You play a novice adventurer seeking to reclaim his childhood friend who was captured and carried away to the eerie tower outside of town. The fetishes covered within include but aren't limited to: Transformation, breast growth, butt expansion, femdom, feet, armpits, feminization, small penis humiliation, curses, and penis shrinking.
This Twine game was what I used to practice and test some elements, and figuring out how to track and implement changes to a player character, i.e., transformations. The game is heavy on fantasy transformations (penis shrinking, breast growth, ass growth, stamina changes, feminization.) It is quite short. I was testing a new way of displaying dialogue. I am experimenting with a new way to display such things. Please let me know what you think of it!
You play a novice adventurer seeking to reclaim his childhood friend who was captured and carried away to the eerie tower outside of town. The fetishes covered within include but aren't limited to: Transformation, breast growth, butt expansion, femdom, feet, armpits, feminization, small penis humiliation, curses, and penis shrinking.
You: A male, novice adventurer.
Your girlfriend: Captured and held in a strange witch's tower.
Your male friend: Likewise captured and held in the tower.
The witch: Clearly evil.
The witch's bodyguard: An ornery maiden-knight.
Ending S: Fight the witch without the dagger and accept the knight's offer.
Ending B: Fight the witch with the dagger and minimal bodily changes.
Ending C: Fight the witch with the dagger with many bodily changes.
Ending D: Beg the witch for mercy.
Reads like it was written by a malfunctioning AI. Lots of errors and extremely awkwardly constructed sentences.
I really enjoyed this- it could definitely be decribed as short but sweet :)
The writing is very good and I thought that even though it's a short game the alternate endings gave it a good amount of replayability.