A little about my game:
You play a young man as he helps a friend become more comfortable talking with, and eventually dating, women. How far are you willing to go to help him out?
When writing a voluntary story you come across this problem; Why would a protagonist, who has lived their entire life as a male choose to under go transformation? What situation could they possibly be in, that sets this choice in front of them? Do they really want this?
WFAF is an odyssey that explores the interior feelings, relationships, and world of an Main Character (MC) as they transform from Male to Female. Increasingly through the development of the game (currently in Alpha; all features not implemented/in development) WFAF presents players with challenges like Time/Resource Management, "Escape Rooms", and Game-Affecting-Choices, in a growing non-linear story. For more information on the current release of WFAF visit the discussion thread on our forums and the Changelog on this page.
A little about me:
I'm new to this whole interactive fiction thing but last year I played an erotic game and it blew my mind. I had never experienced anything like it. Since then I can say my kinky pursuits have exploded, including spending hours making a lewdie game. I am a completionist in that if you present me more quests I will complete them, before moving on in the game. Life-imitating-art I've found my self stuck on making WFAF until it's finished. Who knew that I would be doing this all year?
Schedule: (Sep 24th) Coding | Writing | Testing | Publishing
Coding—Like the name implies, during this section the game is having new pieces built or changed. Patches may still be released for previous versions but updates are unlikely as the game is usually unstable at this point.
Switching over the buying process, at least for clothes, to have a checkout so you don't buy things individually. This should also let me introduce one of our "guides" who we haven't met yet and set up some of the code necessary to reintroduce online shopping--anyone remember that ol' chestnut? lol.
Working on WFAF's first trainer/activity. It'll involves "exercising" and is the first of many micro-games. Players will have the option of clicking through or "playing". Those who chose to play will recieve additional bonuses--activity dependant. For instance, those who participate in yoga class will be rewarded with ... more ... content. Lol
Changing the two mini-games in WFAF (Presently SHP and DNM) to function in the same "time reality" as the game. Right now, you talk to people as if never having met them--replay events--etc, and I dislike that. Considering this is a game about transformation and change, you'll want to see how people react to you differently as you transform. Updating these micros, so they can handle you changing or trying different things, will bring them in line with how the rest the game moves around you. It's a fine balance preserving how the micros function (and challenge you) while also updating them, but they're coming along. And it's giving me a chance to slim down their code. I believe DNM is like 49 distinct passages. I aim to consoldate that content to 4.
Story Progress: (0.2.X)
Things are really starting to foam up around here--see what kind of grooming habits your friend has...
Your friend has never been good with people. In many ways, you're his only real friend, but it still surprised you when he approached you one night at his breaking point.
He can't live like this anymore. He needs your help.
The offer is something you shouldn't refuse - a future without debt - but what does the present entail? The player has to figure out how best to help their friend while staying a float in school.
Bug Fixes of 0.1.5
Highlights of 0.1.4
the game keeps giving me errors
I played a lot of tf games and I love this one, with a real romance and sensuality story. I spent a lot of time reading all the details, and it's hard for me because I'm french and I have to translante, but it worth it.
this hasn't been updated in a while....
-Excellent, realistic writing, with the main plot being somewhat novel for a TF game(helping your friend feel comfortable with women) and a protagonist that's not constantly horrified by their changes(which is a nice change of pace).
-Decent amount of content for a game in alpha.
-Getting confidence(currently the only real stat) up is intuitive - talk to Harrison a lot and talk to everyone you can at school, and everything will more or less fall into place.
-Lots of options that either dead-end(the bathrooms, going to the kitchen) or don't appear to do anything yet(showering/washing face, shaving after you get the initial mental transformation scenes). This is a pet peeve of mine, since it leads to a lot of wasted time trying to figure out what options actually progress anything.
-Repetitive, sometimes needlessly so. Why do we have to talk to Harrison every day before we're allowed to call him in the afternoon, for example?
-Slow transformations are fine with me, but this is almost bordering on too slow. Part of the issue is with functionality that's not complete yet(going outside en femme is a big one you can't do yet), but part of it is that there's not much pushing you to do certain things and not much mentioned about each stage after you do it.
This is my favorite game. I have not had any game keep me up all night in a few yesrs until this came along. Congradulations and keep up the good work.