This is my first game and it has been a journey building it. This is primarily a CYOA however it has evolved with me so has some game like parts of the story. As time has gone on bug fixing and expansion has become harder and harder. This is because I used this project to learn. I will finish the main stroylines but this will be retired sometime after version 1.
You are involved in a car crash, recovered and taken to a hidden facility by DinoTech they help you recover in a coma. When you awake you are paralysed. You are offered a symbiote by another resident at the facility, it can heal you but be careful with your decisions they will change you. That is where the story begins, but not where it ends.
I work full time but I love writing stories so please feel free to support me on as a subscriber on Patreon or as a one off on buymeacoffee.com. I will try to make sure that there is a free version of my stories to be found somewhere.
Interesting, but not fully cooked.
One thing I really respect is the fast speed of iteration. There are a lot of small changes, which has good promise for future expansion. The version I played has a few random encounters, some mechanics, and an interesting story filled with bad ends.
Definitely a CYOA rather than a game at present. Indeed, sometimes the only effect of a choice is to to take a different path to the same destination. There is now a save system and the ability to backtrack. That said, the writer is definitely correct that this is an early alpha.
There are hints that the author may intend to provide for a variety of transformations, but so far only the beginnings of an incomplete M2F path are implemented with little choice at present to what gets changed next as you transform.
Verdict: If you feel like a brief diversion to see what's been done so far, you'll get that. If you're looking for a playable game, I suggest waiting for now.
Good start but the unfinished paths bring you back to the start of the game, you cant even go back and choose differently.
This is quite interesting, still very short, but interesting. The only downside is there is no save / load system. I think it might be written in pure HTML? If it is I would reccomend the auther to switch to Sugarcube while it is still early.