Mageiromancer is a text-based RPG telling the fantastic story of an amorous magical cook. A fantasy world, political intrigue and romance options with a lot of shameless, promiscuous eroticism. Gather ingredients and prepare special recipes which will transform your body. Make love to a large selection of characters, friends and enemies alike.
For Suggestions and Bug Reports
Current Status of Development
I have been working on this game for some time now and want to get some feedback on the direction of the game, GUI and overall feel. Expect lots bugs and incomplete features. When you encounter a bug if you can kindly save a copy of the log file and send it to me, it would be a big help.
Roadmap Summary
TFItems and Over-time Status Effects, Gradual Transformation
Improved GUI, item and spell icons
Cooking (Mixing transformative items)
NPC schedules and roaming npcs.
Improved AI and NPC factions, Reputation System
NPC Trader
Traits and skills from specific TF
Player jobs
Pregnancy and kids
Traveling to other lands
2D Character View (This is only possible with the community support)
Modding Support (Translate the game, add custom content etc.)
3.0.0 alpha (Major release: Saves from previous version are not supported!)
New Story Content and locations
Added internal systems for physical transformations. (New items will be added in the upcoming versions)
Added dialogue options to remove party members.
Added Extended character stats for the player
Added Stats panel
Added Bed to player home ("Use" interaction puts player into sleep)
Added Current Location display
Added Leveling system and experience reward if a party member incapacitates an enemy
Added Gold drops from loot
Changed the way map cells are serialized. Now only modified cells are saved which should reduce version conflicts.
Fixed player being able to target itself during combat
Fixed player being able to change time mode during character creation
Fixed Theodore's food quest
Fixed some spelling mistakes
Fixed scene fade-in/fade-out animation
Various other bug fixes and internal improvements
2.1.0 alpha
Added response hotkeys
Reduced delay between subtitles
Fixed Inventory and Quest panel order
Fixed Heal stacking
Fixed main stats going above limits
Fixed TF dominant gene changing multiple times from a single vector
Fixed description tags during combat
2.0.1 alpha
Fixed Inventory Panel hiding cursor
2.0.0 alpha
Bug fixes
Overtime status effects
Transformation system
New story content
1.0.2 alpha
Bug fixes
1.0.1 alpha
Dialogue and Quest fixes