Crossdressing in Camelot is an adventure RPG, with transformation elements focusing on feminization. You play as a young man who wishes to become an adventurer, but ends up doing so in a rather unique way.
The game focuses largely on, you guessed it, crossdressing, with the inclusion of feminizing transformations as well. The main idea behind the transformation in this game is that the more the player transforms themselves, the stronger they become. The difficulty will be made to try and force you into feminizing yourself somewhat, while still making it possible to get through the game with very minimal changes if that is your goal. There is a variety of content though, and the player isn’t always forced into the submissive role (though the game leans more towards that).
Version 0.8.3 is now available for my patrons in the $5 and up tiers. Version 0.8.3 expands upon the second dungeon, with new traps, new enemies, more Katie, and a new NPC of sorts. The update is around 36000 words in total, which is a good benchmark for roughly one-month update cycles. (Version 0.7.6 took around 40 days, to give some context). More details about what you’ll find in the new update can be found in the changelog. One bug of note, I had to move around the minimap to fit in the new section of the dungeon, so it will not show where you actually are in the dungeon until you either re-enter it, or travel through the crack in the wall. The full map will still be fine though. This version will go public on December 14th.
The public version has recently been updated to version 0.7.7, which introduces the second dungeon, empowered magic, and includes a new event with Beatrice that let’s you go on a date with her, full of her usual lewd tricks, of course. The update is over 45000 words in total, which I think is pretty good, especially with all the combat focus content added. Instead of releasing a dungeon all at once like I did the last time (and as a result needing more than two months to complete an update), I am now going to add chunks individually. The currently available section of the dungeon isn’t overly large, but it does have quite a few events to find, as I want to avoid creating big empty dungeons with nothing to do inside of them. I won’t give away too much of the new dungeons content here (the changelog has more details if you are interested,) but I want to mention that it adds in a male adventurer you will end up running into around the dungeon, similarly to Katie, but, you know, with a penis. There is only one new enemy in the second dungeon at the moment, the Lamia, but it has two variants that change what their in-combat lewd attacks do, and the regular variant has two lewd attacks to begin with, so I think it gives them a nice extra bit of variety. The date with Beatrice is very large, with two different paths based on which outfit of hers you decide to wear at the start of it, and I really like how it turned out.
Empowered magic is a section of the skill tree I’ve wanted to implement for a while, but hadn’t gotten around to doing until now. Once you’ve put three points into any particular element, (using any of their applicable skills), you will have access to the empowered magic abilities, which are significantly stronger spells that have limited usage. Hail, for example, lets you rain shards of ice down on an opponent, but also will transform all of your stacks of frost shield generated from the regular ice spell into additional projectiles to do more damage. Tempest generates a storm of electricity, which rains down on the battlefield, striking targets at random but doing reduced damage to the player. There are two empowered spells per element.
Please let me know if you find any bugs. The latest update wasn’t too complicated code wise, but version 0.7 had a lot going on, so there could still be a few bugs leftover from that. I don’t expect any issues using old save files on either version.
The plot isn’t very developed at the moment, there’s just a basic backstory for your character that is pretty generic, alongside character dialogue. The current dungeon is going to be where I start to get into the main storyline. It takes place in a medieval fantasy world, with sorcery and magical creatures and all that.
Check the walkthrough file for hints on how to access content.
Beatrice new scene: After the first sex scene with Beatrice, you can ask if she'll let you use her room to change clothing, as otherwise you'd have to rent a room at the Inn everytime you wanted to change. If you do the scene with high enough depravity or femininity (20 dep or 30 fem), you'll have the option to do something lewd.
Definitely not the best engine for RPG combat, but since this one is more about writing than about fighting this works better than alternatives would.
So far there's only “technical” images here. A dungeon map, skill tree images etc. All content is text-only.
The writing gave me a distinct impression that author would make a great secondary writer, but not much of a lead writer.
Various character interactions and side quest are written about as well as one could wish for. I dare say perfectly. (Or at least that's my opinion)
However plot is nowhere to be seen. The whole thing reads as a slice of life about an adventurer with nothing but his day-to-day questing.
Witch would be ok, I guess, if we had an MC with a personality.
We don't. That's nowhere to be seen either.
His reason for wanting to be an adventurer so badly? Not explained.
Closest thing we have to that is a mention of him running out of money.
Which should stop being an issue (plot-wise at least) as soon as he's good enough to slay lizard-men. (game-play-wise, strangely enough, as soon as you stop getting exp from lizradmen you also stop collecting money from them, go figure)
Without a well-defined reason to drive those actions of his I just can't mentally place him inside this slice of life story. “I couldn't become a warrior but I've been told I could become a sissy sorceress, so let's do that, because why not?” is what his “story” reads like. Either I just don't “get” willing subs, or this is not a well written one.
What's baffling is that none of this applies to any secondary characters. Their motivations and positions are pretty darn clear and well-written, only MC is out of place in his own story.
So what I'm getting at is this – if you are dead-set on lead-writing your own projects, work on being able to hold your content together with something. You need either stronger character aspect to work the character development angle, or an interesting plot to work the plot angle. Ideally both.
And if not, join with someone who can already do the above.
As it's is it's still worth a read, but …
If your game HAD the above it would be the the best piece of writing on this whole f-ing site (imho).
P.S. This is based on 0.6.11
Let me start off by saying... when I first played this a long long time ago, I hated it! Mostly bc, while it was kinda interesting, there was nothing there for so very very long.
That being said, decided to pick it up again, and it's become quite a good game for spending an hour or so! Still very much prefer RPGMaker and RAGS, but can still definitely appreciate what this game brings to the table. Fave thing would have to be the cursed outfit tho, was fun to let it change my character! Definitely liking and subscribing!
Not much content, but what's there is solid.
good game so far, with a novel battle system. The leveling shows promise but is both clunky and limited. So far it is mostly a feminization game that is moving (possibly) toward full tf. The tf has yet to be fully implemented. It will be interesting to see where it ends up.
Edit for .6.7 from .5.0: Content is added regularly and there is not much yet, but we have had our first major addition which does not include any new TF content. It works really well for the story and hs been utilized somewhat to explore some of the changes the MC has undergone and how those affect them. I think the author could explore that side more. With this expansion of the stories scope I am nuch more excited to seeing new TF content in future updates. I feel like it will now be more than just a click and fap game even though it works very well for that now.
Great game with frequent updates. I love the progressive feminization and I would love to see that start manifesting more and more as the game progresses. A small amount of appearance customization might be nice, but the game is solid already. Keep on doing what you're doing.