A young man goes to a club, and can't get the girl of his dreams. Until a mysterious man comes along with an amulet that may help him out.
More of an interactive story than a game. You don't win or lose, you simply find your way to the end of the story.
This is a linear story with a fun premise, but the ending is bad enough that I can't recommend it. That said, it's so short that you don't have to take my word for it if you're curious.
You see a bartender at the bar. > Talk to her > Hi! Can I get you something to drink?
At this point I can only imagine the character for whome I have transformed myself into as dumbfounded or stricken mute as I have absolutely NO WAY of responding. I tried.
> Talk to her > Hi! Can I get you something to drink?
> Talk to her > Hi! Can I get you something to drink?
> Talk to her > Hi! Can I get you something to drink?
She is very patient with me,.. perhaps she should be a special ed teacher with that level of patience.
I just don't know how this slips by, but whatever. The game is short and obvious and decently written so bravo on that front and unlike 99% of the games on this site its actually finished (except for the whole answering questions part) so I'm giving an extra star for that.
Entirely on the rails, very little in terms of story or description and lacking any real creativity in my fair opinion. This is the best example of what I think of when I think a generic TG Rags game. That said mechanicly speaking theres nothing bad, it plays well and there was never really a moment when I had no clue where to go. For your next game put a bit more effort and individuality into the story and you'll have something great.
This is a simple but predictable story told in near perfect fashion.
The images work really well with the story and I can't say too much here with out spoiling the adventure.
I would have liked to see more descriptions of the suroundings and more about the players feelings about the changes. Did he like the change, was he scared, to me that emotion takes it from a game to an event. Maybe in an update...