Authored by FreeShot and Yaflow
Community Service puts you in the role of a young man who incurs a huge debt in a foreign country. You are put into indentured servitude with a wealthy family who slowly exert more and more control over your lifestyle starting your transformation from free willed young man to submissive and feminine house maid.
Story Mode
We have added an alternate version of the game. Most of the gameplay is removed in favour of focusing on the story content. This version will be mostly linear for now. The design is more akin to an interactive story.
The game revolves around the player taking the role of a housekeeper and managing the needs of their owners as best they can.
Community Service Discord: https://discord.gg/c7pP7mY
This is currently an early build so light on content but most of the core systems are in place. The current story content is fairly linear and only lasts up to a first major event that highlights the direction the game is taking (Happens on the 1st weekend of the game).
--- Main Game ---
HOTFIX : Fixed bug with one chore, wrong folder for the images and misssing macro
HOTFIX : Made links quicker
HOTFIX : Fixed saves
HOTFIX : Autosave now works only when sleeping
HOTFIX : New names for each tiles instead of "back" and "next" on the buttons
V0.3.0
Main content
- New layout, still a work in progress
Other content
- Clothes that are lended to you will display differently in the inventory
Bug fixes:
- Chore cause game over
- Links missing on the sidebar
- $name is undefined in the pool events
- Chores are not sized properly in the sidebar
- Clothes where duplicating when repeating events that give some temporary clothes
- Return button inside the CUFF did not return to the CUFF menu
- Fixed some images that didn't display well
-[HOTFIX] : Fixed saves bug
Known issues:
- Links to rooms and sleep showing and allowing you to escape from events
- NPCs showing up to trigger events when they shouldn't be available
See the full change log here: Change Log
--- Story Mode ---
0.1.0
Main content:
- Setup a linear path to go through the following events:
The players first Saturday serving at the cocktail party (mostly unchanged from the main game).
Encounters with Angeline leading up to a repeatable date (only the one date so far with more to come).
Unlocking a session with someone to help the player cope with their situation.
Player gets caught doing some naughty things in the estate. What will the consequences be?
Known issues:
- Currently the inventory does not affect gameplay (The player can choose to not get dressed and do everything in the buff for example)
As much as I love games in this style, this game has a lot to do before it becomes truly great. While the creators are worried about the game engine and getting it working right, they shouldn't focus on it to the exclusion of all else. The lack of content is rather disappointing, given how long they have been working on it. At the moment, 2 out of five stars, as what is there is really very good, but, as I said before, the lack of nearly any content of a sexual of transformative nature is disappointing.
Calling this version 1.0.0 is a bad joke at best. I've seen 0.0.1-s with more content in them.
Practically zero content of any relevance to the site's theme.
Very few scenes where MC is "forced" to cross-dress for "the rest of the day" and even that isn't mechanicaly finished, just described as being forced and that it.
Lots and lots of descriptions of MC doing cleaning chores. Plain simple boring cleaning chores.
At this point in time the only one(s) who's time this empty-carcass-of-a-game deserves would be it's content writer(s).
First impressions only, but first impressions count: The first two choices you are given (at least, but I'm only two choices into the game) are NOT CHOICES. You are presented with a Pick A or B scenario, and if you pick the wrong one, you are taken to a screen where you are immediately FORCED TO CHOOSE THE OTHER ONE. This kind of thing is freaking infuriating. it's a waste of programming and playing time. Rather than present a linear progression disguised as a choice, just present the linear progression. Seriously, knock it off. it's the worst first impression you could make.
Best new game in 2020,
enormous potential if you are into sissification games,
but not much content yet, as expected for such early phase of development
This game reminds me of the old "Anger Management" game. It has a good start and I look forward to seeing where it goes.