You feel nothing, floating alone in the void. Suddenly, a figure of light approaches you and tells you your fate: you've died, even if you don't remember how. However, your new fate seems to be to reincarnate into another world, a devastated world of fantasy and magic where you might be the only male. Do you consider this a blessing or a curse? What happened to all the other men here?
The goddess who brought you back has given you a portion of her power, and you seem to be able to restore life to the wasteland you have been sent to. The monster girls who call this world home certainly seem to appreciate this, but do their plans for you align with your own? What will you do with this gift, and who here can you really trust?
~*~*~
Rebirth of Eden is built on the RPG Maker MZ engine but offers gameplay inspired as much by Stardew Valley or Harvest Moon as by any JRPG. Originally launched as My Orchard, Rebirth of Eden has been completely rewritten from the ground up, with a more well-developed plot and characters to show for it, as well as new art and mechanics. This game is a definite work-in-progress, but we intend to release it often and to take fan input under consideration when deciding how the game will go. If you have any thoughts on these changes, or if you're playing for the first time and want to share your thoughts, let us know!
CREDITS
Director, Head Artist, Programmer, Most Other Things: Icarue
Co-Writer: P.Bird, RebelIV
Goddess Artwork: Railgun
Background Artwork: Angerox and Feri Musafak
Final Bosses: PlanZ34, Reiko Lupus
Plugins: Visuestella
https://docs.google.com/document/d/1PM_WpjkMSkHH-ED0Fzigs8sdmxypHemQ4BknSayj68U/edit?usp=sharing
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Rebirth of Eden 1.0 - The Actual Ending
Ok... we did it. It was a long journey, but RoE is finally complete! Or, at least the story is. Thanks for everyone that have supported me from then until now. Expect more games... hopefully more structured.
As for the game: There's a brand new dungeon and two very different endings depending on what route you went with. Two different final bosses, and 6 different scenes (3 per ending).
Changelog:
- 1 dungeon, 2 bosses, 2 new characters, 6 different scenes, but no TFs.
- New Save plugin, so hopefully its not flagged as a virus.
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PS:
As usual, if you like/dislike feel free to comment it on the Discord!
Changelog 22-10
Changelog 22-9:
- Ending tracker! You can now check in your room which endings you have.
- 3 scenes with the Goddess (IF YOU BUILT THE GOOD SHRINE). Unlocked by having clearing endings with each character (2,2,3, totaling 7 endings).
- 1 new image
- 3 TFs
Changelog 22-7-22-8
- Added Vi's, Piscille's and the Goddess storyline
- Added the fishing minigame and an ending tracker
Changelog 22-6:
- A new visitor with new likes and gifts.
- The gym is now functional! Train Eve's stats to make her better in combat.
- Made the fertilizer not permanent. It will only last a season.
- The visitor has an entire conversation tree and an ending ready to go. 3 new TFs related to exercise!
Changelog 22-5:
Changelog 22-5.2
- Properly learn Slime Skin
- Fixed Piscille's image
Changelog 22-5.1
- Fixed Q's 5th scene repeating
- Posponed the Cow Potion after Vani's scenes are finished
- Cow TF should be fixed. Can no longer be stuck as one
- First day of season should now change properly
- Added a list of what recepies you have discovered
V 22-4 Changelog:
- 4 new conversations with Q
- 2 CGs
- ANOTHER 4 new TFs!!
- 1 new ending and a new skill!!
V 22-3 Changelog:
- Not 1, not 2, but 4 new TFs!
- 2 new CGs
- 4 convos with Q
V22-1
- Fermentation. To unlock, be friends with Happy.
- Added a few mirror descriptions
- Seasons are not mandatory! After building a shrine, seasons will start to change.
V22-1
- 3-4 Support conversations with Happy the Harpy
- 3 new TFs
- A new image (teaser above) for one of the TFs.
January 2022
- a small quest introducing Piscille.
- Introduced Fishing! Very simple, gatcha based system. You can get Fishes, garbage or even treasure!
November 2021
- Added 4 conversations for Vani with 3 TFs which you can opt in/opt out.
- Added 2 "endings" depending on your conversations with Vani. These endings don't end the game, but mark the end of the Support Conversations.
- Added "Meat" as an item (Cough, Vani might like it Cough). They drop from the bandits in the bandit cave (They have them with them, its not from them :P ).
MZ May 2021
- New dungeon
- New party member
- Small changes: Added an item to revive team members, Eve's healing skill now works outside of combat.
MZ release:
- Move RoE from MV to MZ
- Made combat more stylish
- Added plugin to make quests easier to track
- Made blue berries cheaper
- Made red berries easier to farm
- Updated some character sprites
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July 2020:
Eve sprite 2.0
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May 2020:
Changelog:
- Seasons + 7 new seeds and fruits (Activate via update room)
- Hobby conversations with most NPCs
Hotfix 1: images and audio fix
Hotfix 2: fixed Vi coming to check back on you (error with day tracking)
April 2020 Changelog
-Added Shrine-building quest(s).
-Beta: Experimenting with combat and adventuring system.
-General bug fixes and typo corrections.
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Hotfix (1)
- Fixed bugs related to new quests and content
- New UI
- Added some skills to Eve (unlocked after Shrine Quest(s))
March 2020 Changelog
-Rewrote pretty much the entire script.
-Added Water mechanic - Visit the Oasis or build a Well to keep your farm from drying up!
-Added a Construction menu to Q's office.
WARNING: Previous saves will NOT be compatible with this version.
Feb 2020:
Added Alchemy Lab handled by a slime girl
Added Post Office and a Harpy
Fixed bugs (milk should be sellable, you can't accidentally water tiles you have watered before, corrected descriptions for quests and things should now be taken when they say they should be taken).
Jan 2020:
Added Cow girl
Added Mirror
Added a physical TF and a mental one
Added two scene images for some events from this release.
Introduction (same as prev version)
Added 2 Quests (kind of 1 and a half):
- Side Quest 1: involves Vi (the vampire)
- Main Quest 2 (this is the incomplete one).
Added 2 TF
Might have added a quest system (and button).
Added system to get more energy (basically every TF gives you more energy).
Deserves more likes than it currently got!
Enjoyable gameplay loops in an rpg maker game? YES, I really loved the gameplay mechanics of this game. Simple and relaxing :)
Cute artworks, fun characters and overall quite a polished game.
I really like this game. It's not the most porn-filled title you could find out there, but it has unique gameplay and a nice gradual transformation sequence. The plot and characters feel like a goofy 90's harem anime, and that gives it a comfy nostalgic feeling that most other games usually fail to hit. The game is kind of grindy, there is a lot of waiting for crops to grow- for that reason I will likely wait for it to get more content instead of replaying it over and over every patch. I also find the controls kind of tedious, but that's only because the developer managed to build a farming simulator inside of RPG Maker, so every time you interact with the farm you use your mouse yet the built-in RPG Maker dialogue/menus are controlled way easier with the keyboard. That being said, this is already a solid game. The amount of custom-built features shows tons of experience with the engine, and there's not many eroges out there that choose to stray away from twine or the default RPG Maker RTP and manage to make a fun, unique game. If this game was on steam i'd happily pay money for it.
I don't know how you managed to make use of an RPG engine to create a farming game. And it works beautifully. Growing stuff and interacting with the town folks, sprinkled in the spice of gradual transformation with a touch of fantasy. Your creativity never ends and never ceases to amaze.
"My orchard"
So far, this game is quite lovely! It reminds me of Harvest Moon, with a much lewder cast! There's a good foundation so far, and I eagerly look forward to seeing what comes next!