Not my Body! is a game that combine aspect of visual novel and rpg. You play as Aisha Diamon, a woman that awoke knowing that her actual body wasn't her own. Without memories of her past, and some dark memories of the girl that previously had the name of Aisha Diamond.
She have to regain her memories to know who she were before, and what happened to her.
For that she will live her new life while begin to get involved in the past of the real Aisha Diamond, that is directly connected to the person that she was before.
The game have aspects of visual novel, and RPG, Aisha learn skills for her sexual activities and can craft items to help her in her daily life.
She interact with a large number of character, traveling trhough her neigbourhood and chosing what to do, and when to do it.
She can take quests that are part of the main plot, or others that are secondary, giving some color to the world that she inhabit.
All the scenes in the Manny Dull quest are with the new navigation system.
The new scene at the Waitress at Night job can be accessed if you did all the other scenes with the common clothes and acquired the ero waitress outfit, then when you go to the waitress at night job you can choose which outfit to wear, if you chose the ero, you can access to a seduction option and then go further and access to the scene.
You can note that the option to trigger the scene after the seduction scene with the ero outfit is called "ero spell", at this moment you can access without any problem, but in the future you will have to complete some requirements to access this option and the words "ero spell" will have more sense.
Aisha can continue seducing Lucas (Wednesdays in the housemaid job), the next step is to invite him to the movies, if he accepts (if you had sex in the previous scenes won't be that easy) you could pick him later in the afternoon to go to the movies, there you have a scene where you can choose to do 2 ero iterations in front of Lucas. To get to the movies you need to have a dress that can be bought in the clothes store.
The bookseller scene triggers on Monday and Wednesday, then you have the option to go to the old man house and seduce him, after that he will offer to Aisha a massage, you can say no and return another day, if you say yes, its trigger an ero scene and then you can return on Monday and Wednesday while working to get more scenes (at this moment are only two scenes)
Now you have a guide through the different scenes in the waitress at night until you reach the final and unlock the new outfit and the normal outfit for use. After then you can select what outfit to use for work and that will define the scene for the job and the ero scenes available (the ero outfit didn't have anyone yet)
After doing the cosplay scene with Lucas in the housemaid job (Wednesday), Aisha will promise him to go to an anime convention next Sunday, when we reach Sunday the new scenes will trigger. One in the train, and the second in the convention.
The New Scene can be accessed through The Hunt from Monday to Friday at midday.
The entire bath scene for the housemaid job with the old man is redone, with new draws, and animations, so it can be the same that all the rest. The introduction to the selection of the scene with the old man is redone too. Next thing for this is put the navigation for the scenes of the bed and the rough scene with the old man in the housemaid scene. But that is for another build.
To unlock the scene of the waitress at night you need to get Aisha groped again after doing the blowjob scene.
A new scene for The Hunt, in the park too. Is like all the other scenes from The Hunt. You can get this scene in Monday, midday; Tuesday, Midday; Wednesday, Midday, Afternoon; Thursday, Midday, Afternoon; Friday, Midday, Afternoon; Saturday, Midday, Afternoon; Sunday, Morning, Midday.
The new music is in the sex scenes for the housemaid job with the boys, and the old man in the bathroom, the ero scenes in the waitress job, all the ero scenes in the hunt, and the jobs. The combat has music too now.
Notes: The navigation system. The scenes with this are fluid, doesn’t stop (only in some key moments, that are part of the narrative or when you need to do a minigame), you can stop and resume the action with the space bar or the mouse's right click. You have on the bottom of the page a little button that says “Options”, in this button you have some… well, options, like continue/pause, remove the balloons (will pause everything automatically); normal speed, faster speed (if you don’t want to wait), and exit (if you want to end the scene early). I will be updating all the scenes to this new format.
To unlock The Hunt, first you need had talked with Greg and unlocked the grimoire system, after that you need to do 5 random seduction anywhere and you will unlock the system. Then you will need to craft the item “The Lust Seeker”, and this item only works once per day, so you need a new one every day. Currently in the only place where you can use it is in the school, and for that, you need to finish Manny Dull quest to gain access to it. The events for Manny show up Monday in midday and afternoon, Tuesday in midday, Wednesday in afternoon, Thursday in morning and Friday in morning.
The house maid job has changed, the events for the old man only appears in monday and the events for the boys in tuesday.
Interesting game, though not as clear what to do as I would have liked.
My biggest problem is the blurry images and text especially the intro. Most of the game is good readable, but the intro and the parts where you have no control it gets blurry.
Another thing I noticed is the second screen that shows this game has a lot of errors. I mean just about every action you perform in the game gives an error message in the second window.
I give this currently a 3 out of 5 and suggest you clean up the game before you add more as the errors shouldn't be so many.
OMG I really want to like this game! The art style. The idea. all plusses. But the number of crashes. The number of times when I get stuck where the game just freezes, or when dialogues fail to appear is just incrdible frustating. The lack of a common guide on what to do in the game were urgh! The lack of information about using hearts to level up the character is just.... no!... (you do that by clicking on the character picture to the left)..
I'm going to follow the game, because I really feel that it got a lot of promise and I love the idea and art style, but on the other hand it just leaves me so incredible frustrated that I want to scream as well.
Doesnt work under a virtual machine. Requires OpenGL 2.1 but even with this installed (Virtualbox's 3d acceleration + OGL2.1 registry patch) it fails.
This game shows a lot of potential. The art is good, and the comic style is nice.
The game seems less complete than the 1.0 version would suggest, It feels more like a ver 0.7 or 0.8 than a 1.0 considering the missing images, placeholder minigames, and incomplete stat implementation, but what is there shows a lot of promise.
I look forward to updates to this.
I really liked the visual style - very effective and it suits the story well. I especially like the use of graphic novel conventions and multiple small images on a screen to show aspects or changes over time.
(Minor art quibble, I know the main character is supposed to have very large breasts, but these are drawn even larger than very large. They are not to scale, and so to my eye they detract from the overall visual appeal.
Like several other reviewers, I had trouble figuring out what to do and what the game was trying to do - I understand that this is part of the immersion, and on my second start I did get the dream that pointed me over to Mikaela's house. So there is some guidance, but perhaps a little more would be good.
My other complaint is the amount of mouse movement - far too many screens require clicking through diaglogue or continuing from one sub-panel to the next. And each of these means finding the correct little spot on the screen and clicking on it to move ahead or to close the current window. A couple of keyboard commands - like space to continue and escape to close - would make playing this on a device with a keyboard much easier and smoother.
I played through version 0.1 and so was willing to accept that many of the minigames are currently placeholders and that a lot of the text has not been fully copy edited or proof read.
I am looking forward to seeing and playing more of this.