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Game Information
Engine
HTML
Rating
XXX
Language
English
Release Date
05/28/2024
Last Update
03/22/2025
Version
0.2.9
Development
Alpha
Likes
910
Contest
None
Orig PC Gender
Male
Adult Themes
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A Prince's Tale

A Prince's Tale

Version 0.3.0 is available now on patreon: https://www.patreon.com/tiny_pastry

A Prince's Tale is a free-to-play text based erotic adventure game. You play as the prince of a fantasy kingdom. Recently, your father, the king, has left the kingdom in your hands. You are expected represent him in the royal council, where each councilor is looking to mentor you in some way, perhaps to benefit their own agenda. Especially the new royal sorceress seems keen on guiding you using her strange transformative magical powers...

Will you let yourself be corrupted or will you become the perfect prince and meet the expectations of the council?

Features:

  • Explore a 'medieval' world filled with magic and fantasy!
  • Choose your own portrait art style to fit your own preference. (Fantasy, anime, pixel-art, furry)
  • Connect with all sorts of characters, ranging from royal councilors to friendly kitchen servants.
  • Play several different mini-games to get a fun break from the story every once in a while.
  • Choose the deviant options to gain access to a bunch of different erotic scenes.
  • Main focus on slow gender transformation, corruption and submissive/dominant relations. Many other kinks are planned to be supported in the future.

Join the Discord! https://discord.gg/ptZmJj72sB

You are the prince of a small kingdom. Recently, your father has left with a contingent of knights on some unimportant mission. Leaving you alone to rule in his stead. In reality you're only in charge of ceremonial things, the King has decided the Royal Council will handle most matters of state. You are now required to attend such council meetings and it seems like they're also charged with continueing your education. 
 
Your father also decided that the council should strive to forge an alliance with a neighboring kingdom through royal marriage. You soon learn however, that there is a slight problem with that: there are no available princesses for you to marry anywhere close, only princes... The council will want to work on a solution to this, and the new royal sorceress has some quite unusual methods to help in this case...
 
Your father will be gone for quite some time, who knows how well you will manage the kingdom in the meantime...

Morgana - The new Royal Sorceress. She has quite a mysterious (and attractive) air to her. Something tells you she's very interested in guiding you and watching your progress.

Andreas - The Chancellor of the council. He is a stern but polite man. He's always there to help guide you but you're never sure if you live up to his expectations.

Leopold - The Master of Trade. Responsible for all things financial. Quite a boring job, you think. But it seems like he very much likes to teach you about it.

Wymerus - Lord Marshal of the Royal armies. A tall and imposing man, sparring with him intimidates you so you much prefer practising with his squire, Caspar.

Dominic - Court Chaplain and preacher at the town's church. You get a sense he can be quite judgmental as he's very conservative on some topics. Unfortunately you are expected to give confessions to him every Sunday.

Sybille - They call her Lady Whispers, she is the current Royal Spymaster. People says she gets her information in quite unconventional ways.

Orson - Your loyal attendant, he's there to tidy up your messy bedroom and you can always count on him to prepare a bath in the morning, should you need it.

Rosa - The cute kitchen servant, she cooks and cleans for you. You've secretly got a bit of a crush on her but you're much too shy to ever ask her out.

Caspar - Squire to Lord Wymerus and brother of Kathryn. He's always cheerful and down for a sparring match with you.

Kathryn - Member of the royal court and big sister of Caspar. You grew up together here in the castle. She is usually a bit of a bully towards you. She likes hosting dinner parties here at the castle.

Hyssop - The local forest druid who lives out in a hut and loves tailoring clothes, visit them and buy some new clothes in exchange for some mushrooms in the woods.

v0.3.0 (Patreon only)

  • A completely new paper doll body used for showing a bunch of different magical transformations!

    • Whenever you drink one of Morgana's transformation potions, there's now a short animation of the transformation using a close-up window of the body.
    • Some references to the prince's body parts now have a new hover effect where you see a close-up of what it looks like.
    • The Magic Mirror artifact now has an animation of the entire body transformation.
  • Added an entirely new tavern map!
    • The tavern is separate from the town map but can be seamlessly moved in between.
    • Added several new locations in the tavern like the Cookroom, the brothel corridor, and Velma's office.
    • Improved the clickable area alignment for the town and castle maps.
  • Added a romantic third date with Rosa where you invite her to a fancy meal at the dining hall.

    • The date can be unlocked after finishing her previous dates and then buying her the pendant gift from Beau, the blacksmith.
  • Large rewrite and restructuring of Kathryn's content

    Added an option to always ask to be unlocked from chastity, though it can be a very humiliating experience for the prince depending on when you ask her.
    • Removed story parts where Kathryn would get emotionally hurt by the prince. Kathryn now instead reveals that she actually likes the prince peeking on her when she's being intimate in public, especially when she has such control over him.
    • Once you read a book about dinner etiquette from the library, you can be invited to join Kathryn's dinner party.
  • Rewrote some of Morgana's content

    The potion transformations no longer happen instantly but only trigger the morning after. It also uses the new body art for a small animation when this happens.
    • Changed the ointment quest at the start of the game so you can choose whether the ointment feminizes or masculinizes. This option can always be changed later by going to her potion store.
    • When asked to drink Morgana's potion at the end of chapter 1, there's now also an option to simply decline. This will make her see that she was coming on too forcefully and she will apologise for this. A way to still drink the potion afterwards will be implemented later.
  • Added a new character: Chef Pepper, a muscular chef with salt and pepper hair that works at the tavern.

    He's such a great chef that Kathryn always hires him to cook for her dinner parties.
    • He's introduced on the first day of working at the tavern. He actually recognises the prince even though he's disguised but promises not to tell a soul.
    • To display his culinary genius, the game now contains a random dish name generator that is absolutely always perfect and everything that it displays is perfectly delicious, yep.
  • Added a new scene when entertaining clients at the brothel. The famous bard Merry wants to hire you for some alone time.
  • Improved the skip ahead system

    Depending on which chapter you choose, decisions made during the main story will be asked in a series of questions.
    • You can now skip ahead to chapter three, which should help now that old save versions are incompatible with this version.
  • Added a small introduction to the next part of the main story, where you have to spy on Andreas at the tavern. The continuation of this will be coming soon.
  • Added a notification whenever you are disguised or undisguised.
  • The prince's virtue/depravity meter now starts at entirely virtuous seeing as it makes more sense that the prince starts off innocently.
    • Issues resolved:

      Fixed an error that showed up when using a high resolution screen. Whenever the map size is wrong, it can be fixed by manually reloading or moving to another area. Hopefully this works well now but please let me know if there are more issues regarding this.
    • Fixed an error where you would always regain the quest to talk to Velma after working at the tavern.
    • Fixed an issue where a button's text would sometimes go through the button icon.
    • Player text is now changed to black, allowing for better readability.
  • New coding systems created to help create content faster:

    A body status system that keeps track of your transformations.
    • A new events system that is used to easily queue up specific scenes. Currently mostly used for events that happen in the morning but will be expanded on in the future.
    • A new character title system which can be used to easily retrieve or change a character's official title.
    • Refactored the quest system, which now allows for sub-goals.


v0.2.9

  • Added the first three scenes for entertaining different clients at the brothel.
    • A posh noblewoman, looking to spend time with a commoner.
    • A burly lumberjack, looking to be dommed.
    • A rugged bandit, who wants to (politely) use you.
  • Added new transformation potions at Morgana's workshop that change the size of your ass.
  • Added a new town map! (Now with horseys!)
  • Added a kinky new scene with Sybille when going to her at night. Note: Due to a change in scene mechanics, you might need to go through the old Sybille scenes to get to the new one.
  • Added icons for going to different area's and made it much simpler to leave the castle from the Gatehouse. (No more endless clicking).
  • Character names inside buttons are now colored and have hovers as well.
  • Fixed chastity cage mechanics in some scenes.

v0.2.8

  • Added an entire introduction to the brothel. Once you have completed the additional training with Eve you can choose to tell Velma that you want to work in the brothel. You will then be shown around by Eve and she will tell you exactly how everything works.
  • Option to receive your very own room in the tavern, whether you decide to work at the brothel or not. This room will serve as a little hub in town that the prince can choose to sleep in the future.
  • You will be able to visit the store of the blacksmith, Beau, after you have unlocked your boarding room in the tavern. Beau secretly sells sex toys and romantic gifts. You will need to buy a gift to unlock the next date with your romantic interest. Currently, you can buy the following things at her shop:
    • An eloquent metal quill as a gift for Orson.
    • The lowest tier magical dildo, a copper dildo, which can be used in your room in the tavern.
  • The exciting second date with Orson takes place in the tavern, where you watch the performance of a famous bard together. Your familiarity with the tavern will allow you to go backstage and introduce Orson to his idol.
  • You can now use hotkeys to go through the story. Pressing the 1-9 keys will control which decision you go for, with the top-most button being number 1.
  • Gave Beau a new pixel art portrait, one that actually looks like pixel art.

v0.2.7

  • A continuation of the tavern story: Once you go to Velma to talk about your progress she will send you to Eve for additional training.
  • A new random scene in the tavern while crossdressing: Some rough guys will try to hit on you while you're working. You can choose to scold them, have Eve save you, or even go along with it...
  • If the prince gets caught doing something illegal in town they will now be punished accordingly. He will have to option to either serve out his sentence in the castle dungeons or instead ask to be put in the town square pillory. This can currently happen in two ways:
    • Trying to steal from the church donation box.
    • A new tavern working event where the prince is pushed to do something slightly illegal.
  • Added a new potion store. Once you have completed the tavern introduction, Morgana will come visit you in the morning to tell you she has made great strides experimenting with potions. Morgana simply requires the prince's essence to make the potions, which is now turned into a new kind of currency. There are currently four kinds of a potions you can purchase: "Tittynflate", "Bosomsbane", "Mighty Oak" and "Bulge Begone". More content for them and different kinds of potions will be available later.
  • Overhauled the wardrobe system. You are now able to change outfits that are automatically worn at different moments. It's no longer necessary to manually change your outfit every time. Currently there are 4 different outfits:
    • Standard outfit
    • Church outfit
    • Disguise outfit
    • Sleep outfit
  • Added a new icon to indicate how to exit the castle on the map when that part of the story becomes available.
  • The local blacksmith has been changed from Berg to Beau. She will soon have more content in town when you visit her alone or together with Kathryn.
  • Quinn has received a promotion! She's now referred to as the captain instead of the sergeant.

v0.2.6

  • New date with Orson. After figuring out he wrote the poems you can find him in the library during the evening and take him on a nice date for some fun in the Meadow.
  • Several new interactions with Kathryn regarding your chastity cage.
    • You will have to show your dedication to her before she will let you out of the cage, if you continue to peek on her after promising not to she will actually be disappointed in you now.
    • Several changes to existing passages to include references to your chastity cage when you wear one.
    • Fixed a bug where Kathryn commends you for wearing panties even though you are not.
  • Changed the Waterfall meeting with Eve if you have already met her at the tavern.
  • Added a button to add Gold in the cheat menu.

v0.2.5

  • New morning events where you find poetry from a secret admirer and go on a small quest to find out who it is.
  • Added a new scene when exploring the alley in town at night. A mugger will try to take your money but you can also choose to pay another way…
  • Added a small extra tavern working scene when you are crossdressing.
  • Added an in-game changelog that will automatically open when you load an older save.
  • Fixed several typo’s and Dominic’s popup color in some scenes.

v0.2.4b

  • Fixed a bug when continuing your play through from an old save where you would not correctly be classified as a crossdresser and would be disguised in the waiter outfit instead of the kitchen maid disguise.
  • Fixed a bug where your femininity stat would not return to the right value after crossdressing.
  • Fixed several typos in different passages.

v0.2.4a

  • Fixed an error where the next passage couldn't be found when going to tavern right after starting chapter 3.
  • Fixed some writing issues in tavern passages.

v0.2.4

  • New area: the Town! The town is opened up after starting a new questline with Sybille and starting chapter 3. She will contact you a week’s time after you complete the forest expedition together with Morgana. This new town area has a bunch of different locations that can be explored, with the main one being the local tavern.
    • After completing the tavern intro quest, you can go there during the evening to start a working shift. This will prompt one of (currently) six events to happen while working. Two of which are very explicit. (I won’t spoil any more than that)
    • Wander around the alley to find drunken people, people in the middle of an intimate moment, and best of all, a stray kitten that you can pet, feed and eventually adopt to become an official castle cat!
    • Head to the church to have some minor interactions wandering the place and see a silly reference to the very first book added to the game.
  • Wearing feminine clothes now temporarily increases your femininity stat for as long as you wear them.
  • Changed theme and character colors to make everything a lot more readable. Please let me know if some color combinations are still bad for you.
  • New romance content for Rosa.
    • A new gathering quest where you have to gather different flowers for her around the map.
    • Once you have brought her the flowers and you have unlocked the town area, you can ask her out on a new date where you will spend a night at the tavern together.
    • After completing the date, you can head to the kitchen to slip away together with Rosa for some fun in the larder.
  • A new castle map! This new map is custom made to show you a glimpse of the different rooms in the castle. I also made a night-time version of the map, complete with lit braziers and candles to make it all the more sneaky when the prince goes on his nightly escapades.
    • The map now also has a fancy hover popup that tells you the name of the area and also a list of whoever’s currently at that location.
  • Once the magic chalk is unlocked and placed, there is now a clickable area part of the bedroom that can be used to instantly teleport using the magical chalk.
  • The Sergeant that hangs out at the barracks now officially has a name: Sergeant Quinn!
  • New scenes to peek around the barracks at night. Find soldiers doing naughty things together, sometimes even with Sergeant Quinn.
  • New Orb of Scrying scenes for peeking on Sybille and on Sergeant Quinn.

 

v0.2.2:

  • New artifact: The Orb of Scrying
    • This glass ball lets you observe any person you want, the catch is that the magic only works if you’re watching people who are currently aroused. This brings the prince’s peeking game to a whole new level…
    • Currently, the orb allows you to peek on the following characters:
      • Kathryn, where you finally get to see what happens if you don’t get caught while peeking on her together with a nobleman.
      • Leopold, only after you have peeked on him in his office three times.
      • Caspar and Wymerus while they’re busy in the courtyard. (Basically the same scene)
  • Morgana’s forest quest can now also be completed without crossdressing. With this option you will instead disguise yourself as a manservant to sneak out of the castle together. Currently, the decision here defines whether or not you are a crossdresser at all throughout the game.
  • You can no longer leave the castle if you have enough dominance, to get past the guards you will always need to wear a disguise which can be either the kitchen maid or the manservant outfits, depending on what you chose during Morgana’s quest.
  • Added two new scenes when relaxing by the waterfall, one of which introduces you to a new character: Eve. She will have a bigger role in the upcoming updates where we introduce the town area, as she works at the local tavern.
  • Added a new quest with Rosa. After you’ve finished the quest where you go to the forest with Morgana, Rosa will come to your room to bring you breakfast in the morning, starting the new quest where you can ask her out on a date.
  • Added a third peeking scene with Sybille in the dungeon where she includes the prince in her devious torturing.
  • Added a new content setting: cum fetish. Most passages related to cum-play or cum swallowing will now no longer appear if you have this turned off.
  • Most masturbation options are now disabled while you are wearing a chastity cage.
  • Changed the pixel art portrait theme to be the default selected theme.


v0.2.0:

  • New area: the Forest!
    • The area opens up to be explored after Morgana has taken you there for the first time. Simply go to your wardrobe, don a good disguise and make your way out of the castle. (For the non crossdressing route, the forest can be reached after reaching halfway through dominance and ordering the guards to let you out of the castle. Do not there is currently less content than with the other route).
    • Hyssop can be found in their little Druid Hut. They’re a very experienced tailor and will gladly offer their expertise to the prince in exchange for mushrooms that can be found in the forest.
    • Find a strange mushroom next to the Waterfall in the forest and see where the experience will take you.
    • The scene with the bandit in the woods is rewritten to no longer feel like straight up rape. Instead the prince will now have to choose themselves to head down to the bandit camp after the initial interaction.
  • Clothing! With this new custom-made basic paper doll system, you can now go to your Bedroom and open your Wardrobe to change your outfit. Currently it’s a mix of AI generated images and real life pictures, this is likely temporary before I find a fitting style.
    • You start with a selection of 3 outfits and can buy more once you unlock the Forest and can go to Hyssop.
    • After unlocking feminine outfits, selecting these in the wardrobe will allow you to sneak out of the castle and go to the forest.
    • Wearing panties can now be toggled in your wardrobe.
    • When Kathryn forces you to wear a chastity cage, it will now show up in your under clothes section.
  • New scenes where you can spy on Sybille at nighttime in her dungeons to get a glimpse of how she does her work.
  • Rewritten a large part of your trip to the forest together with Morgana, she will now want to introduce you to Hyssop, the Forest druid.
  • Added an option to skip straight to Chapter 2 at the start.
  • Changed the prince’s portrait in the Fantasy theme to no longer look slightly child-like.
  • Added a debug mode for testing purposes. (Warning: Using this can potentially ruin your unsaved progress).


v0.1.3:

  • Artifacts! These are the weekly rewards that the council will give you for keeping up with your tutoring. Every week they will allow you to pick out one reward from the Royal Reliquary. Currently there are three rewards implemented:
    • Circle Chalk: Magical chalk that can be used to draw teleportation circles, allowing you to teleport between the location where you draw it and your bedroom.
    • Zephyr, the Wind’s Edge: A mythical sword that allows you to win any dangerous encounter that normally requires your swordfighting level in a very cool fashion. To be able to use the sword you must first learn how to use it by reading about it in a book and bringing it to Wymerus.
    • The Magic Mirror: This mirror can be used to scan your body to show any changes to your body due to the transformations. If you have become more feminine than you started, the mirror will show that and list what exactly has changed about your body.
  • New scenes with Morgana as you head into the dangerous forest. Going off on your own is a dangerous idea…
  • New scenes with Kathryn where she blackmails you into wearing a chastity cage if you keep peeking on her. Currently the chastity cage does not stop you from masturbating in several scenes yet.
  • You can now visit the barracks during the day in order to train together with the troops and meet the new sergeant.
  • Andreas now mentions the book you read in the library and is proud of you once you complete it.
  • Added a small scene where you can join Kathryn’s dinner party.
  • Added autosaves that are made at the start of every day.
  • Sidebars that are manually stowed will now stay that way.


v0.1.2:

  • A new recurring scene with Morgana where she asks you for your essence once more to create more potions in her workshop.

  • Several scenes with Morgana that will lead up to you leaving the castle together on a certain quest. The current content reaches right before you are ready to leave the castle.

  • Several scenes with Kathryn, where she will punish you if you keep spying on her in the garden at night. Make sure to speak to her at the dining hall so you learn what noble it is for her to actually hook up with him during nighttime.

  • Several books have been added to the library. Come back each day to take a look at the different things the old tomes have to offer.

  • Major refactors to the save system, this also means your old saves are unfortunately not compatible with the new version. You will have to restart the game when playing.

  • You are no longer able to define the kingdom name at the start. Though I very much enjoy player agency, it makes writing about the kingdom much easier when the name is defined beforehand.

  • Added an option to hide stat gain icons on the decision buttons. This makes it so you’ll have to guess yourself how a decision affects your stats.

  • After reaching the week’s required level of your Princely stats, you will no longer be able to train them anymore. Note: As people have mentioned to me before. They felt it was necessary to spend almost all time raising their Princely stats but mindlessly raising some stats was never the intention of the game. Hopefully by locking the level until the council meeting has taken place will make people feel like they can also spend some time doing fun things that don’t really give you any rewards as well.

  • Fixed a bug regarding an Object.hasOwn error message.

v0.1.1:

  • Added a short new scene when giving Morgana the potion instead of drinking it. This is so both paths now end at the same point. The scene gives some sense of where I’m thinking of bringing the dominant main questline, using magical potions to influence (and eventually transform) other characters.
  • Reworked the confession system. After confessing all your sins, you can now choose to accept Dominic’s absolution or reject it, turning it either into virtue or depravity points. If you lie to him at the start by saying you have no sins you will now instead gain some depravity points instead of virtue.
  • Reworked the coins minigame slightly. It is now much quicker as there are about a third less coins spawned and the coins itself bounce a bit more, giving a bit of a ‘billiards’ effect.

  • Note: The intention of this minigame is that it’s very quick and fun to play around with. It should not simply feel like a chore. I hope these changes will help achieve that goal, in the future I’m planning to add some sound effects, that should also help.
  • Added mobile support for both minigames.

  • Note: When initially releasing the game I didn’t test anything on mobile and intended to release without mobile support. However, I have since gotten the feedback that pretty much most of the game works on mobile except for the minigames. This was quite unexpected and after testing it a bit myself, there are definitely some styling changes I will need to implement to make it better but for now I have added working touch controls on the minigames so that the game is at least playable on your phone.
  • Added an option to skip minigames in the cheats menu. (Patreon release only)
  • Fixed the invalid passages when training with Wymerus after some time.
  • Fixed the missing passages when confessing to Dominic.
  • Fixed Morgana’s spell effect sometimes sticking around even when not charmed.

v0.1:

  • Initial release


Review by LenioTG

Version reviewed: 0.2.7 on 02/10/2025


How come I had never tried this so far?

Great gameplay, nice graphics and characters. Can't wait for more.


Review by yomi619

Version reviewed: 0.2.7 on 02/09/2025


One of my current favorites. The updates cannot come soon enough. 


Review by TotallySane

Version reviewed: 0.2.5 on 12/12/2024


This is the third time I've played this game so far. Technically it looks and feels really impressive. But events are repeated so often, that it feels really grindy. Also the minigames detract more than they add imo. The coin sorting and the painting is a bother, plus it's inconvenient that on some passages you can't advance by simply pressing tab to jump down and pressing space to confirm like in most html games, instead you have to scroll down and click manually. But that's only really an issue because there are so many daily events that are repeated and I want to skip through them as quickly as possible. Femininity is especially hard to farm, and you gotta do that annoying painting minigame over and over.

I'll keep trying the game once it's further developed, but I hope there'll be some kind of easy mode that reduces the grind, and the option to disable those minigames.


Review by 000250006

Version reviewed: 0.2.2 on 11/20/2024


My first TFGS review, and although the competition is tough, A Prince's Tale gets it.

 

The UI is unique, with well designed sprites and backgrounds that add to the atmosphere. Each character had work put into developing them visually, and you can see their personality in their portraits.

 

The game is a little grindy, but far less than most games - in many ways, the grind feels as if it was put in to make the event flow longer, which actually makes the game more immersive because you don't know what's coming, many events trigger based on repetitions.

 

The writing is 10/10, and if you play a submissive, with SPH active, the NPC comments are pretty much what you'd expect from non royalty who discover a royal princeling that can be poked - in more ways than one :)

 

The time between updates is relatively long, but each one has content and mechanics work done enough that you can understand why it took that time to roll out. Each new version adds to the mystery, and the progression/descent of the Prince (you), and the author doesn't leave dangling paths - if it isn't finished, there's a placeholder explaining it rather than a dead page.

 

Overall, I think the way this game has been designed is pretty unique from a UI perspective, has an engaging storyline that, inadvertantly, leaves you with the same feeling as "To Be Continued" does in your favorite TV show, because whilst there's a reasonable amount of content right now, it feels like it's going to be much bigger down the line. There are at least 3 mysteries to uncover right now, maybe more, and the scenes involving those mysteries have been written in a way you're begging quietly for a time machine :)

 

Being honest, right now the game does dead end, and for many it won't be satisfying in that respect, but there's enough fap content for people who enjoy slow burn corruption/sissification/magical transformation, as well as those myseries, because as it stands, if you have a modicum of imagination it has enough environment and imagination prompts in the content it has to let you finish the job in your own head.

 

Strontgly recommend taking a look, and patience is a virtue


Review by KalaAbraxas

Version reviewed: 0.2.0 on 10/21/2024


Every once and a while I stumble across a game that takes the same tools as every other entry and manages to turn out a diamond.

  • The navigation system: immaculate (though some of the in-room menus could use refinement)
  • The UI style: superb
  • The writing: consistenly above average, sometimes great
  • The concept: inspired

Speaking to negatives, this is obviously an alpha release because content is definitely sparse at present. Looking at the patreon, it seems like new content is being released with some frequency as of late, so I'm rather hopeful to see a marked improvement in the coming months.

That is really the main negative. I get into specifics below for feedback to a clearly exceptional developer, but if you only want the review you can stop reading: 10/10 execution on a relatively unique concept that needs a few more months of content to start competing with some of the big names. Again, it's an alpha, nothing unexpected here. I will absolutely be revisiting this title in a few months.

 

Onto suggestions:

Beyond simple content quantity, I sort of expected the skill grind to affect policy choices you and the council make. Honestly I would be shocked if that wasn't already on the roadmap, because that certainly seems like the direction the game is gearing for. Regardless, more skill checks need to come in ASAP, and I'd love to see more opportunity to make royal choices (and have others try to sway or control your opinion, ofc).

While committing to grind the skills, most of the week is taken up by the grind and you don't get a chance to interact with the other NPCs. This tapers off a bit as you get ahead of the leveling curve, which I think is fine, but some additional opportunities to get to know your ancillary staff in that first couple weeks would be welcome.

I personally quite like the coin sorting minigame, I found it to be genuinely fun the first several times I played it (ADHD can be a sucker for sorting things), but it felt out of place with no other minigames yet (I'm sure this is already on the roadmap). Regardless, I'd strongly suggest adding a 'skip minigame' setting or conversation option once you've hit level 3 or 4 (or perhaps an artifact/spell/potion you can receive) - simply to avoid overstaying its welcome.

Edit: I forgot about the painting minigame - this was a neat idea but without the ability to choose or see what color came next I just ended up spamming random strokes on the canvas, not the most engaging. It also takes what feels like a long time to let you finish the painting. The outcome of the interaction already depends on how much paint and unique color was used, just let me finish right away and get a disappointed response if I don't paint much/anything.


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