The tragic death of the protagonist's parents leaves him with nothing but grief and insurmountable debts. He finds himself indebted to the mafia, and under the influence of his aunt, he steps onto the slippery slope of shady dealings that will forever change his life. Additionally, a pivotal role in the hero's fate is played by his stepsister, Olivia, who at first appears unapproachable but is driven by hidden motives. Prepare for a story about finding one’s true self, family bonds, and the importance of paying one’s dues on time.
TGTS LiveChanger is a unique life and career simulation game centered around a webcam streamer, combining elements of a visual novel with the physical and mental transformation of characters, all presented in a 3D side-scroller format.
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I’m planning to include a variety of fetishes in the game, and users will decide which one will be introduced in the next update. I’ll be setting up a poll on Patreon and Discord soon.
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Discord
Patreon
Subscribestar
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I’m open to criticism and new ideas. If you’d like to discuss anything, feel free to join the Discord. I’m a supporter of free speech and almost zero censorship, so you can talk about whatever you want.
MC:
The embodiment of timidity and self-doubt. He is accustomed to submission, easily influenced by others, and hesitant to assert his own opinions. His low self-esteem leaves him insecure and often questioning his actions. When faced with strong, confident individuals (especially women), Alex becomes overwhelmed, intimidated by their assertiveness and determination. In any conflict, he prefers to yield, doing whatever it takes to avoid tension or confrontation.
Emma:
The protagonist’s aunt and one of the closest people in his life. From his earliest days, she has been a source of warmth and unwavering support. In difficult moments, her care and wise advice have helped him navigate life’s challenges. Emma plays the dual role of mentor and protector, with a rare ability to listen and offer guidance. The protagonist trusts her deeply, seeing her as his true ally and confidant.
Olivia:
The protagonist's stepsister, a woman of complex character. She has always displayed hostility toward her stepbrother, often acting headstrong and sharp-tongued. Despite her antagonistic attitude, Olivia remains a strong and confident individual, with an undeniable ability to influence and command the attention of those around her.
Albert:
A mysterious member of the mafia whose connection to the protagonist’s parents is cloaked in secrecy. He embodies danger and strength, a figure whose arrival is destined to change the protagonist's life. Albert is enigmatic, his actions speaking louder than his words, and their meeting seems inevitable. Whether he brings aid or presents a threat remains an open question.
V0.1 - HOTFIX 1
- Screen resolution fixed
- Dialogues have been corrected
- Added "I'm Stuck" button
The game is very buggy. When I sat down to relax, my character refused to move. He just stayed up in the air when I said I was stuck. Like everyone else, I don't see why this needs to be in Unity. It feels like a different engine would do. However, the plot is very interesting, and I like how we get money. I'm also interested to see how the transformation goes.
I don't post reviews much but I wanna second Jessipink's review. The game is painfully slow for no benefit, plus I got a glitch that caused my player to just walk into a wall and I had to force shut down to the title killing my motivation to play more. I'm very interested in the concept and everything but most of the engine is really not helping.
Overall I like the game in concept. While I love the small bit of narrative, and the concept of changing to gain attention on stream, and I applaud the clear effort put in to the animations, functions and everything it's clear a lot of effort has been put in. But the game in it's current form should not be a Unity game or at the very least not a side scrolling click to travel game. This could have easily been done in Twine or Sugarcube or some kind of HTML based game engine and played so much better but I spent more of the game walking from one side of the house to the other than playing the game. I would recommend either change the walk speed to 2x and have it top down or switch engines. Because the game is just not recommendable or enjoyable in it's current form, no matter how much I want to recommend it or enjoy it.
Hope my Feecback helps you make this a fantastic game, because you clearly have talent to make one.