I have started to make my first game. I am using Twine to create an interactive text adventure game with TF elements. You start in a dark room with no memory of who you are and no idea what will happen as you attempt to find your way out of whatever place you managed to get yourself stuck in. I prefer writing, so there won't be any art or photos.
Game contains Beautification, Inanimate, and Mental Changes/Hypnosis
Update 08/16/21 - Sorry for any lack of new updates for the game, my schedule has been quite busy, and I don't expect it to get less so in the near future, however, I do intend on working on it whenever I can. On another note, I have been considering switching from Sugarcube to Harlow, as with recent research I have discovered that Sugarcube would seem to be more focused on multimedia elements, while Harlow might assist with some of the more complex functions that may appear in the future. Unfortunately, doing so would take time from working on continuing the game itself, yet the sooner it is done, the less there is to do. As I have mentioned before, I do not intend to focus on multimedia aspects in creating the game, I would like to focus on the writing and functional elements.
Update 08/19/21 - I have decided that I will indeed stick with sugarcube for this game, after researching the matter more in-depth, also, I will be adding an Inventory function in the next release to keep track of all those pesky items you may or may have had, but forgot; This is a decision based off of feedback from a user on Discord.
0.1.0:
-First version
-Sugarcube
0.1.1:
-Changes to passage structures
-Minor feature additions
-Fixed some spelling errors
Not much to say right now. The writing is fine, with few errors, but there's very little content. It does have potential though.