game you made.
I found Error:<<set>>:bad evalvation: number is not defined.
This was with 2 days left, Humanity 90% and Nyapurr 10%
Getting an error message in the description when the transformation is closer to 100% Nyapurr. Also, it's impossible to rent a room at the inn.