After your village is destroyed by a wicked sorceror named Krigas and his warband of orcs, goblins, and hobgoblins, he leaves you cursed to transform whenever his minions can manage to have their way with you, and hunted by those same minions. How long can you resist the curse's effects? Will you have enough power to keep your mind intact until you can lift the curse? Is your destiny to become Krigas' personal whore?
Find out in The Curse of Krigas!
(This is an alpha version, so, as always, there may be bugs popping up here and there. And of course, since it's a classic style of text adventure, there may be spots where you try something that won't work like it intuitively should. Please report all bugs and oddities in the forum thread or directly to me in a PM! Also, check the forum thread for development news and the next list of features I'm planning to add to the game.)
I keep walking in circles seeing imps and globins, everything is so confusing. Where the fuck is the priesstess anyway? How can I get out of the grotto?
The interface worked surprisingly well. It would be nice if there were more places I could wash and of course more content unlocked. I enjoyed the combat and transformation system! Explored the entire map on my first attempt.
I enjoyed the beginning of the game, it has potential, but sadly it doesn't seem like there will be more development happening.
Hmm, this game felt oddly familiar! ;-)
Keep up the good work, I hope your project takes off.
Another trap quest, only this time with some RPG element and more story, well sort of. Instead of a sci-fictional background, this time the game take a more warrior rogue mage approach on a fixed map. The current development ends at the first village. I really like this game and having my hands crossed. 0.4.1 has learn spells showing up on side menu. No new map.