You are Alex - a shy, curious 19-year-old caught between the expectations of your everyday life and the seductive, transformative pressure of the women around you. What starts as innocent teasing from your confident girlfriend soon spirals into a daily ritual of dressing, obedience, and public feminization... all under the watchful eyes of her friends, your sultry stepmother, rebellious stepsister, and a growing cast of dominant, alluring women.
Pretty Little Secrets is a dynamic, choice-driven Twine game powered by the SugarCube framework. Blending slice-of-life routine with interactive story arcs, it allows you to experience Alex’s slow but inescapable transformation mentally, emotionally, and physically.
Every decision shapes your stats - Feminization, Obedience, Embarrassment, and Arousal altering how characters treat you, what events are unlocked, and how far you’re willing to go.
Whether you're kneeling obediently in a silk dress, flirting for tips in a cafe, or nervously facing public exposure at a club, one thing is certain:
๐ Your secrets won’t stay secret for long...
Alex, a quiet and somewhat awkward 19-year-old, thought dating Chloe confident, beautiful, and a little controlling would be the start of something special. But Chloe has other plans: she doesn’t just want a boyfriend… she wants a girlfriend. And Alex, whether he realizes it yet or not, is her perfect project.
What begins as playful teasing quickly turns into a full-blown transformation. With Chloe’s encouragement and the growing involvement of her seductive friends, Alex finds himself increasingly feminized through clothes, makeup, behavior, and identity. Each day, he faces choices that shape his journey: should he resist or submit? Assert his masculinity, or embrace the new sissy persona being crafted for him?
And it’s not just Chloe. Back home, Alex’s elegant stepmother Evelyn enforces strict dress codes and feminine etiquette. His rebellious stepsister Lily constantly finds ways to embarrass him online and off. His job morphs from delivering orders to waiting tables in short skirts. Everywhere he turns, women push him deeper into femininity, each with their own goals some nurturing, others erotic, a few downright cruel.
As the days pass, Alex must balance a carefully designed daily routine with unexpected events, seductive encounters, and emotional confrontations. From spa dates and shopping sprees to humiliating club nights and explicit power plays, the world conspires to mold him into something softer, sexier... and less in control.
But beneath the lashes and lace, questions grow:
๐ Who is Alex really becoming?
๐ Can he stop the transformation or does he want to?
๐ And when everyone knows your pretty little secrets… is there any going back?
Age: 19
A shy, awkward boy with submissive tendencies — and a secret curiosity.
You play as Alex, a slender, quiet young man whose life takes a sharp turn when his dominant girlfriend and the women around him begin reshaping his identity. Initially resistant, Alex is gradually drawn deeper into a world of lingerie, lipstick, and obedience — struggling between shame, pleasure, and the slow realization that maybe… this is who he was meant to be.
Age: 20 | Dominant, confident, manipulative
Chloe sees Alex as a pet project — her boyfriend-turned-girlfriend. She uses love, teasing, and control to push Alex’s boundaries, dressing him up and showing him off. She rewards submission with affection… and punishes disobedience with playful cruelty.
Petite, blonde, bubbly, and stylish
A beauty guru who treats Alex like “one of the girls.” Mia teaches fashion, makeup, and etiquette — always with an encouraging smile and a camera ready to document every humiliating step.
Redhead, daring, and provocative
Jade is the wildcard — bold, sexy, and unafraid to push Alex into uncomfortable situations. Whether it’s clubbing in a mini skirt or whispering dirty dares, she thrives on Alex’s embarrassment.
Age: 40 | Elegant, cold, and controlling
A refined woman who believes in proper manners — and proper appearance. Evelyn enforces femininity at home through chores, etiquette, and rewards/punishments, slowly reshaping Alex’s behavior under the guise of discipline.
Age: 19 | Rebellious, chaotic, playful
Lily loves teasing and blackmail. With her phone full of incriminating photos, she pushes Alex into increasingly public and humiliating situations — all with a wicked grin and a sharp tongue.
Age: 25 | Seductive, persuasive, dominant
Vanessa turns Alex’s simple delivery job into a sissy waitressing position. She teaches him how to flirt with customers, wear tight uniforms, and serve with a smile — or else.
Age: 22 | Assertive, bold, and taboo-loving
Anna introduces Alex to more extreme kinks — especially worship and racial power play. She dominates through sex and submission, deepening his transformation and testing his limits.
Age: 28 | Gothic, mysterious, taboo-obsessed
A dark figure who emerges from the kink club scene. Ravenna believes in “sissy purification” — through degradation, bodily fluids, and strict obedience. She sees Alex not as a person, but as a project of erotic submission.
Age: 35 | Warm, motherly, manipulative
Invites Alex to yoga classes and book clubs — but always in feminine wear. Uses nurturing to normalize his sissified state, making the line between comfort and control dangerously thin.
Age: 28 | Creative, bubbly, and proud
Gives Alex his first real feminine haircut — and then broadcasts it to the world. Regular salon sessions with Nicolette boost his feminization stats and raise public embarrassment through social media.
Age: 27 | Charismatic, edgy, nightlife queen
Spots Alex at a club and never lets him go. Enforces strict dress codes and pulls him into flirtatious, high-stakes encounters. Every night out with Zara brings new exposure — and new desires.
Upon beginning the game, you play as Alex, a shy 19-year-old who lives with his stepmother and stepsister while dating Chloe. You're quickly introduced to the game’s core systems:
Time Management: Each day is split into Morning, Afternoon, Evening, and Night.
Stats:
Feminization – How far Alex has embraced his new identity.
Obedience – Willingness to follow others’ orders.
Embarrassment – Emotional reaction to being exposed/humiliated.
Arousal – Affects how Alex responds to explicit content.
๐ก Tip: Keep your stats balanced early. Too much Arousal or Embarrassment can lock you into scenes you're not ready for or block access to certain characters.
Every major character now has a third unique interactive session, deepening their story arcs and introducing new stat dynamics, outfit opportunities, and player choices.
New stat-based conditional dialogues integrated into existing events.
Minor bug fixes and event sequencing improvements.
Daily Routine System implemented:
Split into Morning, Afternoon, Evening, and Night.
Basic Stat Tracking for: Feminization, Obedience, Arousal, and Embarrassment.
Basic Inventory System: Adds feminine items and their impact on stats.
4 fingers... looks creepy ))
But, I think, it is a good start. This game has own style.
This game revoles entirely around multiple female characters seemingly at random and independent of one another all simultaneously deciding to try and feminize the main character, who just goes along with it. There are no choices here, no interactivity. This is a 'click Continue simulator' with nothing else going on. I'm not entirely sure why this is presented as a game instead of just being written as a story, since it seems to lack even the most basic element of gameplay I'd expect from a visual novel, which is branching dialog paths that can alter the outcome of the story. The only thing even resembling gameplay is choosing what you're doing during your day, but that feels like a false choice, since it basically boils down to 'continue the pre-written story' or 'don't.'
Now, if you like the story being told here, you'll probably enjoy it anyway, but this type of feminization isn't my cup of tea. There are no male characters other than the protagonist, and despite what the progress bars on the side say, he's already 100% submissive and feminized, doing everything the women in the game tell him with only a token of resistance.
So this game LOOKS great. But there are some concerns that I really hope that the author corrects.
1st: Once a scene enters text bubbles, everything stays in text bubbles, actions and speech, with no differentiation. This means that it sounds more like the character is SAYING what they are doing aloud, instead of doing it. There should be some kind of difference that make clear what is an action, and what is spoken.
2nd: The game is very focused on telling you what you think instead of giving you a choice. When you are giving a new situation, such as being asked to do something feminine for the first time, instead of taking the opportunity to give the player a chance to choose if they enjoy it or not, and have that sway the reactions, it instead tells you what you think. This robs the player of a sense of playing the game and makes it more of a visual novel. I think this is a missed opportunity.
But there are good things here too. Instead of a super grindy interface, you set your whole day in advance, and then it just plays out. No clicking through a map, no having to click through an obtuse interface, no having to repeat dozens of actions to do one thing. It is very crisp and clean. There is a lot of potential here.
I will say that this game goes from zero to 60. Everyone treats the main character as a girl, and expects him to behave as a girl, and talks to him like he is a girl from day one. So transformation aside, there is nothing slow here. No subtlty. If that isn't the vibe you are going for, if you want slow corruption, or being eased in or tricked over time, you won't find it here. This is blunt.