Calibration Error is a comedy/sci-fi/smut story of science gone wrong. Hijinks ensue after an unlicensed, inadvisable experiment that leaves the main character in a body not quite normal. Will you manage to return to your male body? Or maybe you'll end up having sex with anyone around you who breathes. The choice (as long as the choice is one I wrote in advance) is up to you!
Calibration contains 500+ 3D renders and 16 very different endings. The game is fully complete in the Renpy version on Windows, Mac, and Android. The old HTML version is still available to download, but that version is missing content.
1.2:
Fixed a choice directing to the wrong branch on rare occasions
Fixed some typos
1.1:
Fixes bug that gave wrong hints for the test
Some small typo fixes
1.0:
Finished the game
Ported the game over to the Renpy engine
1.2:
Fixed a choice directing to the wrong branch on rare occasions
Fixed some typos
1.1:
Fixes bug that gave wrong hints for the test
Some small typo fixes
1.0:
Finished the game
Ported the game over to the Renpy engine
.76:
Pasage advancement is now handled with the arrow keys instead of any key.
.75:
Complete formatting overhaul.
130+ new renders!
Removed TF Card Battle. It is now a separate game.
Minimal story content
.71:
Bugfixes
.7:
Story:
Added Lab Visit 7 (25,000+ words of content)
Emily scenes outside the lab now change based on your "attitude" towards her
50+ new renders
Mobile version obsolete, regular release should work fine on phones
Card game:
Card game now has "levels"
Highest level goes up to TF 100 and has a boss at the end
Added 25 new cards
Lots of general improvements and bug fixes
.62:
Bug fixes for the card game
Added quality of life features for card game (autoplay cards button, Ui improvements, extra rule details, etrc.)
Added in sidebar allowing for the back button to be used again
Added story tree that shows your position in Emily's storyline for ease of exploration.
.61:
Bugfixes
.6:
Scenes up to lab visit 6 and transformation 4
TF Card Battle mini-game
Psych professor storyline
Almost 50 new renders (over double the previous release)
17 hypnosis style gifs
Save system
Achievement/History system to keep track of what scenes you've seen
Created mobile version formatted for smaller screens
General typo bug fixes and minor edits
.5: Initial release.
This is pretty good. It has a sci fi story, multiple endings, some sexy art, simple gameplay. The game has a bonus for completing all the endings so it would be better if the paths were more distinct, using more of the characters, so that you weren't pressing autoskip so much.
Best plot of any game I've ever played in here! The sissy elements aren't as extreme as in other games (no chastity here folks) and it's mostly m2f transformation and little else. Play it for the kinky stuff, stay for the plot. And remember: Ding Dong The Witch Is Dead.
Amazing game. Really what do we want here, THANK you very much!
Note: I've only done one playthrough to get the gist of it, but there are multiple endings that depend on your choices.
I play card games off-and-on; I'm not fantastic at them, in fact I'm mostly bronze tier. However, I am good at theory, and can say this: you have no reason to pick the flirt or submission cards.
The game wants them to be the more powerful versions of the normal ones, but that doesn't pan out. The cards that are actually strong are the draw cards. A draw card means more actions in a turn because there is no limit to how many cards you can play. They allow you to fish for more cards and move through your deck faster, which also means resetting it faster. If a card has a draw on it, it is worth more than any of the others. Paranoia is beyond OP at its cost, with an always useful defense plus the cycle draw.
With enough draw, it doesn't matter if you have those 5 +1 int cards, you'll get your good options every turn anyway.
Even at the final boss, I had enough draw and int cards to clean them out.
The game even tells you taking the flirt and submission cards is a bad thing by taking away points. And most of them are just so you can get more flirt and submission cards, which you don't want!
Also the draw cards counteract the effect of those flirt and submission cards padding your deck out, so they're just an annoyance, not an actual tool usually.
Altogether, it is basically saying that becoming a submissive bimbo is a worse way to fight than to be a genius. Which, while that is kinda my wheelhouse, I don't imagine was the purpose. The card game could use some mechanical changes or added depth, in addition to major buffs on the flirt and submission cards.
Oh and, the story's alright. Kinda repetitive when you end up skipping right down one character's path and the same things keep happening. Interesting though.
Reminds me of Total Recall.
Progress on this game is steady and well rounded.
Author splits dialogue adding a "mandela affected" story line offering variations on a theme.
This game already has 10+different variations as of this review.
Dont like the card game however if the point is that games make people retarded then its a good point.
(B+) (7-10) (***/****)
Will play again.