This game is called "Cohabitation" and it's primarily a feminization-femdom & M2F/TG sissification game about a college student and his relationship with his girlfriend.
The game is written in Twine/SugarCube and is currently in the concept/alpha stage with most of the story outlined, but only about half of the passages in a play-ready state. I'm not a particularly good writer, so don't expect anything award-winning out of my prose. This is my first attempt at a game and it is mostly intended to be a fun little foray into TF game authoring.
The game's concept/system are highly inspired/influenced by my personal favorite game on this site, "Perverted Education". Any place where the game veers too close to PE are honestly meant as an homage and no disrespect is intended. That game does so much stuff right it's hard to not take inspiration from it where possible.
Cohabitation works on the fixed timeline of 36 weeks which represents your sophomore year in college. At the end of this timeline, the game ends regardless of where you are progress wise so each week is critical to the game progression (though you can be expelled before the end of the year if you mess up too badly). All of the events in the game are "gated" by 3 primary stats - money, femininity & submission. Femininity is raised by spending money on sissy things, while money is raised by working various jobs. Submission is a separate stat that is tracked for each of the PC's potential partners and is only raised based on decisions the player makes during the game. The game also has a newly introduced fourth stat called orientation which tracks the partner gender preference of the PC.
The game will feature multiple endings based on how far you go to transform the PC and to what degree you have the PC submit to his/her various potential partners.
Here's a list of features/themes the game will have:
Below is a summary of changes in each public version:
Version 0.0.2 - Second public alpha (major systems changes, minor updates on the events/narrative front)
Version 0.0.1a - Some quality of life bug fixes, no additional content aside from one weekend passage to reflect a minor story change.
Version 0.0.1 - Initial public alpha release
You play as a submissive male university student who is just starting their sophomore year in college which you attend with your domineering girlfriend. Your girlfriend learns of a newly renovated dormitory at the school with apartment style rooms & much more luxurious facilities than the other dorms. The only catch is that the only floor with dorm vacancies is set aside for lesbian couples. She hatches a scheme to have the two of you pose as a lesbian couple in order to qualify for these nice apartment style dorms. Things get complicated when you learn that living in this dorm is contingent on being part of a monthly interview with a resident advisor who will record your experiences as a same-sex couple on campus.
The story unfolds from there with you trying to retain what semblance of control you can over your masculinity while your girlfriend increasingly attempts to exert her dominance over you. You will need to teeter the fine line of maintaining your relationship with your girlfriend and feminizing yourself just enough to deceive a group of advisors who are growing more and more suspicious of your chicanery. Will you make it through the year together, drift apart, or will your secret be discovered and both of you expelled?
I'm adding a short walkthrough up to the first interview for the "Curvy" body type, since multiple folks have pointed out that getting the sundress is not very intuitive when it's not gifted to you at the start:
A greatly exciting game with a strong story and a wide variety of customization and choice. Even the way the game looks has been improved upon its base layout and I would reccomend this to anyone who enjoys the fetishes it offers. However the unfinished and drafty nature of the game is a letdown, and I would love to see it returned to. 7/10.
I like this game a lot, but it really needs finishing. Most of the content seems to be present, but in outline form rather than actual ... y'know ... descriptive text. If the author would simply write up the actual story rather than relying on outlines, this would be one of the best games on the site.
As it stands, it's good but nowhere near as engaging as it could be.
continue this goddammit
Please continue this game, it has very good start!
Is great. Please more.