A Visual Novel MMORPG with TG & TF elements
Enroll at the Mage Academy of Transmutation and Alteration, and venture into the secret world of erotic transformation. Fight to maintain your independence and even your humanity, in a battle to see who will make it furthest in this world.
You are currently able to create your first character and play through the introduction. After the introduction, you will enter free-roaming, where you can go around the school and meet other players and discover spells, items, and crafting methods.
From Monday to Friday you can attend classes during the day, where you will have a chance to meet three of the ten professors at the academy.
Please leave a review and let me know what you would like to see more of.
Lactation level no longer affects frequency, to mitigate spam.
Fixed an issue where learning the new spell would not properly be displayed to the client. I advice that you all check your spell book for it.
Fixed an issue with Change Appearance that caused it to sometimes change appearances incorrectly.
Fixed an error that caused opponent's chat box to not properly use its full height to display text.
Fixed errors that were causing speech impediments spells to not apply their effects properly.
Changed so the new encounter can now occur more than once for the same character, though it will be much more rare after the first time.
Eating a cookie should no longer say it had no effect if either effect applies.
Breasts should no longer produce milk after lactation has stopped.
Characters who have recovered from the epidemic but never learned the new spell should now learn it automatically during the next update step after they log in.
You can now use Tab in the local chat input field to cycle chat channels.
You can now use the up and down arrow keys in the local chat input field to access previosuly written messages.
Fixed an error with the polymorph spell, which was also causing the polymorph class to somestimes fail!
Fixed an error that caused slash commands to be send to chat if hitting submit while there was nothing following the command.
Features on the horizon
Improved inventory system where equipment doesn't take up space
More ways to alter peoples minds
Being able to turn other players into items
A proper trading system between players and shops
More items and spells
More teachers, faculty staff, courses, classes, and skills
More things that can happen while exploring the campus
You can see the full patch notes on our Discord server at https://discord.gg/G2QWuEE
I checked this game out multiple times in development and I've definitely noticed how requested features do get added. Namely the friend system, which helps a LOT with roleplay.
So my overall experience with this game is that it's fairly grindy with little content. What is there is kind of meh. The real "meat" of the game is the interaction with other players, which from my experience is fairly mediocre. That's not on the devs though, people just go onto the game the poke around then dip. There are people who roleplay though, but they're pretty hard to come by. The last time I played, I ran into someone who was genuinely interesting in RP and we hit it off immediately. It was and incredibly rewarding experience.
It was at that point that I realized that the game could develop into a regular TF game and it'll be great, but the game also provides excellent tools for players to roleplay with. Fox transformations lead to interesting interactions involving... well... certain possible changes to the nether regions... which leads to interesting RP outcomes (wink wink).
The problem is that you need players to be actively willing to utilize the space. A DnD campaign is only as good as the players in it. The DM can set up this deep, interesting world... but it's ultimately up to the players to utilize the world in a meaningful way by using their imagination.
So far I'd give the gameplay a 4/10. It's fairly basic, and there's a lot of clicking and waiting which can get tedious. Also grinding for items is a huge chore as well, but it's technically an online multiplayer game so that's expected.
The User Interface gets about a 6/10. Again, basic but with a lot of clicking. I wish you can view an opponent's looks and inventory without having to click on social, then find the player in the recent tab. I should just have to click on them.
Art Design so far gets about a 5/10. It's also basic, but I'm sure it'll improve overtime. Art isn't a super important aspect in a game about roleplaying. The art that exists is pretty good though.
Fapability is a 5/10. It relies on current content, which is a bit lacking, and the TF aspect, which is fairly simple. However, I'd say that this score improves if you take roleplay potential into account. It adds just enough stuff to build a good roleplay off of. You just need to do some of the legwork, and you need a willing partner.
Allow parties of 3 or 4 to share a room for RP purposes. It would add a ton of potential to the game.
More art of course, but that's easier said than done so this isn't a huge problem.
Better UI. There should be a button you can click to observe a player's worn items and transformations without clicking around.
Different ways to earn/find items. I'm not a fan of grinding, but if I'm given a quest with a reward then at least I feel like the past hour I spent getting an item was worth the effort.
Great game! I do have something which I think, or hopefully was already thought of by you and the team, but most players often just hit and walk away without any RP, and I was wondering if we could do a little something like make notifications for messages and friend requests whenever you receive anything. Maybe even have a small icon showing a count for how many friends you have online, for those special few people you'd like to try and encounter again. The only way we see a message so far is by actually happening to click the box wondering if you received something and notice it was from quite some time ago and missed a potential meetup maybe. Otherwise, keep going, you're doing awesome! Hope to see absorption or inanimate stuff soon as well if ever possible ;)
A very fun game, the social aspect is actually surprisingly good, being a pornographic game. It's a bit short in the tooth but I can't wait to see more.
Gameplay is increasingly getting more interesting as updates continue. The addition of more objects, spells and interactions with defeated players could be really interesting, as well as maybe extra alterated states other than the current ones.