You and your squad of gender-expansive freedom fighters have been captured by the world-spanning conspiracy that runs on patriarchal oppression. And you've really pissed them off, too, because they've thrown you into the Citizen Factory, one of their black sites for 'rehabilitating' their worst enemies. To add insult to injury (or to add transgression to transformation), they've put a fully-operational flyer in the middle of the factory. If you can get there, you can escape. But of course, getting there isn't going to be easy.
The Citizen Factory is full of mutagens and automated surgical suites, all intent on reshaping you and your comrades into more pleasing, more useful, more exploitable shapes.
And there's the little matter that one of your team has sold you out, and is the only reason you're trapped in the Factory in the first place. You can be assured that they will sabotage you at every step: better figure out who it is.
Can you work your way through the Citizen Factory without getting turned into something unrecognizable? Can you unmask the traitor before they seal your fate? Can you ignore the taunting voice from the speakers in the ceiling long enough to collect your wits and win your freedom?
Have fun trying, though!
- more rooms!
- pregnancy content
- lactation content
- banana harvesting content
- Morfology update accomodated
0.0.1: Initial Concept
- premise exposition
- character set up
- a handful of rooms
- Morfology character modelling
I think the "art" was put there just to get a media element to it. Sometime less is better.
have no problem with the art, this game is not for a quick wank anyway. like that it is more of a game than most on this site, although not sure about replay value. are the escape room - like riddles always the same? seems so.
Good writing and interesting premise, with Trap Quest-esque gameplay. But the art really is intensely offputting, to the degree that it actively detracts from the game's quality. Would strongly suggest the dev at least put in a text-only option, at least until the art can be improved. The writing is certainly strong enough to sustain player interest on its own.
Neat Premise is completely overshadowed by sub-par gameplay and art that's the stuff of nightmares.
Do not recommend.
Yikes. I can't tell if the game is good due to the presentation. The layout and UI are terrible, the art is grotesque (hip joints don't work like that), the default info is dumb, and there's nothing at all that would hook most people. Don't bother.