Ouroboros is a game inspired by classic RPGs such as Camelot's Golden Sun (TM) and Square Enix's Final Fantasy (TM) with elements of an alchemy crafting system and even Anthro/Monster Girls thrown into the mix.
Step into the shoes of budding alchemist Malik Kinkaid, whose life is absolutely changed by a fateful encounter with an entity from outside the Mortal Realm. This creature has a puculiar ability to possess and transform her victims into forms more suitable for her needs (anthro/monster girls). And those needs, guarantee sexual encounters. Help her help you!
This game features new custom mechanics, a customized UI, and even artwork developed by myself. Every monster girl your partner possesses has unique skills, artwork, and scenes.
There are currently 4 monster girls available for play:
Kobold Malatraxia: A leggy green-skinned gal with a tenacious drive, and a wild disposition. In combat her focus is DPS, delivering brutal physical blows, and penetrating defenses with flame and acid. In bed her scenes will revolve around wild and passionate sex, and currently features 2 scenes, one taking the lead and riding cowgirl, and a modified scene when wearing the "Strange Black Outfit"
Bee Girl Malatraxia: A cute armored bee girl with an innocent but submissive personality. In combat her focus is defense, drawing aggro, tanking enemy attacks, and some use of some status effects like poison and confusion. In bed her scenes will revolve around her forced chastity, orgasm denial, and a lot of anal sex. Only the default scene is available so far.
Mandragora Malatraxia: A caramel-skinned, buxom and blond beauty with a sweet and loving personality that rides a large cauldron-like plant that secretes powerful aphrodisiacs. In combat her focus is healing and support magics. In bed, her scenes will feature oral, ahegao, paizuru, some self-bondage, and maybe self-bimbofication. Only the default scene is available so far.
Tree Witch Malatraxia: A pale-skinned bewitching dominatrix. In combat her focus is crippling the enemy with damage over time effects and status effects like poison, bleeding, sleep, and even leeches (yes, it is a unique status effect). In bed she will take the dominant role, and will heavily feature fem-domination, female pleasure, some humiliation, some hypnosis, and bondage. Only the default scene is available so far.
The Prologue is complete, and should provide 2+ hours of gameplay. Work on Chapter 1 is ongoing, and from this point on, patrons shall be the first to receive access to the game updates, full color artwork, and news. Planned content includes: 4-5 new monster girls, at least 3 sex-enabled NPCs, and 3 story line branches leading towards bad ends.
For 1.14 onward, top is browser, middle windows, bottom is mac. Check the note before clicking download link to double check.
1.14 Greenwoods Finale is out for public release.
You are Malik Kinkaid, a budding alchemist whose father does not support his scientific pursuits. One day, one of your instruments goes missing, and you must head out of town to get materials for a replacement. While retreiving said materials, you are ambushed and flee further into a cave system, where you eventually find a hidden sanctum. There you summon an extra-planar entity and become intricately linked with her.
Your new partner explains to you her situation, and pleads for your help. To do so, you must help her gather resources in the only way she knows how: possessing the bodies of others and making offerings of them. To help ease you into your new role however, she transforms her hosts into anthro/monster girls to better satisfy her needs and desires as well as your own.
Malik Kinkaid- a young yet talented alchemist, whose abilities with a quill are equaled by by those with a blade.
Malatraxia- an extraplanar entity known as a Netherling. You summoned and bound her to you and assumed responsability for her by doing so. She can transform her hosts to better fullfil her needs and desires.
Discovered an error preventing the first boss from rendering. Fixed now.
There's now a MAC OS game link provided. Not tested because I don't own a Mac.
The overworld graphics are default tilesets supplied by RPGMaker MV, so items are scaled funny. I would love to commision custom tilesets in the future to improve that aspect of the game, but it will only be possible through patreon donations. This is because the limited time I have to work on the game is better spent improving user interface, developing new content, improving existing content, and especially creating artwork to go along with the games erotic/non-erotic scenes. Again, this could all be improved with additional support to commision other artists/developers/writers/composers. Anyways, thankk you for taking the time to critique the game, feedback is always appreciated!
for now the idea of a base on the game isn't bad, but the graphic is orreble, why the bottle is soo big compare on the table?