You have been admitted to a prestigious college in a new country. Upon arrival, you discover that something unusual is happening at the college, and it's now up to you to find out exactly what. There are other students studying at this institution as well. You have the ability to influence them, persuading them to follow your directives. You can alter their minds and bodies according to your desires or undergo changes yourself.
v0.0.2c
- Fixed the dildo bug.
- Prostitutes can now walk around the city during non-working hours
v0.0.2b
- Fixed the sleep bug.
- The pimp can now only enter your room once a day. (Debt repayment event.)
- Fixed bugs during debt repayment to the pimp.
- Corrected some spelling errors.
- Now, in case of victory, the player does not lose energy.
- Now, if persuasion is successful, you do not lose friendship points.
- Energy is no longer spent during conversations.
- Energy is also not spent during class sessions in college.
- Waiting now restores a portion of energy.
- It is now possible to wait for certain events at some locations.
- Slightly reduced the likelihood that an NPC will approach you on their own.
- Now, if you have more dominance than the NPC, you can resolve conflicts with aggressive NPCs without fighting. Successfully resolving the situation also slightly increases your dominance.
- Changed the event system for when an aggressive NPC approaches the player, now you can avoid actions by the NPC if you have enough dominance.
- Fixed a bug where starting the game as a trans character set the preferred clothing as male.
v0.0.2a
- The game weight has been reduced from 3GB to ~700MB.
- A filter for inventory items has been added.
- The ability to play as Trans MC.
- Content filter added (Currently 2 options).
- Unnecessary locations and transitions have been removed.
- During gym sessions, your dominance slightly increases.
- A new item "Aphrodisiac" has been added to the pharmacy, which restores sexual stamina.
- Improved NPC interaction:
- The number of unnecessary clicks in the menu has been reduced.
- Button placement has been changed.
- If you learn an NPC's attitude towards a specific topic, it will be highlighted in a specific color (4 colors from green to red, depending on NPC's attitude).
- If you can't perform a certain action with an NPC, you will receive information about what exactly you lack.
- The maximum relationship points that can be obtained for certain actions have been increased.
- Clothing-related content added:
- A clothing store and a seller have appeared in the Shopping Center (Sells different clothes every day).
- NPCs' bodies are now covered with clothing. You can ask or order them to undress. Success depends on your and NPCs' characteristics.
- You can now give NPCs clothes and ask them to wear it.
- You can change the preferred clothing of each NPC.
- If you undress an NPC and say goodbye, if the NPC has a low Lust level, they will run off to change.
- You can now work with all vendors in the shopping center.
- If you have sufficient muscle or martial arts levels, you can work out in the gym.
- Added the option to get a discount from male and trans NPC vendors for a "service."
- Prostitution content added:
- A new location added - Red Light District. Prostitutes and a pimp appear there in the evenings.
- Feminine MCs can work for the pimp.
- You can recruit girls for the pimp. The more beautiful the girl, the more the pimp will pay.
- If you defeat the pimp in a fight (he's very strong), you become the pimp.
- After defeating the pimp, you must decide his fate.
- In case of defeat, the pimp will make you work off the debt, and may alter you (if not disabled in the content filter).
- After becoming a pimp, you have options with prostitutes.
- You can appoint a "Head Girl," from whom you can collect your income once a day.
- You can find out how many girls are working for you from your "Head Girl."
- NPC activity added:
- NPCs may approach you in locations with various requests, depending on your relationships.
- NPCs can also interact with you during conversations.
- Character trait system added. Character traits make NPCs act in a certain way:
- 1 trait added - Aggressive. NPCs with this trait will try to create conflicts with the player.
- Depending on NPC preferences, there will be consequences if the player loses a fight with an aggressive NPC.
- Sex shop and a new item (Dildo) added:
- You can buy a dildo at the sex shop and play with it in your room.
- All bugs found in version 0.0.1a have been fixed.
- A lot of minor changes
v0.0.1a
First release
great game now only if you can sleep in the same room as your lover.
Quite a lot of work has obviously been put in to getting this in place. It has a large set of mechanics already built in. That said, and as others have said, there is nothing to drive the MC through other than grinding up stats or avoiding changes. As I see it now it is a bit like X-Change, grind to a certain point with an NPC then just continue to repeat the same scenes although it is way behind on quality of the scenes.
I feel as though it has a ton of potential and will be following to see how it grows.
Actually, as this is very, very beta, it has a great look and game mechanic. Tons of (randomly generated?) clothes in the clothing shop, plenty of random encounters and several places to go.
With that said, now for the stuff that detracts from the experience:
1) while there are tons of clothing options (they change and renew daily) with no descriptions other than (sex/style/type) and a number, you never know what the attraction values are or even if you are wearing something that coordinates (stripes and plaid anyone?)
2) only one item in the sex shop and, while it is a rather fun item (well, for girls and sissies, anyway) it is of limited use for a couple of weeks, since you can't use it in your room when your roommate is home, at least until you've managed to romance him or her.
3) there are several NPCs that you can not 'give item' to. as they are in rather prominent positions, this may be intentional.
4) when talking to an NPC about specific toppice (the like/dislike part), it is rather annoying that the topics you have discussed disappear. Instead, maybe grey them out? the constant moving of the available options is a bit... aggrevating.
5) adding a UI coloring option would be nice. That gold on black hurts my eyes after a bit.
6) more info for the Stats page. what is my femininity/masculinity ratings? an option to switch between 'active' and 'passive' activity would also be a nice feature here. There are many mechanics at work behin the scenes and having a complete readout of your personal numbers would greatly enhance the overall gameplay, allowing you to focus your efforts in one or two areas to bring those numbers up.
Overall, for a 0.2 beta, this is a fine start. I found it quite refreshing to see an HTML based game that didn't settle for boring old text links between the 'rooms'.
At the moment it feels like an empty shell. You can definitely feel that the author put quite a bit of work into all the systems, but aside from that there is not much content (yet). After the introduction there is not a hint of a story, just a framework for daily routine.
The worst thing is the conversation system, as there are no actual meaningful conversations, you just talk about random meaningless stuff to grind reputation, and repeat exactly the same every day. To top it off there are what feels like 100+ NPCs roaming around that each require the same grind, and I did not find a single one that had anything meaningful to say, every conversation felt like randomised junk.
I can only hope that this will be improved in future releases, also I hope you either universally reduce the number of NPCs, or give the player the choice to play with less. If the NPCs each have less personality than a GTA NPC then I'd much rather have only 5 in my class instead of 60. To me the sheer amount of unecessary characters in the world is a confusing mess to navigate through, as (I think im repeating myself) they don't serve a purpose aside from grinding reputation and romancing them, everything is the same between them aside from a few changed variables.
I'll be following this, because it does have promising elements, but I'll wait a few updates and keep an eye on the changelog before downloading another version, because while it has massive flaws, it's also obvious that the author has talent. I just hope they can turn the gameplay loop from a chore into something actually engaging.
this game really needs a journal. I have been playing for maybe an hour and I went to school like twice, worked in the gloryhole for ez money, flirted once with some girl I never found again and it didnt let me flirt more after the first time. it looks like a fun game and perhaps it is a fun game, but I couldnt find the fun content. I never triggered anything atleast except for "rando bando wants to talk to you" so..... idk gimme something that tells me where to go for triggers to be triggered and I'll try this game again.